There's an new update now.
Are you referring to 1.1.0 or is this something new? App store is still saying 1.1.0 is the most recent version.
Which maps have level 40 red and/or cav enemies again?
Are you referring to 1.1.0 or is this something new? App store is still saying 1.1.0 is the most recent version.
I think he's referring to 1.1.0. Yes, it was out a few days ago but before today it wasn't required. Today if you log in with 1.0.2 you will be presented with a message asking you to update to 1.1.0 (you won't be able to proceed until you do).
The new celebration map is up. It's really problematic that I can auto-battle through new bi-weekly content in less than two minutes.
So at most like ten minutes to kill with a max-level team every two weeks.These aren't meant to be challenging, they're easy orb grabs. Wait for the hero challenges.
Sölf;231561183 said:Can somebody give a download to a current APK file? I can't download it from the playstore on Nox.
Not if you don't have the right characters/strategy. I missed out on 3* Narcian because I just didn't have any other options available other than "pray Hector tanks everything." I kept on trying until the very end, but no dice. Robin was much easier though.So at most like ten minutes to kill with a max-level team every two weeks.
I'd go for a blue or colourless unit to complement your other 5* units- maybe Kagero? That'll give you a ranged attack too.OK gaf, I need help. Now I have enough resources to upgrade one unit to 5*, who is the best choice? Here is my opinion:
I'd go for a blue or colourless unit to complement your other 5* units- maybe Kagero? That'll give you a ranged attack too.
Haven't played in two weeks, but have they added any meaningful content yet? Love a lot about the game.
Not really, but it's worth storming through all the launch celebration special maps for the orbs (5 maps x 2 difficulties x 3 orbs) as they are on a time limit.Haven't played in two weeks, but have they added any meaningful content yet? Love a lot about the game.
Not really, but it's worth storming through all the launch celebration special maps for the orbs (5 maps x 2 difficulties x 3 orbs) as they are on a time limit.
I really hope they bring in a new summoning banner tomorrow. I'm tired of waiting for the Team Incest banner to go away.
I do this, I've usually got a late-30s team looking to hit level 40 for when I don't have much time to play, a 20-30 team and a very low level team for when I feel like stretching the stamina out a bit. I've got around 20 high level 4* characters now which really helps in matching teams to missions.Wouldn't mind either an Azura banner or Ike to finally make his way into the game.
I have 3 teams I'm leveling at the same time right now, which has really helped my success rate. If I see my mid 30's team is up against unfavorable elements, I look at my mid 20's team's options. If they're still not good, I look at my level 15 team options. There's bound to be one configuration across those 3 ranges that doesn't guarantee a loss for me, which has been really nice. Definitely beats trying to brute force a team through even the worst enemy configurations (looking at you cavalry mages).
Yeah, me too. I've got 90+ orbs stockpiled waiting for a banner with some characters I'm interested in. Even if I don't get what I want, the side effect will still be a huge influx of new low-level characters to play with.I really hope they bring in a new summoning banner tomorrow. I'm tired of waiting for the Team Incest banner to go away.
Thats the game problem, there is nothing to farm, the game needs a loot and a upgrade systemThe game really needs a better sense of progression.
All I do right now is log in collect login bonuses and fight my 3 arena battles.
Out of all the gacha games I've play this is easily the worse. The fire emblem whore in me is the only reason I haven't deleted this game yet.
In the early days of Puzzles and Dragons, you had farmables that you want to level, evolve and skill up that were capable end game characters. Evolving them didn't cost and arm and a leg. I tried to level up and evolve all my good farmables and there was well over 10 of them. You work towards and objective. You can create good teams without using Gacha once.
This game? There's nothing to do but level characters. When all you're 5* are 40 (Takes like a week unless you got really lucky rolls)? Then you have nothing to do. You're not gonna waste those precious feathers to willy nilly ranked up any character, they're just too rare. Unless they complete change the ranking system, you have a higher chance of getting a 5* from rolling with the bonus orbs you receive during the time it take to rank up a character from 3 star to 5.
The game really needs a better sense of progression.
All I do right now is log in collect login bonuses and fight my 3 arena battles.
Out of all the gacha games I've play this is easily the worse. The fire emblem whore in me is the only reason I haven't deleted this game yet.
In the early days of Puzzles and Dragons, you had farmables that you want to level, evolve and skill up that were capable end game characters. Evolving them didn't cost and arm and a leg. I tried to level up and evolve all my good farmables and there was well over 10 of them. You work towards and objective. You can create good teams without using Gacha once.
This game? There's nothing to do but level characters. When all you're 5* are 40 (Takes like a week unless you got really lucky rolls)? Then you have nothing to do. You're not gonna waste those precious feathers to willy nilly ranked up any character, they're just too rare. Unless they complete change the ranking system, you have a higher chance of getting a 5* from rolling with the bonus orbs you receive during the time it take to rank up a character from 3 star to 5.
I agree that 20,000 feathers to upgrade from 4* to 5* is too high- most players will only have been able to do it once even if they've been playing every day since launch, and even then that's down to the extra 13k feathers given away in bonuses. I can see why they wanted to start out with harsh costs though- it's better to lower them later or as promotions than to raise them if you realise it's unbalanced after launch. Even so, I find the 5 feathers given for comms to be such a low amount to be almost insulting, and my friends list was full after a couple of days. I've been declining friends ever since, so that is pretty much broken too.The game really needs a better sense of progression.
All I do right now is log in collect login bonuses and fight my 3 arena battles.
Out of all the gacha games I've play this is easily the worse. The fire emblem whore in me is the only reason I haven't deleted this game yet.
In the early days of Puzzles and Dragons, you had farmables that you want to level, evolve and skill up that were capable end game characters. Evolving them didn't cost and arm and a leg. I tried to level up and evolve all my good farmables and there was well over 10 of them. You work towards and objective. You can create good teams without using Gacha once.
This game? There's nothing to do but level characters. When all you're 5* are 40 (Takes like a week unless you got really lucky rolls)? Then you have nothing to do. You're not gonna waste those precious feathers to willy nilly ranked up any character, they're just too rare. Unless they complete change the ranking system, you have a higher chance of getting a 5* from rolling with the bonus orbs you receive during the time it take to rank up a character from 3 star to 5.
That's a good idea, I've got over a hundred each of the big ones and several hundred of the small ones now. Far more than I'll ever need considering how many feathers are required to upgrade- why does it take at least two months-worth of feathers for the upgrade from 4* to 5*, but only a couple of days worth of badges. Completely out of sync, being able to trade any of the currencies for another at the appropriate rate (or even slightly less) would really help, because at the moment the rewards for completing missions, outside of the XP, are now worthless to me- I've already got more badges than I'll ever need even if I played the game for several years.It really does. You get characters to max level just to sit.
If they just made it so badges were tradable for feathers or one upping characters or resetting natures of a character. You would at least have something to do.
It's a shame as the engine is nice.
Biggest problem right here, I say they should be worth half the feathers it cost to evolve them to their current rankMaybe raise the feathers received from sending units home, too. Right now it's just not worth selling units at all.
I want to form a team with Lucina, Hector, Eirika and either Robin (m) or Rheinhard. Robin is 4*, rest is 5*. Who's better? Rheinhard for being 5* or Robin for being Robin. Whats best for this group?
Ok. Right now the two main staples for my team is robin and Julia.
My problem now is that in my quest for sanaki I ended up getting a lot of reds.
Seliph
Eirika
Chrom
Child tiki
I've reached the point where I'm gonna abandon my sanaki goal and just do a regular full 20 pull and hope for the best
I feel like there should be an endless mode that's more interesting than the training tower. Maybe a set of hard maps that lead to a boss map or something.