Mathematics
Neo Member
Theory crafting is fun. But looking at my hero list...
On a more hilarious note, I noticed Cecilia (and I'll assume MRobin) can inherit Triangle Adept. I wonder if it'll combo with the -raven spells for instant Taco Meat? lol
So do the Flyer and Cavalry buffs affect the holder?
No. My now-sacrificed Lv. 40 Gunters can attest to that. lol
While this might be a nice consolation the game is still broken at the fundamental level now because of this update. I'm not sure if it's too late but considering many hours have passed I don't think they can do a rollback. If they do there will be a definite shitstorm and every minute that passes by right now is numerous dollar they losing.
I thought there was a notification to not do skill inheritance right away?
I thought there was a notification to not do skill inheritance right away?
words
I didn't think of Triangle Adept for Robin. If it works with his weapon, then that skill would essentially be twice as good. For purposes of just deleting Takumi he probably won't need much help as most of the time right now they live with at most 2-3 hp - if I use Fury and change one of my characters' C skills to Rally Speed he'd double any Takumi except for a +spd one. But Triangle Adept would allow him to kill Kagero for free and deal with reds more effectively. Will consider it, but 20k feathers on my only Selena or Cordelia would hurt.
As for mounted healers, if I go with the cavalry buffs/blarblade Ursula strategy then I suppose Clarine could be useful. I have a 4* at 40 from leveling random goobers. Clarine+Ursula though, would be hitting the point where my arena score would be so gimped they'd only be useful on grand hero/tower maps.
I was looking at healer stats to see which ones were really tanky. I noticed that Azama and maybe Lissa are pretty durable?If I decided to use a healer for arena, I think the skills I'd go with:
Panic
Rehabilitate
Heavenly Light
Speed +3
Live to Serve
Savage Blow
That's all I could get to work with. I couldn't give a healer Wary Fighter because it's restricted by movement type so only armoured units can learn it.
For the record, the requirements for these 10th Stratum Training Tower quests are absolute horseshit.
I love it.
Doesn't mean I'm actually going to do them, mind you.
Edit: I share others' concerns that this sort of makes future heroes mostly interesting just for what can be scavenged from their corpses. I think you'll always have reason to maintain one copy of a hero given bonuses in events, so it's not too bad for 5*s, but it's all about unique weapons and stats, and we already have really solid choices in those areas. A new non-unique skill just isn't going to be appealing.
I was looking at healer stats to see which ones were really tanky. I noticed that Azama and maybe Lissa are pretty durable?
Maybe it would be worth giving one of them Martyr so that they can take a hit and then suddenly become super single-target healers.
Combine that with Live to Serve and then you pretty much have to kill the healer in one turn, or else they'll go back to full the next turn.
This is one of the biggest negatives that is really being overlooked. Future characters are going to be seen as just skill sticks. I really wish the system was more restricted than it is.
This is interesting. As others have noted, the impact on most players isn't going to be huge, at least in the near future, because it's hard to track down all the skills you want. And natural 5*s are actually in a weird position where they're going to have a very hard time scrounging up the SP for all these skills. I mean, Lucina doesn't even get enough from leveling to 40 to get all of her own skills.
How do the A/B/C skill slots work anyway? Do certain skills only go into certain slots?Since we're getting Michalis fairly soon and it stands to reason Iote's Shield will be transferrable (Sheena's shield can be inherited by armor), I wonder which flyer would benefit the most from it. I believe it would take up the A slot that Minerva has Life and Death in but I'm assuming she still has good stats without it.
all those people complaining about nothing to use stamina on, lol. Good luck in the 10th stratum. I got a couple perfect wins with infantry but yeah 15 wins is a bit steep for some of these. Still, that's a lot of easy free orbs and I appreciate a long term timesink instead of quests I bang out in 15 minutes.
Sully is great as a bonus character. Draw back means that even a level 1 throwaway Sully can contribute a lot to arena battles.I've been getting a lot of mileage out of Draw Back on Sully as she replaced Olivia this week, as I need them bonus points. It seems really great on a cavalry unit as she can do all kinds of crazy maneuvers to drag units around.
How do the A/B/C skill slots work anyway? Do certain skills only go into certain slots?
Sully is great as a bonus character. Draw back means that even a level 1 throwaway Sully can contribute a lot to arena battles.
Yes.How do the A/B/C skill slots work anyway? Do certain skills only go into certain slots?
Yes.
It'd be funny if Vantage would work with Distant/Close Counter though. Did anybody do research on that?
The current implementation doesn't let you carry inherited skills to further units. They're going to allow you do that after a patch.
I don't know because Triangle Adept specifies the weapon triangle. You'd have to just test it and find out if you are going from 20% bonus damage to 40% bonus damage against colourless units.
How about activate in combat stat buffs?
If I decided to use a healer for arena, I think the skills I'd go with:
Panic or maybe Pain
Rehabilitate
Heavenly Light
Speed +3
Live to Serve
Savage Blow
That's all I could get to work with. I couldn't give a healer Wary Fighter because it's restricted by movement type so only armoured units can learn it.
And there's so many weapon type restrictions against healers too.
As for mounted healers, if I go with the cavalry buffs/blarblade Ursula strategy then I suppose Clarine could be useful. I have a 4* at 40 from leveling random goobers. Clarine+Ursula though, would be hitting the point where my arena score would be so gimped they'd only be useful on grand hero/tower maps.
guess you're going to be spending a lot of time looking at the other team's skills now in the arena
Sort of, there's a few skills you'd just have to look out for.
Vantage, Desperation, Defiant <Insert Stat Here>, Wary Fighter, Brash Assault, Threaten <Insert Stat Here>, etc.
And all specials because anyone can have specials now.
Usually you can spot a brave weapon on a character on screen if you didn't check their skills.
Don't have Reinhardt/Olwen, but if Alfonse can't benefit from his own Spur Attack, I'll assume no to that too.
Wings of Mercy is going to break arena imho.
What makes a unit top tier now? Base stats and unique weapons?
That's the main way I spot Ruby Sword users too. Somehow that ornate hilt stands out to me more than the equivalent Lance and Axe users.Usually you can spot a brave weapon on a character on screen if you didn't check their skills.
Stat distribution is more important than base stats because base stats is fundamentally tied to the unit type and hardly deviates..For example, armored units have the same base stat totals between 168 and 169, but only Effie and Hector have much higher than 30 base attack. Other than Effie and Hector, the other armored units don't really do enough damage before they get swarmed by other units.
It's hard to tell now how the upcoming arena changes will change this, it sounds like the base stat totals will still matter so armored units will still give you more points than others.
Wings of Mercy is going to break arena imho.
I didn't realize so few units had vantage. I need a Lonqu....
Indeed, I meant the allocation of base stats, but yeah.
These changes mean the most for whales, which is kinda unfortunate, but it also is still fun to customize your own units. I'm regretting selling all those "crappy" 4 stars and 3 stars that I thought I'd need to sell for feathers.
Life & Death 3 on Nino? If she's a glass cannon might as well go full fabergé egg on their asses
This 5* Minerva I randomly pulled is looking like inheritance food..
Can you attack after warping?
I sent home 3 Lonqu's yesterday. No idea what I was thinking haha.
It's hard to tell now how the upcoming arena changes will change this, it sounds like the base stat totals will still matter so armored units will still give you more points than others.
Actually, it sounds like base stats will matter much less in April. No more Vanilla Effie = 40+10 Robin.
Which units have a Brave Lance? I know that Hinoka has one, but I don't want to lose her if possible.
Also, upgrading people to 5* to give their skill to someone sounds like a huge drain on feathers.