After all has been said and done, this game proved to be - IMO - mediocre.
It hasn't got ONE original bone in its proverbial body, the level design is as basic as fook as it gets (not to mention, plain ol' mediocre to bad), it has zero atmosphere, the "story" is your typical AnimU cliche' BS and it's hard just for the sake of being hard, add to that micromanagement systems on top of micromanagement systems just for the sake of it (or rather, gamer OCD) and the only thing it remains is...well, the challenge it offers due to the - again - idiotic difficulty spikes.
Left the game at the last boss fight (you know which one) and I just turned it off, not because I was frustrated or anything (nameless one in Lies of P was more BS) but because at this point, I just had enough of the game, it definitely outstays its welcome.
It doesnt do anything "bad" per se, it's just that it's oh so incredibly derivative, unoriginal and boring that I just can't continue.
It's the most 6 out 10 game I've ever played, it has no character, no soul no... nothing, it's just ANOTHER souls-like (or should I say, Nioh-like) and that's it.
Lies of P and Lords of the Fallen had - at the very least - some beautiful G'damn art direction and atmosphere, this one though ? At time it feels like a (good) F2P game with its cheap mission based structure, repetitive enemies and backgrounds/levels.
It's a "filler" type of game, nothing more , nothing less