Things just got interesting.Oh I loved that section! Enjoy the ride.
Looking back over the Arsenal game, man some of the passing was fucking sublime.
Shame there was not enough end product, even though they managed to score 4. Could have easily been double.
5-5?
I'm really nervous about tuesday.
I might hate you forever, Yurt.
I'm really nervous about tuesday.
I might hate you forever, Yurt.
Why are you nervous? Did you see our fucking strikers?
We have 9 players with 4+ goals.
lol, the fuck is he doing in front of goal?
lol, the fuck is he doing in front of goal?
Fady has gone insane.
The conclusions Gaf members come to are just downright ridiculous some times. Right now, the circulating thought is that Bioshock Infinite isn't actually a good game, it's just that the ending is good and leaves you on a high, so you forget about the weaknesses and how bad the game supposedly is.
What a crock of bullshit. :lol As if people are that stupid and so easily conflate their feelings. It's a very good game - everything about it that it tried to accomplish was done to a high standard. The combat is especially fun.
It's a very good game - everything about it that it tried to accomplish was done to a high standard. The combat is especially fun.
The conclusions Gaf members come to are just downright ridiculous some times. Right now, the circulating thought is that Bioshock Infinite isn't actually a good game, it's just that the ending is good and leaves you on a high, so you forget about the weaknesses and how bad the game supposedly is.
What a crock of bullshit. :lol As if people are that stupid and so easily conflate their feelings. It's a very good game - everything about it that it tried to accomplish was done to a high standard. The combat is especially fun.
I fucking hate gaming GAF. Hate it. Everyone is a contrarian fuck.
La Coruna won against Mallorca and the commentator said that this was La Coruna's first away-win this season lol. They played well, deserved victory.
I have a problem with the combat. I love the world but I don't want to mass murder people in it
Too bad we don't have any Depor fans here
I am sure I saw one of them commenting here that was Depor fan
I am sure...
I think
He's joking.
Didn't you like Tomb Raider? I feel like Lara being a mass murderer is much less in character than Booker DeWitt.
I found the people of Bioshock Infinite to be eminently murder-able. They're out to get you, and you aren't a particularly good chap either, so using violence to defend yourself and pursue your destiny isn't an inconceivable MO.
I personally love games where you just get to smash up beauty and destroy paradise, especially when it's a cult paradise built on tenuous morals. Bioshock Infinite does that so, so well.
Infinite is an excellent game, but I did feel like sometimes the combat got in the way. I think it would be better off if less waves of enemies are thrown at you. I'm not saying that the combat is not good. I think it's in the top 5 games of this generation, maybe even number one. It's hard to say as I've just finished playing it. Time will tell.
My biggest issue of the game is that civilian npcs are lifeless standing still not moving, and their eyes do the creepy videogame thing where they all follow you around the room. I found it a bit of a shame as the world of Columbia is so well realised. Also you run around civilians holding a gun and they don't react.
GTA 4 is still amazingly fun online and when driving around having police chases. Fuck the backlash #haterz
Oh, I agree, meant purely from a story context perspective.GTA 4 is still amazingly fun online and when driving around having police chases. Fuck the backlash #haterz
It really really was. And this is coming from someone who hated Bioshock's (1 & 2) combat.
I think this is just part of how they wanted to make the game. It's not meant to be realistic by real world standards, but consistent within the world they present to you in the game - given that vigors, a sample of which can give even the common man the ability to shoot fireballs from their fingers or possess someone into committing homicide on your behalf, I'd say the lack of reaction to you running around with a gun is hardly unusual.
As for the creepy puppet-like faces and stares, again I think that's just the style. I think Ken Levine wanted to keep the aesthetic in time with the old-school exaggerated movements - like from old Charlie Chaplin movies and toys/dolls that were popular during the time period the game takes place in. He's always been a fan of keyframe animation over motion capturing - personally, I like it. It's unique and stylish, and it makes the game feel responsive to me.