FunkMiller
Gold Member
Both Genshin and Honkai are SP-driven games lol. Two of the most successful GaaS titles on the market today. Hell, Honkai doesn't even have any sort of MP meta as of now, it's pure single-player JRPG.
Speaking of GT7: GT Sophie, regular content drops and Sport Mode are the heart of GT7 long-standing appeal. Many can argue that GT7 is very light on pure SP content after GT5/6 SP modes. Polyphony is also updating menus from time to time and overall leaning into the virtual racing scene with a recent VR update.
People need to drop the sentiment that GaaS is only about engaging with other players. GaaS is a constantly live and evolving platform with added forms of monetization. It can be MTX (and GT7 has those), it can be gacha with limited banners (Honkai, Genshin), it can be premium content drops. But GaaS =/= Multiplayer. Genshin Impact is a single-player game 90% of the time, believe it or not.
Okay, well let's say GaaS is a game that is primarily designed to continually make gamers pay out for stuff.
I don't put GT7 in that category, because there's so much content that is available just for the sixty dollar asking price.
And it's not healthy for Sony to be pursuing a strategy that primarily exists to keep extracting money from a player's pocket, after they've bought a game.
Last edited: