ashecitism
Member
http://www.develop-online.net/news/...am-studio-for-high-crunch-and-low-pay/0220059
More at the link.
The raging debate over working conditions in the development industry has once again reared its head, this time at Kerbal Space Program creator Squad.
Former media director PDtv took to 4chan (later posted to Imgur) to vent his frustration with the Mexican studios treatment of its staff.
Among his accusations were claims that four members of staff Anthony Keeton, Captain Skunky, Rob Nelson and himself were let go from the company after building the foundation of the space exploration simulator.
After running out of usefulness and competing the brunt of the work we were all fired, he explained.
PDtv also criticised the developers low wages, saying: $2,400 was my yearly salary working a full time eight hours a day, 40 hours a week job.
Welcome to Squad; we pay you like shit, then fire you when your work is finished so we can just take it over and maintain it, he said bluntly.
Following the post, other current and former Squad devs took to various social media sites to add their own perspective.
MechJeb mod creator and prominent community member r4m0n said that he had been contacted by at least two different people from Squad who backed up PDtvs claims.
Squad employees were made to work long hours, getting longer and merging days together when the opaque deadlines (and the releases have deadlines) get nearer, he alleged.
International workers seem to get the short end of the stick on this one, as most local workers on Squad HQ are bound to the usual hours.
R4m0n also backed up PDtvs comments regarding low pay.
We're talking abysmally low wages, he agreed.
To be fair to Squad, the Mexican minimum wage is about $100 USD monthly, so they weren't technically paying anyone lower than the minimum wage... But the US and EU based workers were getting paid far too low to keep themselves with just KSP, and Squad demanded at least the 40-hour-plus weeks, and near release time that easily doubled.
More at the link.