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Forza 4 |OT| Where Porsche Are Driven

Mascot

Member
CaramaC said:
Anyone else who ordered from GAME UK get this email this morning?

Nope, nothing yet. But I pre-ordered in June so maybe I'm safe? It's still showing in my active orders (status unshipped). GAME better not stiff me on this or I will fucking fuck them the fuck up.

Re the |OT|, I'm fine with it as is but if it's got to change, how about:

Forza 4 |OT| A gift, with love from Dan
 

feel

Member
Not that my opinion matters here at all, but I'd like to say that I too would prefer a title that really praised the game and T10 somehow, instead of mocking their past right when they're delivering such an incredible game.
 
Gek54 said:
When I use that method is creates a horrible dead zone in the center. Not a true dead zone but it reduces the input greatly, its not a better alternative.
OK, that definitely helps my understanding. Thanks.

I was staring at the video saladine posted, and just wasn't seeing it. It must be because the guy was ripping through the deadzone. I couldn't pick it up.

Yeah, clearly that's no worthwhile alternative.
 

Mascot

Member
This month's copy of the EVO collector's edition 163 dropped through my door this morning, with a very Autovista white warehouse-style photo of the new M5 on the cover. More than coincidence, it appears - there are several Forza 4 promotional features inside, along with a double-page ad (edit: and another single-page ad, too).

Car lovers into gamers..?

f4b16d49.jpg


(not my pic)
 

Shaneus

Member
saladine1 said:
Forza Motorsport 4 |OT| It's like Porn
Fixed.

Mascot said:
This month's copy of the EVO collector's edition 163 dropped through my door this morning, with a very Autovista white warehouse-style photo of the new M5 on the cover. More than coincidence, it appears - there are several Forza 4 promotional features inside, along with a double-page ad.

Car lovers into gamers..?
Does it have that Lexus integrated reality thingy for iPad? Can you test it?
 

Mascot

Member
Shaneus said:
Does it have that Lexus integrated reality thingy for iPad? Can you test it?

Sorry mate, no idea what you are talking about..!
There's a feature on the rather gorgeous LFA Nurburgring Edition, but can't see any iPad thingumajigs.
 
Mascot said:
Sorry mate, no idea what you are talking about..!
There's a feature on the rather gorgeous LFA Nurburgring Edition, but can't see any iPad thingumajigs.
Lovely cover. The qr code iPad ad is sweet. I'll be back with a link.
 

amar212

Member
What is that "David vs. Goliath" reference?

Who is David and who Goliath in that metaphore?

And yes, OP should be changed. Whay don't opt for real-life game official motto, as for GT5?

Forza 4. Where Dreams are Driven. Clean, simple and non-intrusive in any way.
 

saladine1

Junior Member
amar212 said:
What is that "David vs. Goliath" reference?

Who is David and who Goliath in that metaphore?

And yes, OP should be changed. Whay don't opt for real-life game official motto, as for GT5?

Forza 4. Where Dreams are Driven. Clean, simple and non-intrusive in any way.
We have a winner!
 

CrunchinJelly

formerly cjelly
Diablohead said:
it bums me out a bit that selected people here were given freebie copies while I have to go pay for my copy next friday (uk release date sucks) it's a really annoying turn off along with the over priced and limited to game/gamestation LE at full RRP.

It's a dick thing to do.
I know that feel, bro. I know that feel.

Especially as some who have it have made minimal contributions in the past. I guess there is a secret club somewhere.
 

Shaneus

Member
Mascot said:
Ha Haaaa..! Fuck, that is cool. Minority Report cool.
Shyeah. Though it's a bit generic, though... as in, they could've integrated it with the picture in the ad better than just having an overlay of the video (and the ignition button).

So, no QR code in the ad in your mag?
Gek54 said:
Mmm... nah, I prefer mine. There's a reference to Clarkson *and* IBL.



On another note, is the leaked trailer in the OP? It should be... even if it's just mentioned as the very first bit of media we ever saw on the game. At least, first decent bit (last year's trailer was a bit shit, to be honest).
Here it is again, just to see how far we've come since April.
 

Auto_aim1

MeisaMcCaffrey
This is an extremely gorgeous game. Wow, Turn 10. It's a massive Improvement over Forza 3. You guys are going to be blown away! Definitive indeed.

|OT| Where dreams are driven is perfect.
 

luffeN

Member
Meisadragon said:
This is an extremely gorgeous game. Wow, Turn 10. It's a massive Improvement over Forza 3. You guys are going to be blown away! Definitive indeed.

|OT| Where dreams are driven is perfect.
+1 for Where dreams are driven
 

saladine1

Junior Member
Just received some impressions from a mate in W.A.

He is a sound nut like myself so he gave some details. Basically, he is BLOWN away by the sounds in the game. Apparently, not only does every exhaust 'stage' give off a different sound, but adding intake also changes the notes. Flames get bigger after each upgrade level,backfires, pops and clicks also change depending on upgrades.
Turbo spool, BOV/WGC are also different at each level. He noticed a completely different loop between a 'stage 3' Skyline turbo upgrade and 'stage 3' BMW 2002 turbo upgrade. The BMW had a slight flutter and wasn't very loud while the Skyline was very noticeable.
He has recognized about 5 different BOV samples so far. Each car is different which reminds me of PGR's system.
Adding 'stage 3' transmission yields straight cut gear whine that changes pitch at each gear which didn't really happen with FM3.
Ultimately though, he said that adding all those things together on a FORD KA no less, resulted in an absolute monster sound wise and has fallen in love with it!

Secondly, he mentions that in hood view, while racing at Hockenheim during the early morning,the reflections of the surroundings bounce off the hood so vividly that he hasn't seen anything like it. He really is banging on about the visuals.

He has hyped me even more now after the sound reveal as he knows that's one aspect I truly admire. I know that reviewers don't usually go into depth on these things but it's nice to finally hear the details. Me very happy boy!
 

CrunchinJelly

formerly cjelly
saladine1 said:
Just received some impressions from a mate in W.A.

He is a sound nut like myself so he gave some details. Basically, he is BLOWN away by the sounds in the game. Apparently, not only does every exhaust 'stage' give off a different sound, but adding intake also changes the notes. Flames get bigger after each upgrade level,backfires, pops and clicks also change depending on upgrades.
Turbo spool, BOV/WGC are also different at each level. He noticed a completely different loop between a 'stage 3' Skyline turbo upgrade and 'stage 3' BMW 2002 turbo upgrade. The BMW had a slight flutter and wasn't very loud while the Skyline was very noticeable.
He has recognized about 5 different BOV samples so far. Each car is different which reminds me of PGR's system.
Adding 'stage 3' transmission yields straight cut gear whine that changes pitch at each gear which didn't really happen with FM3.
Ultimately though, he said that adding all those things together on a FORD KA no less, resulted in an absolute monster sound wise and has fallen in love with it!

Secondly, he mentions that in hood view, while racing at Hockenheim during the early morning,the reflections of the surroundings bounce off the hood so vividly that he hasn't seen anything like it. He really is banging on about the visuals.

He has hyped me even more now after the sound reveal as he knows that's one aspect I truly admire. I know that reviewers don't usually go into depth on these things but it's nice to finally hear the details. Me very happy boy!
Did he mention any sub movement?

I didn't feel there was much oomph coming from my sub in the demo and I think someone else mentioned the same in the demo thread.
 

saladine1

Junior Member
cjelly said:
Did he mention any sub movement?

I didn't feel there was much oomph coming from my sub in the demo and I think someone else mentioned the same in the demo thread.
He didn't mention it but I remember someone else saying that the settings can be adjusted in the final game..
 
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