Without going into the details of fine-tuning individual gears, a final gear should generally be set to whatever the top speed of a track is at the end of the longest/fastest straight so you're just reaching the rev limiter in top gear at that point. There's exceptions, but you dont want to spend time hitting the limiter on a straight(losing a lot of time), nor do you want to be only 2/3's of the way through the powerband at the end of a straight.Hey guys, I really would like some tuning help.
I would like to make grip tunes and want to know how to monitor telemetry to tweak settings.
Ultimately, I need to know how to choose a final gear, camber/toe and ARB settings and how to best tune bump and rebound and spring rates - I understand diff settings also come into play here too.
I am pretty familiar with cars and what the various components do to the car, I just can't seam to be able to comprehend how to use the telemetry and settings properly.
I like running A-class setups with race slicks and full weight reduction (weight and handling over power), so really want a tune where when you mash the throttle, the car neither understeers nor oversteers and just sits through a corner.
I I understand the importance of tyre pressures and temp and adjusting camber to create more contact area, I really just need clarification as to how I separate things like camber, toe, arbs when they all really affect the same thing.
Thanks, yours sincerely, Tuning Dunce.
EDIT: I forgot to say please. So, PLEASE!
Without going into the details of fine-tuning individual gears, a final gear should generally be set to whatever the top speed of a track is at the end of the longest/fastest straight so you're just reaching the rev limiter in top gear at that point. There's exceptions, but you dont want to spend time hitting the limiter on a straight(losing a lot of time), nor do you want to be only 2/3's of the way through the powerband at the end of a straight.
Make adjustments to camber based on tire temperatures. You generally want the tires to be working from 180-210 degrees and with as little difference between outer and inner temps as possible, particularly at the front. Generally, you want to aim for a 10 degree difference maximum between the inner and outer contact patches of the tire. If the outer part of the tire is much hotter than the inner part, you need to run more negative camber. Adjust in -1/+1 intervals and then go out and do 2 laps to check the temperature. 1 to get the tires heated to the new settings and then 1 to make sure the car is still balanced. Sometimes changing the front camber individually from the rear(or vice versa) can cause balance problems so sometimes you'll get best results from changing them together.
Toe is something used to fine tune your turn-in. If your car is very hesitant to turn-in, a degree or two of positive toe at the front usually helps. Its easy to overdo it here, so keep changes to a minimum. And equally, if your car is very unstable on turn-in, a degree or two of negative toe can help.
Anti-roll bars are usually the first thing I go to when dealing with a car that understeers/oversteers. Often enough, I'm dealing with a rear end that likes to step out when holding a corner speed, so a slightly softer rear end usually helps calm things down. Sometimes, it helps to increase the front stiffness a bit too, if the front isn't quite sticking.
Haha, just noticed the new thread title.
10-08-2011, 05:27 PM
And yes, OP should be changed. Whay don't opt for real-life game official motto, as for GT5?
Forza 4. Where Dreams are Driven. Clean, simple and non-intrusive in any way.
03-05-2012
..I humbly propose the title change into more apropriate:
Where Porsches are Driven
So set the individual gear ratios (to default FD) in a nice smooth/close feel, then adjust FD to suit straight? How far apart do I make the initial gear ratios, is there a good/optimal set of gear ratio numbers to go by?
So toe and camber are mutually exclusive? If I adjust camber, it should not affect my toe and vice versa?
This might need further breakdown for me...
Lots of fuss over at .net about black Jettas.
I do find it a bit odd that the Porsche pack doesn't have a free 'unlock' car for MP lobbies. Every previous car pack has had one.
The default sequential is decent, though I usually make sixth 1.00 and adjust the rest (fifth to second fit with that.
Mutually exclusive implies you can have one but not the other. Instead they are independant, they affect different axis of the wheel.
I think 0.9 is too much as a default; 0.5 makes more sense to me. You adjust so that after a few laps around a non-oval course the tire temperatures are even. If the insides are too cold, you have too little, and if too hot, you have too much. Overall temperature is adjusted via tire pressure.
If the car is rolling through the corners, increase front and rear roll bar stiffness. If it is skittish, decrease stiffness.
If you have steady (midcorner) understeer, stiffen rear in relation to front (lower front a bit, raise rear by same amount). If you have steady oversteer, do the opposite.
The spacing between gears really depends on the track. I dont tend to mess with them too much unless its a big deal in a certain corner where I'm in the wrong gear and its costing me too much time. I usually just adjust final drive ratio to match my top speed at the end of the longest straight and then the spacing between individual ratios goes up or down with it. I'd have to see exactly what you were trying acheive or what was going wrong with your case.So you kind of work backwards to forwards here? Even, smooth spacing between gears? I use manual and clutch and notice that certain times I get the over rev buzz on shifting. Should I be concentrating on my torque and hp rpms?
No, they should be able to be adjusted independently without worrying about the other.Durr, I'm a bit of a potato. I think I knew what I meant to say, but that wasn't it. Thank you for correcting me!
I understand the corellation between toe and camber I just fail to comprehend how I can distinguish which certain driving feelings are due to my setup of either component. So tuning camber can and will affect toe and vice versa? If I make a camber (0degrees on cornering) adjustment will I in turn need to tweak toe? Or is that only if I am not getting the turn in on entry etc?
Like Crude said, overall temperature is mainly dictated by tire pressure(which looks good there), but with camber, you're looking for an even temperature across the contact patch. Again, general rule is to get it within 10 degrees from the outside to the inside. More than that and you likely aren't getting max grip.This portion seems to be the easiest to govern (along with camber) and I think I have this sussed now. I have settled on 0.6F and 0.5R for my RX8, I've watched telemetry and I'm getting a lot of contact during turns. I've also got good tire temps after running a few. My race temp is between 86 and 98bar (185-200 fahrenheit).
I'm not sure what car you're using, but be aware some cars are just not 'tameable'. I've had cars where no matter how much I tried myself and no matter how many tunes I bought, nobody could really make the car drive how I like(I'm similar to you, I like a car that you can really get wild with the throttle). It might be the case with yours or it might not, just wanted to warn you.This is the area I've next got to concentrate on. This and bound, rebound and spring rates...gulp! I notice if I lift off, my car will oversteer and if I get back and feather the throttle it only exacerbates this situation.
I ultimately want a car that I can accelerate hard out of turns without having to worry about losing grip and having to modulate throttle too much.
Thanks very much.
So you kind of work backwards to forwards here? Even, smooth spacing between gears? I use manual and clutch and notice that certain times I get the over rev buzz on shifting. Should I be concentrating on my torque and hp rpms?
I understand the corellation between toe and camber I just fail to comprehend how I can distinguish which certain driving feelings are due to my setup of either component. So tuning camber can and will affect toe and vice versa?
This portion seems to be the easiest to govern (along with camber) and I think I have this sussed now. I have settled on 0.6F and 0.5R for my RX8
I notice if I lift off, my car will oversteer and if I get back and feather the throttle it only exacerbates this situation.
That might be another possible side-effect of the BB spring tension. 5 & 6 slide in very easily since the tension mod.Maybe its just my shifter but I found getting into 5th and 6th was a bit harder than it should have been.
I like fast cars with a lot of grip, are there any certain cars in the Gaf garage I should check out?
I tried a few of the A class ones in a lobby the other night, it's hard for me to tell which cars are just A600 and which are A600 with good suspension setups.
That might be another possible side-effect of the BB spring tension. 5 & 6 slide in very easily since the tension mod.
How is yours for noise?
I'm 100% convinced that the noise is all down to over-aggressive spring tension in the bearing. If you can use a screwdriver you can do something about it. I had a head start from Drugstore Cowboy, who had already disassembled the bearing housing to expose the spring, but Googling the problem just now revealed another solution whereby the bearing assembly housing is sanded down by a few mm so that the bearing sits deeper, effectively reducing the compression necessary in the spring as the shifter is used.Loud, so loud I don't use it past midnight cause the old lady in the apartment beneath me most likely can hear it.
All cars I put up in the Garage are typically built to handle well and to be competitive online.
I've got
A600 Ferrari 360 Modena - absolutely effortless to drive fast
B500 BMW Z8 - high power and no aero, but it actually handles quite well and the handling stats are not representative of how good it is, very good on brakes considering its weight and no aero
S700 Lambo Gallardo - very competitive and great handling
S700 Ferrari F40 - a bit more high-speed than the Gallardo but handles very predictably and goes well online at faster tracks
I dont have any fancy paintjobs for any of them if you're sifting through the Garage looking for them. Just keep an eye out for a simple, single-color paint and black wheels.
Hmmm..for the first time, i've been let down by a car's sound....the Porsche Carrera GT.
Was expecting something a little less civilized...
I still miss FM2's style of sounds. From FM3 onwards, the vehicle audio was beefed up for the stock, production cars from the get go (in the vein of NFS) while FM2 took a more realistic approach.
FM2's cars sounded quiet,tamed (as they should) when in stock form but turned into absolute beasts when upgraded.
I like fast cars with a lot of grip, are there any certain cars in the Gaf garage I should check out?
I tried a few of the A class ones in a lobby the other night, it's hard for me to tell which cars are just A600 and which are A600 with good suspension setups.
Amar, official thread title supplier since 2011 !
I thought it was appropriate to change it for the release.
I just looked at the rivals mode. There's around 6000 people in each Porsche event in the monthly channel. For comparison, the Venom one (which requires the May Top Gear Pack) has 25000 people in it. Obviously those can't be taken as sales number as you have to be gold and have posted a time to be counted, but it at least gives a rough idea.
BTW, the game is nearing on 2.4M people in the circuit leaderboard, last time I checked, it was slightly below 2M.
I warned you Saladine. The Carrera GT (or should I say, the Carerra GT) is the disappointment of the pack for me. I was expecting an amazing engine sound as well (NFS games nail its sound each time).
The surprise of the pack is by far the 997/2 GT2 RS though. I'm having so much fun with it in S Class races. It's very fast, has tons of grip and dat sound !
Zonda sounds gorgeous.
For one who couldn't stand the stupid handling of Shift 1, is it worth me picking up Shift 2? (360 I'm talking) always hesitate after Shift 1.
100% yes, absolutely, especially for the five quid/bucks/groats you can bag it for now. Google some recommended settings, fire up a night race on SpaHurst and start fapping away.Zonda sounds gorgeous.
For one who couldn't stand the stupid handling of Shift 1, is it worth me picking up Shift 2? (360 I'm talking) always hesitate after Shift 1.
Talking of engine sounds: remember this?
http://www.youtube.com/watch?v=GjdguZvTUOI&feature=youtube_gdata_player
THAT'S what I want FM5 to sound like.
Edit: Christ, I fucking love that promo.
if i remember correctly it only reached about 180mph in the first 3 games, does it now finally reach 210+?The 962c sounds and looks great.
It finally is properly represented with accurate stock speed and livery. It makes me want to see even more Group C cars an more old race cars in general added, from before safety became the main concern and when speed was the only goal.
Give me Group C cars, Can-Am cars, pre-WWII race cars, etc...
Me too - and I've watched it half a dozen times tonight as well.I was gobsmacked when I first heard that. I played that video over and over..
I warned you Saladine. The Carrera GT (or should I say, the Carerra GT) is the disappointment of the pack for me. I was expecting an amazing engine sound as well (NFS games nail its sound each time).
The surprise of the pack is by far the 997/2 GT2 RS though. I'm having so much fun with it in S Class races. It's very fast, has tons of grip and dat sound !
Zonda sounds gorgeous.
My favourite toys from last night. Glorious.
I'm not sure what car you're using, but be aware some cars are just not 'tameable'. I've had cars where no matter how much I tried myself and no matter how many tunes I bought, nobody could really make the car drive how I like(I'm similar to you, I like a car that you can really get wild with the throttle). It might be the case with yours or it might not, just wanted to warn you.
Also, if your car's build is more power-orientated rather than grip-built, a bit of throttle control is just a necessary thing. Cant have your cake and eat it, too, for the most part.
I'm 100% convinced that the noise is all down to over-aggressive spring tension in the bearing. If you can use a screwdriver you can do something about it. I had a head start from Drugstore Cowboy, who had already disassembled the bearing housing to expose the spring, but Googling the problem just now revealed another solution whereby the bearing assembly housing is sanded down by a few mm so that the bearing sits deeper, effectively reducing the compression necessary in the spring as the shifter is used.
Well worth attempting, and easily reversible if you don't like the silence..!
Have they altered the internal design much?Or Fanatec could release the damn clubsport shifter ( -_-)