I'm only about 15% through the career grid, and determined to finish it. Getting VERY fed up with the same old tracks, though. Of equal frustration is racing against the same cars, in the same colours, on the same grid positions over and over again during series races. And ending up with all races just being a 1v1 against Rossi after the first lap.
Grrrrrrrr...
Not really hidden, they just decided not to be lazy with their interiors and do only what is bare minimum.There has to be a reason for all this hidden detail.
HAS to be.
Not really hidden, they just decided not to be lazy with their interiors and do only what is bare minimum.
You're a saint! It looks like it's all stuff they've actually modelled. Not sure how we can work out if it was done prior to FM3 or not, but I'd guess that they did the modelling around FM2-era, but just included it (because they could) in FM4. I do recall them saying they took measurements or something even though they wouldn't use them... maybe that's what they were referring to.The new title has been there since around the PEP release so quite some time now.
There you go.
F50 (the roof isn't a texture, it's actually modeled) :
how are you guys exploring all these cars with this autovista detail? is it a modded xbox?
Can't be too hard to randomly select from the massive pool of cars (and colour options) for each class, surely.
Quick question, what track do you guys use for tuning your cars and why?
Quick question, what track do you guys use for tuning your cars and why?
I use a few namely Catalunya for the same reasons you've stated, Mugello Short mainly for gearing , Nurburgring GP for suspension and brakes.
There are two things that I would LOVE to see in FM5: Independent tyre tuning and independent suspension tuning.
I mean, not every track is absolutely flat with even turns so most of the time, your tyres and suspension are all over the place in terms of cohesion. Tuning each corner independently greatly enhances the cars ability to grip,brake and handle much better than the way it's setup now. Hopefully Turn 10 delivers on this...
if i'm going for all around cars usually Silverstone, good mixture of turns and straights and it feels bit more slippery to me.. if its good there should be decent on most tracks.
Otherwise, for grippy cars Catalunya, speed tunes America and Sebring.
wish we could have independent tuning as well. Catalunya is the best example of obnoxious difference in left/right tyre strain..
Possible!I finally got the homespace interior glitch to work, (missed the cache clear part-- d'oh), and exploring cockpits has now brought my grind through the event list to a halt, which may not be a bad thing.
I'm still impressed at the world of difference the improved shaders and textures make over the dreary interiors of FM3. The carbon fiber is some of the best I've seen, and the level of detail lavished on some of the racecars is enough to make me moist. I wonder, though, if someone at Turn 10 has a black leather fetish-- not in that way, mind you-- since so many of the cockpits are trimmed with the stuff. Selecting interior trim and colors, a la TDU, is probably asking for too much, but some more variety in Forza's cockpit colors couldn't hurt.
A minor quibble, though. At the end of the day, FM4's interiors are nearly uniformly excellent, and they'll only get better. Come fall of next year, FM5's cockpits will blow our collective minds with the fury of a thousand supernovae, especially with their illuminated gauges for when the sun goes down and wipers for when the skies open up.
Right, BADNED?
I'm not a great tuner by any stretch, but I know exactly what you mean with Catalunya. The worst one for biased tyre wear I reckon, is the new Alps circuit. A lot of hard left turns.
I am trying to take your advice SALADINE and tune the suspension on my D350 beetle on NGP. I am finding it way to bumpy on my rebound settings, as it wasn't acting that way on Cata.
Am I doing something wrong? I've heard the general rule of thumb of rebound being at least 75% of bump. Am I right there? Also, what addition to that mix does the spring rate play in that?
Possible!
I'm not that sure on this "fall of next year" part!
Possible!
I'm not that sure on this "fall of next year" part!
So, no FM5 next year?
One setup for all usually doesn't work.
Having a stiff setup on Hockenheim for example is all well and good. But take that same car and setup onto NGP, and you'll find that the ride will be too harsh, tyres and suspension not working together as it once did on Hockenheim. NGP is much more bumpier, more elevation so a softer tune is required for full potential to be realized.
Let's say for example our cars had no shocks. Literally, you will bounce along the road when driving as you go over bumps,dips..etc....up....down...up...down..up...down. The springs don't have a 'dampener' to restrict that movement. That's where our shocks or dampeners come in. They restrict that bouncing by providing resistance to that oscillation from the springs.
As for bump and rebound, you are on the money. The rebound should be set stiffer in order for the stored energy(while in bump phase) to be dampened sufficiently, otherwise, you'll have a very 'springy' ride.
Springs are about tyre compliance and suspension travel. Generally, an all round too soft spring setup causes a a lot of problems with heavy pitching,squating and lateral transfer. A really stiff spring setup causes problems such as very twitchy steering, excessive wheel spin due to insufficient suspension travel, all round bumpiness and instability.
So, having a more balanced setup is the key here, with a tendency towards soft rather that stiff imo...
As always, it's very important that we read all the telemetry available to determine our goals..
^^^Ha ha, that's awesome!
I'm expecting Forza 5 to show up on the Xbox Durango, whenever that is.^^^Ha ha, that's awesome!
Spring '13 would be even better for a FM5 release. Honestly, I don't care when it releases next year....as long as it is released next year!!
Even if they can't record a lot of straight pipes, recording a car with the stock exhaust and then with straight pipes for a range of engine pipes would allow them to build a better DSP model to apply on all cars with the same basic engine configuration.
Even if they can't record a lot of straight pipes, recording a car with the stock exhaust and then with straight pipes for a range of engine pipes would allow them to build a better DSP model to apply on all cars with the same basic engine configuration.
After the Lincoln leak, looks like we'll be getting the Dodge Challenger SRT8 392 sometimes in the future. It's listed in the auction house at the moment.
I'll get ripped by muscle cars fanatics but I'd rather see real new cars... :-/
I guess it could go with the long-awaited ZL-1 and maybe the Boss 302 if they want to update the modern muscle car triplets all at once.
After the Lincoln leak, looks like we'll be getting the Dodge Challenger SRT8 392 sometimes in the future. It's listed in the auction house at the moment.
I'll get ripped by muscle cars fanatics but I'd rather see real new cars... :-/
I guess it could go with the long-awaited ZL-1 and maybe the Boss 302 if they want to update the modern muscle car triplets all at once.
Abraham Lincoln: Vampire Hunter is to be a downloadable driver with the July car pack.Please elaborate.
The Challenger is going to be a special free one but you will have to do something to get it. More on that one soon!After the Lincoln leak, looks like we'll be getting the Dodge Challenger SRT8 392 sometimes in the future. It's listed in the auction house at the moment.
I'll get ripped by muscle cars fanatics but I'd rather see real new cars... :-/
I guess it could go with the long-awaited ZL-1 and maybe the Boss 302 if they want to update the modern muscle car triplets all at once.
The Challenger is going to be a special free one but you will have to do something to get it. More on that one soon!
I have no appreciation for older cars. Unless it's a 1975 Trabant?
Can you explain what you mean a little more because I don't fully understand..
Like a facebook page?
Let's take a common cheap track day car, an old VW Golf. Find a relatively pristine example, and record the exhaust sound (sample set A). Stick a straight pipe on it. Record it (sample set B).
Create a DSP process so that A is transformed into a reasonable facsimile of B.
Apply that transformation on any car with a similar engine/exhaust configuration to get from the recorded stock-exhaust samples to an unrecorded straight pipe configuration.
The Challenger is going to be a special free one but you will have to do something to get it. More on that one soon!
No Saladine, next car is either the Ascari KZ1R or the Citroen ZX
The ZX was in the Forzalopnik pool so I'd be leaning toward that one. Maybe we'll get Paris-Dakar kits. :lol
The two cars :
Well I don't mind it then.
BTW, I've wanted to ask you for a while. Will we get more European classics and some 80's hot hatchback in the future ? More specifically French ones ?
But therein lies the problem. DSP doesn't generate actual note change. It only applies a sort of distortion effect on top of the stock note that gets more pronounced with each stage. That effect is applied across the board. That's pretty much how it's done now.
Just got H3RTZ's awesome TVR as a gift! Good work man, I like what you did with all the Maple Valley stuff.