"Forza Horizon 2 Is The Project Gotham Racing Game You've Been Waiting For"

And? If they wanted to do a new PGR then do a new PGR, not just reference something. This is like Activision riding in on Destiny saying "From the makers of Halo" or EA with Respawn "From the makers of COD4".

This is not Playground trying to sell themselves as the spiritual successors. It's the author of the article who's trying to play that angle.
 
I get more of a test drive unlimited 2 vibe but maybe that's just me?


(I LOVED TDU2 by the way)
Agreed. At the moment I'm getting tdu2 vibes. I freaking loved that game except that the physics were odd lol (
which was pretty annoying)
 
Nothing can be PGR to me without sprawling metropolitan areas. That said, Horizon 2 does seem to be the closest yet, and it does have a few towns, even if most of them seem to be rather small.

But I will say this: Microsoft should definitely offer Playground a good deal, and integrate them into Microsoft Studios. I'm against blind purchases of that kind, but this one would make a lot of sense for both parties. They seem to understand each other well, and Playground already has a great partner in Turn 10. They're a supremely talented studio, and if Microsoft doesn't buy them, someone else will certainly give them an offer they won't be able to refuse. I don't want a repeat of the Bizarre tragedy.
 
And? If they wanted to do a new PGR then do a new PGR, not just reference something. This is like Activision riding in on Destiny saying "From the makers of Halo" or EA with Respawn "From the makers of COD4".

But Destiny does feel like Halo.

And Titanfall does feel like CoD.
 
And? If they wanted to do a new PGR then do a new PGR, not just reference something. This is like Activision riding in on Destiny saying "From the makers of Halo" or EA with Respawn "From the makers of COD4".

You do realize this is an article stating this not the developers?
 
And? If they wanted to do a new PGR then do a new PGR, not just reference something. This is like Activision riding in on Destiny saying "From the makers of Halo" or EA with Respawn "From the makers of COD4".

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Anyways, I love the idea of some of the PGR core mechanics but in a Horizon world. One of my more anticipated of the year and loving everything I'm hearing about it.
 
Other than the obvious analogues to the Kudos system, the big thing about PGR, IMO, was the technical nature of the vast majority of its courses throughout the series with plenty of difficult hairpins and lots of 90° turns thanks to its use of city-based roads. In the videos I've seen, Drive Club has never shown a great affinity towards this sort of angular and more challenging type of course and I think Evolution's focus on supercars cements this thinking. There's no way to take those sort of cars on those sorts of tracks because they'd never get into higher gears while PGR always had a vast spectrum of vehicles which did handle that more turn-heavy racing. Drive Club looks far more like Need for Speed with its long, undulating stretches that allow the type of cars they focus on to really hammer down on the pedal. Forza Horizon always felt like a hybrid of those two types since it does plenty of closed circuits in addition the open road which does also cross into city/town-based roadways. Forza Horizon 2 looks even better with seemingly more of everything above in addition to heavier emphasis on off-road. Just going off of pre-release video and information, if I had to choose FH2 or DC for being heir apparent to PGR, it would solidly be in Horizon's favor.
 
This game wasn't even on my list of games I am interested in and now it's at the top with all the videos and this. Man PGR was one of my favorite franchises ever.
 
It's basically PGR in an open world to me, though for it to really be a PGR successor, it needs tight city courses.

Exactly. PGR in an open world setting isn't PGR. It needs tight courses combined with that fantastic sim case (ugh) handling. If you have the handling but can just drive across fields that isn't the same thing.
 
God that screenshot looks beautiful. I don't have an Xbox One at the moment, but the Forza games always make me wanna get on eventually. Game is looking stunning!
 
For what it's worth, a friend who played this and DC at Gamescom thought that DC was closer to PGR in terms of gameplay.

Horizon 2 was pretty close though.
 
Man, if there is one game that I feel like I needed to play on Xbox One it would be Horizon 2. I loved the original so much, it was the second-best racer of last gen for me.

As far as the PGR comparisons go, I have no idea since I've never played a PGR game. I just never had the interest for some reason despite being a pretty big racing fan.

Forza Horizon 2 OT | This Generation's PGR
Driveclub OT | This Generation's PGR

This needs to happen.
 
Played them both have you?

To me PGR was not only the driving but also the distinctive realistic look. Driveclub nailed that, Forza went in a completely different direction artistically.
And I just don't see how the freedom of an open world goes together with the tightly designed courses in PGR.

So just from the looks of it (graphics and how the tracks and the driving looks like) Driveclub is nearer to PGR than Forza Horizon 2.
 
For what it's worth, a friend who played this and DC at Gamescom thought that DC was closer to PGR in terms of gameplay.

Horizon 2 was pretty close though.

Interesting. Well not long now we will be able to compare them soon

Makes sense though considering how much ex Bizzare staff are at Evo
 
This is like when Ubisoft tried real hard to sway the Zombi-U fanbase by dropping the Dark Souls name every chance they got.
That the game had jack shit in common with Souls other than a few minor mechanics was often not important enough to mention.

Open world racers are a completely different breed from strict circuit racers (like PGR).
I said this before, but most if not all open-world racers suffer from severe lack of focus when it comes to the racing part. I don't want to have to drive to the other side of the map to unlock a car or to start a race. I don't want to be driving down the same square of virtual Europe every time either. The fact that I can go off-road, (even though I really shouldn't because this is still a car racing game), means very little to me when the tradeoff is that many of the actual roads and environments are barren and not interesting to drive.

Many people seem to really enjoy the free-form aspect of these type of racing games, but sadly i'm not one of them. I didn't even enjoy Burnout Paradise, so maybe i'm dead inside.

Give me hand-made circuits, set in a variety of locales around the globe, made for one purpose. Head-to-head racing. Because that's what PGR was all about.
 
Other than the obvious analogues to the Kudos system, the big thing about PGR, IMO, was the technical nature of the vast majority of its courses throughout the series with plenty of difficult hairpins and lots of 90° turns thanks to its use of city-based roads. In the videos I've seen, Drive Club has never shown a great affinity towards this sort of angular and more challenging type of course and I think Evolution's focus on supercars cements this thinking. There's no way to take those sort of cars on those sorts of tracks because they'd never get into higher gears while PGR always had a vast spectrum of vehicles which did handle that more turn-heavy racing. Drive Club looks far more like Need for Speed with its long, undulating stretches that allow the type of cars they focus on to really hammer down on the pedal. Forza Horizon always felt like a hybrid of those two types since it does plenty of closed circuits in addition the open road which does also cross into city/town-based roadways. Forza Horizon 2 looks even better with seemingly more of everything above in addition to heavier emphasis on off-road. Just going off of pre-release video and information, if I had to choose FH2 or DC for being heir apparent to PGR, it would solidly be in Horizon's favor.

Very well put.
 
Other than the obvious analogues to the Kudos system, the big thing about PGR, IMO, was the technical nature of the vast majority of its courses throughout the series with plenty of difficult hairpins and lots of 90° turns thanks to its use of city-based roads. In the videos I've seen, Drive Club has never shown a great affinity towards this sort of angular and more challenging type of course and I think Evolution's focus on supercars cements this thinking. There's no way to take those sort of cars on those sorts of tracks because they'd never get into higher gears while PGR always had a vast spectrum of vehicles which did handle that more turn-heavy racing. Drive Club looks far more like Need for Speed with its long, undulating stretches that allow the type of cars they focus on to really hammer down on the pedal. Forza Horizon always felt like a hybrid of those two types since it does plenty of closed circuits in addition the open road which does also cross into city/town-based roadways. Forza Horizon 2 looks even better with seemingly more of everything above in addition to heavier emphasis on off-road. Just going off of pre-release video and information, if I had to choose FH2 or DC for being heir apparent to PGR, it would solidly be in Horizon's favor.

Exactly, the slower cars in FH and 2 make it obvious they don't just want pedal to the metal racing. I loved zipping around Edinburgh with minis back in PGR2 days :(
 
And? If they wanted to do a new PGR then do a new PGR, not just reference something. This is like Activision riding in on Destiny saying "From the makers of Halo" or EA with Respawn "From the makers of COD4".

But the gameplay systems of TitanFall and Destiny do owe a lot to CoD and Halo, respectively. They are certainly different, but the signature is there.
 
Forza Horizon 2 OT | This Generation's PGR
Driveclub OT | This Generation's PGR

Forza Horizon 2: The King is Here.
Drive Club: Second place ain't so bad...

Interesting. Well not long now we will be able to compare them soon

Makes sense though considering how much ex Bizzare staff are at Evo

I even went as so far as to sit him down and make him play PGR4 and he said that it's pretty much the same but the handling had more weight to it in DC.

I'm pretty bloody excited for both, but DC is edging it out for me because of his impressions.
 
This is like when Ubisoft tried real hard to sway the Zombi-U fanbase by dropping the Dark Souls name every chance they got.
That the game had jack shit in common with Souls other than a few minor mechanics was often not important enough to mention.

Open world racers are a completely different breed from strict circuit racers (like PGR).
I said this before, but most if not all open-world racers suffer from severe lack of focus when it comes to the racing part. I don't want to have to drive to the other side of the map to unlock a car or to start a race. I don't want to be driving down the same square of virtual Europe every time either. The fact that I can go off-road, (even though I really shouldn't because this is still a car racing game), means very little to me when the tradeoff is that many of the actual roads and environments are barren and not interesting to drive.

Many people seem to really enjoy the free-form aspect of these type of racing games, but sadly i'm not one of them. I didn't even enjoy Burnout Paradise, so maybe i'm dead inside.

Give me hand-made circuits, set in a variety of locales around the globe, made for one purpose. Head-to-head racing. Because that's what PGR was all about.

This makes ZERO sense.
 
This game has absolutely nothing to do with PGR, I don't get the connection at all. FH is unique.
EDIT:

For what it's worth, a friend who played this and DC at Gamescom thought that DC was closer to PGR in terms of gameplay.

Horizon 2 was pretty close though.
To me PGR was not only the driving but also the distinctive realistic look. Driveclub nailed that, Forza went in a completely different direction artistically.
And I just don't see how the freedom of an open world goes together with the tightly designed courses in PGR.

So just from the looks of it (graphics and how the tracks and the driving looks like) Driveclub is nearer to PGR than Forza Horizon 2.
Yeah, this.
 
This makes ZERO sense.

Maybe I should add 'street-racing game' there.

But let me ask you, going off-road in FH1 or FH2 is detrimental to your car's speed, right? So if I want to drive well, I really shouldn't be going off-road. That was the thought. I'm not saying off-road racing isn't a thing.
 
Maybe I should add 'street-racing game' there.

But let me ask you, going off-road in FH1 or FH2 is detrimental to your car's speed, right? So if I want to drive well, I really shouldn't be going off-road. That was the thought. I'm not saying off-road racing isn't a thing.

Sounds like someone didn't play FH1.

And you can choose to stay on the road, there's nothing stopping you from doing that. You can choose to take shortcuts through a field or you can choose to stick to the road...
 
not the sony fans coming into the thread to insist that #DRIVECLUB is the real successor to PGR

everyone tying to get that PGR glow. where were you all when the series flopped?

how is that the case when it doesn't have any city tracks anyway

the fact is that they're both 'successors' to PGR in different ways
 
not the sony fans coming into the thread to insist that #DRIVECLUB is the real successor to PGR

everyone tying to get that PGR glow. where were you all when the series flopped?

how is that the case when it doesn't have any city tracks anyway

the fact is that they're both 'successors' to PGR in different ways

I was there day one. I even went so far as to buy the game twice. Ain't nobody telling me shit about not supporting PGR4 and the PSR series in general.
 
Maybe I should add 'street-racing game' there.

But let me ask you, going off-road in FH1 or FH2 is detrimental to your car's speed, right? So if I want to drive well, I really shouldn't be going off-road. That was the thought. I'm not saying off-road racing isn't a thing.

You can stay on the road man. Everything else is optional.

FH2 seems to have races that does both.

I'm excited.
 
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