I've said this countless times and will continue to say it until the day I die but the way the campaign es structured in 1 was perfect. Even down to the wristbands gating progression everything fit the festival theme. You had a natural progression from slower to faster cars with the awesome weird stuff mixed in.
I get that huge open worlds and letting people do what they want is he hotness these days and both 2 and 3 are just like hey drive whatever you want and when you want. I sure appreciate the freedom but it lacks structure.
A more linear guided approach is not a bad thing Playground.
Agreed wholeheartedly.