Forza Horizon 5 sold 2 million copies in just a month on PS5

Would be better to Sony make a FH5 competitor rather than remastering TLOUS until the eternity.

Porting GT to PC would make more financial sense.
To make a first party FH competitor, they'd have to build a dev team first, then devote 4 years or so to make their first title. No guarantees on quality or market reception.

NO!!!! They at least give us insight on what games are doing. Unlike these corporations that use terms like "players" or just saying nothing at all.

Rejecting real, factual data in favor or made up stuff is quite strange.
 
I'm not talking about AstroBot here. The FH plot still shows an upward slope, though more gentle than the initial weeks (as expected). There's no visible flattening into a plateau.

Stating again that the data is BS anyway
Yes I'm talking about FH too but just pointed out that a plateau is not set in stone with the Astrobot example.
A plateau is based on the curve prior and not the latest gradient. Think of it as a gradient of a gradient. The slowdown would result in that 3.5M-ish plateau.
 
This figure is from a LinkedIn profile of someone laid off my Microsoft and is now looking for work?

I don't necessarily not believe him.. but I thought this thread was going to contain some hard facts

Edit: just saw the other article about 2025 top sales on PS5. Decent figures. Always good to see good games sell well on consoles.
 
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Calm down bro lol. Forza Horizon is a cool Arcade racer, it's not a hard-core Sim racer like Gran Turismo (whether you like GT or not) thus there is an opportunity for it to do well. Nobody give a dang about Halo Infinte. It's a dead Game/franchise. Now Gears of War is a different story.

You saying halo infinite wouldn't do 2.5 to 3 mill units at 50 dollars on ps5?
 
Right now I'm thinking about how much money Microsoft left on the table when they didn't launch this on PS5.

I bet Nadella must be smug as fuck whenever he has a meeting with Spencer, who literally had to be dragged kicking and screaming to a truckload of money.
 
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Right now I'm thinking about how much money Microsoft left on the table when they didn't launch this on PS5.

I bet Nadella must be smug as fuck whenever he has a meeting with Spencer, who literally had to be dragged kicking and screaming to a truckload of money.
I bet nobody at MS is crying about this lol

But FH5 launched in 2021. MS had no plan to go multi at that point and PS5 wasn't much larger than Series back then. It just didn't make sense to go multi then, they still had ambitions to conquer the living room.

Today PS5 is huge, and Xbox is not. Going multi makes sense, they're tapping into a userbase bigger than anything they've had before, and there is no Gamepass there so everybody has to buy it. A late release is always kinda meh though, sales wise, but even with only 2.5% of the userbase jumping in it still bring in a ton of money.
 
But FH5 launched in 2021. MS had no plan to go multi at that point and PS5 wasn't much larger than Series back then. It just didn't make sense to go multi then, they still had ambitions to conquer the living room.
That's my exact point. They should have had that fucking plan from the beginning instead of whatever they cooked up this gen.

Literally dragged into success by upper management.
 
That's my exact point. They should have had that fucking plan from the beginning instead of whatever they cooked up this gen.

Literally dragged into success by upper management.
It made no sense back then, come on. They went multi when the platform died on the market.

How do you think things would've gone if they had ported big games to PS5 in 2021?
Now they're topping out at 30 whatever million XSX sold and similar Gamepass numbers.
It's flop but could've been much worse…

As said it makes sense to go multi now though, to cash in one last time, and with no Gamepass cannibalism, before FH6 comes out.

But FH5 has already been a success, and for a long time, it's one of their most popular IPs.
 
How do you think things would've gone if they had ported big games to PS5 in 2021?
Now they're topping out at 30 whatever million XSX sold and similar Gamepass numbers.
It's flop but could've been much worse…
What does it matter when at the end of the day Xbox is likely being run at a loss? Like the entire bag is likely not profitable now and is barely hanging on via PS5 (and soon Switch 2) ports.

It's not like they were flying high either. They somehow managed to completely blow up all the consumer spending on their platform during a gen and a half.
 
What does it matter when at the end of the day Xbox is likely being run at a loss? Like the entire bag is likely not profitable now and is barely hanging on via PS5 (and soon Switch 2) ports.

It's not like they were flying high either. They somehow managed to completely blow up all the consumer spending on their platform during a gen and a half.
Come on now, they're literally raking in billions each quarter, hardware is down dramatically in the economic reports but software is alive and kicking nicely and services too. The late PS5 ports aren't changing the numbers dramatically, it's the gravy on top.

Today I assume the big money is in Call of Duty, Minecraft, Candy Crush, WOW.

I think Diablo is still fairly big too, so is Sea of Thieves.

Not sure about the moneyside of Forza Horizon 5, but it's a huge game, has like 40-50 million players or something crazy like that. A big chunk of that is Gamepass players but obviously not all since there aren't that many GP subscribers and not everyone is into racing. 5 million sold on Steam and similar on XB1 and XSX is my guess. Let's say 12m total after PS5.
 
Masses are tasteless, unfortunately

So PlayStation fans are tasteless?

Interested GIF by reactionseditor
 
You saying halo infinite wouldn't do 2.5 to 3 mill units at 50 dollars on ps5?
Releasing Halo Infinite on PS5 would not be a good idea, even though it would likely sell well initially. This is a game that PC and Xbox players have had access to since 2021. Factor in that PS players notoriously struggle with first person games (particularly shooters) and crossplay multiplayer would be a total massacre for them.
That's why all the rumours point towards the debut of Halo on PS5 being a Halo CE remake without multiplayer. MS know any Halo release on PS5 with crossplay multiplayer would quickly turn into "Pony hunting season" and tank any sales potential for future Halo titles on Sony systems.
 
Releasing Halo Infinite on PS5 would not be a good idea, even though it would likely sell well initially. This is a game that PC and Xbox players have had access to since 2021. Factor in that PS players notoriously struggle with first person games (particularly shooters) and crossplay multiplayer would be a total massacre for them.
That's why all the rumours point towards the debut of Halo on PS5 being a Halo CE remake without multiplayer. MS know any Halo release on PS5 with crossplay multiplayer would quickly turn into "Pony hunting season" and tank any sales potential for future Halo titles on Sony systems.
Sorry for the laugh emoji but that whole post is hilarious. It's a platform with roughly 80mil users, statistically there should be a fair amount of extremely skilled gamers among the whole userbase. PS players will do just fine, and the game would sell well, come on.
 
Sorry for the laugh emoji but that whole post is hilarious. It's a platform with roughly 80mil users, statistically there should be a fair amount of extremely skilled gamers among the whole userbase. PS players will do just fine, and the game would sell well, come on.
"Just fine" against players that have been honing their Halo skills daily for many years? I think that is hilarious. As would these "extremely skilled gamers" being met with a heavy dose of reality on the virtual battlefield.
You can laugh all you like but there's a reason the Halo CE remake is rumoured not to have multiplayer.
 
Well, Forza Motorsport was also good and the last one was a shitshow.

Never underestimate Microsoft ability to fuck up.
MS/T10 handled Forza Motorsport like an early access game, lacking and janky AF. Was a sad sight.. I don't see MS doing that for a stellar franchise like FH, but who knows...
 
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I don't see MS doing that for a stellar franchise as Halo as well, right?
I sure didnt. I'm still bitter about 343, all the way back since Halo 4. That's when I started to beg for MS to disband 343 and give Halo to another developer, even sell it :( The thought of that fucking slime ass O'Connor taking part in the ruinification of Halo still riles me up to this day.
 
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you-full-blown-crazy-crazy.gif

Do you know what a plateau is? Do you have difficulty reading charts? Astro didn't resemble a plateau at 1M. Its plateau on the chart is at around 3M.

Do you need me to overlay the Astro and Forza sales for you on the chart?

How about this. I'll give you a year of gold if Forza doesn't hit 5 million in the next 12 months.
 
What does it matter when at the end of the day Xbox is likely being run at a loss? Like the entire bag is likely not profitable now and is barely hanging on via PS5 (and soon Switch 2) ports.

It's not like they were flying high either. They somehow managed to completely blow up all the consumer spending on their platform during a gen and a half.

Why would they not be profitable right now?

Right now I'm thinking about how much money Microsoft left on the table when they didn't launch this on PS5.

There has to be a reason why you aren't thinking of how much money Sony is leaving on the table by not launching Ghost of Yotei on Switch 2 🙄
 
PS consoles being a desert for FPS for the past two generations compared to Xbox and PC.

That and Wii U players outperforming PS players at COD Ghosts.
You mean games like COD where the vast majority of players have been from Playstation for many years? That's such a weird take.
 
Think it was last month, these guys said they were using achievement numbers as a data point for their numbers. These guys are pretending to have worldwide game sales numbers and that's just bullshit, imo. There is a reason legit analysts like Circana focus on one region.

Oh boy..............okay, I didn't know that lol. That's not good.
 
Releasing Halo Infinite on PS5 would not be a good idea, even though it would likely sell well initially. This is a game that PC and Xbox players have had access to since 2021. Factor in that PS players notoriously struggle with first person games (particularly shooters) and crossplay multiplayer would be a total massacre for them.
That's why all the rumours point towards the debut of Halo on PS5 being a Halo CE remake without multiplayer. MS know any Halo release on PS5 with crossplay multiplayer would quickly turn into "Pony hunting season" and tank any sales potential for future Halo titles on Sony systems.
Chris Pratt What GIF
 
Why would they not be profitable right now?
My maxim here remains as-is: If there were profits they would have announced them to get investors off their back.

Why stick to announcing trivial shit like "we reached peak engagement or hours played" etc when you have profits you can crow about? We know this particular management team loves to toot its own horn whenever it can.
There has to be a reason why you aren't thinking of how much money Sony is leaving on the table by not launching Ghost of Yotei on Switch 2 🙄
Maybe you've missed it but I was actually one of the people that were FOR releasing Helldivers 2 on Xbox (I'd actually be for releasing Spiderman as well). Go back to the thread and check.

I actually predict that they won't face much issues with PS6 launch because of it either (they do need to end the PS5 era with banging content that creates "promises", which is something they've largely failed at this gen imo).

I have no issue if Sony wants to release stuff elsewhere. It's their IP and no one should base their emotional well-being on where it goes.

The reality is Sony/Valve/Nintendo each carved out their slice of the market with their own network effects and separate audience segments, and it's going to stay static for a while at least.

So if I was Hulst I'd actually be releasing Horizon 1/Tsushima/TLOU 1/2 on Switch 2 asap because there's a case for them gaining a 2nd sales life on the platform without really impacting PS6 adoption.. There might be a case against it considering that Sony and Nintendo are now on a collision course again, but it's debatable at best imo because this collision is honestly not something that matters to a normie, at least not now.
 
You mean games like COD where the vast majority of players have been from Playstation for many years? That's such a weird take.
How many FPS exclusives have had in the PS4/5 generations (ie the last 12 years)? One.
There's far more FPS games available to play on Xbox (including more of the COD titles) so given its bigger library of shooters, why is it "weird" to suggest Xbox would have more hardcore players of that genre?

Even Sony's former president acknowledged Xbox's reputation for shooters:

 
How many FPS exclusives have had in the PS4/5 generations (ie the last 12 years)? One.
There's far more FPS games available to play on Xbox (including more of the COD titles) so given its bigger library of shooters, why is it "weird" to suggest Xbox would have more hardcore players of that genre?

Even Sony's former president acknowledged Xbox's reputation for shooters:

More titles != more players.
 
How many FPS exclusives have had in the PS4/5 generations (ie the last 12 years)? One.
There's far more FPS games available to play on Xbox (including more of the COD titles) so given its bigger library of shooters, why is it "weird" to suggest Xbox would have more hardcore players of that genre?

Even Sony's former president acknowledged Xbox's reputation for shooters:

You went from "Playstation is a graveyard when it comes to FPS" to "Let me assume numbers I don't really know based on a few exclusive titles." Vast majority of shooters are multiplatform. The most popular shooters are multiplatform. If you want to keep Halo exclusive so much, take it up with Microsoft instead of this weird narrative you're trying to create here.
 
You went from "Playstation is a graveyard when it comes to FPS" to "Let me assume numbers I don't really know based on a few exclusive titles." Vast majority of shooters are multiplatform. The most popular shooters are multiplatform. If you want to keep Halo exclusive so much, take it up with Microsoft instead of this weird narrative you're trying to create here.
Are you denying that PlayStation has fewer FPS games available than Xbox? And that Xbox has has a much longer history of being the preferred console for FPS players?
Where did I suggest keeping Halo exclusive? All the rumours point towards the Halo CE remake appearing on PS5, but without multiplayer. No need to be so defensive about the "Pony massacre"- MS aren't going to let it happen.

All I can say to this line of thinking is

Are We Live Fx GIF by BasketsFX
Thanks for your contribution.
 
How many FPS exclusives have had in the PS4/5 generations (ie the last 12 years)? One.
There's far more FPS games available to play on Xbox (including more of the COD titles) so given its bigger library of shooters, why is it "weird" to suggest Xbox would have more hardcore players of that genre?

Even Sony's former president acknowledged Xbox's reputation for shooters:

he was saying that the US is into shooters and removing COD from PS would give xbox an unfair advantage especially as they had bought zenimax (which owns most of the big FPS IPs) and had Halo. This is not the same as saying "PS players notoriously struggle with first person games (particularly shooters) and crossplay multiplayer would be a total massacre for them" because that simply isn't true. The big COD Tournaments were held on a PlayStation. Counterstrike and Valorant are PC centric and Valorant is console crossplay already. Xbox doesn't really have any advantage other than halo.

Besides if Halo released on PS it would likely have a big enough audience where they can give the option to turn off crossplay unlike on xbox where crossplay is forced in most titles and means PC players from a specific store/app too.
 
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Are you denying that PlayStation has fewer FPS games available than Xbox? And that Xbox has has a much longer history of being the preferred console for FPS players?
Where did I suggest keeping Halo exclusive? All the rumours point towards the Halo CE remake appearing on PS5, but without multiplayer. No need to be so defensive about the "Pony massacre"- MS aren't going to let it happen.


Thanks for your contribution.
Ok how about this

I think its one of the dumbest takes I have ever heard that anyone would remotely believe what is keeping MS from releasing Halo on Playstation is they are worried about, and I quote, not wanting to risk "Pony hunting season."
 
he was saying that the US is into shooters and removing COD from PS would give xbox an unfair advantage especially as they had bought zenimax (which owns most of the big FPS IPs) and had Halo. This is not the same as saying "PS players notoriously struggle with first person games (particularly shooters) and crossplay multiplayer would be a total massacre for them" because that simply isn't true. The big COD Tournaments were held on a PlayStation. Counterstrike and Valorant are PC centric and Valorant is console crossplay already. Xbox doesn't really have any advantage other than halo.

Besides if Halo released on PS it would likely have a big enough audience where they can give the option to turn off crossplay unlike on xbox where crossplay is forced in most titles and means PC players from a specific store/app too.
So Xbox players have no advantage other than the game I'm telling you would be a massacre for PS players? Nothing you posted disproves this.

Ok how about this

I think its one of the dumbest takes I have ever heard that anyone would remotely believe what is keeping MS from releasing Halo on Playstation is they are worried about, and I quote, not wanting to risk "Pony hunting season."
It's bold to dismiss someone's take as dumb when you haven't read the actual posts. I have at no point in this thread suggested that MS will not release Halo on PlayStation. All I did was refer to the speculation that the Halo CE remake will appear on PS5 but without a multiplayer component. MS wisely don't want to risk the inevitable massacre of Sony players on Halo multiplayer crossplay that would likely dissuade many from ever buying a Halo game again.
 
So Xbox players have no advantage other than the game I'm telling you would be a massacre for PS players? Nothing you posted disproves this.
Yes xbox players have no advantage in FPS games. 99% of the games are already multiplatform and already support crossplay. It's just Halo. Your idea that PS players will struggle in FPS games is just nonsense.
 
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