I'm disappointed by the price to be honest. I mean, two tracks for 400 MS Points, really ?
If Turn10 had used the Forza 2 pricing structure which was 100 MS Points per ribbon (400 MS Points for Motegi, 100 MS Points for Road America), the price would have been much more acceptable...
I'm much more looking forward to the update than this overpriced DLC. I'm hopping that the update really takes care of the saving problems. I'm tired of having to wait five minutes to save a goddamn photo.
To this day, I still don't understand how Turn10/Microsoft have been able to still fuck up the photo/video mode despite the crappy Forza 2 photo mode. For a racing game that needs to compete against a huge established franchise, that's one of the key thing that should be perfect IMO. I mean, great photos and videos are the things that will get the game known by those who don't play Forza, those people don't care about all the tire simulation (I do).
Sure it's a huge step above Forza 2 (wasn't hard to beat to be honest) but there's still the shitty compression for both videos and photos, the 720p limitation for photos, the lack of anisotropic when it render and the LOD which is not the highest for everything on the track.
I strongly believe that the game needed just three to six month to be perfect. Those months would have been dedicated to fix the lighting/colors, fix the lights, use high LOD in replay, make all dashboard work (it's a shame that cars that you are awarded with in career mode don't have working dashboard), fix the photo mode problems and tweak the PI. Those are pretty little things compared to the quantity of things in the game.
I'm pretty sure that Turn 10 must be regretting getting the game out of the gate early when we now know that the-one-which-should-not-be-named won't be out for a very long time...
/Bitter guy who love to take photos but can't...
PS : Maybe with all the Xbox server going down, we'll get our photo mode quality update...:lol