• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Forza Motorsport 4 - The Floodgates Have Opened...

Aptos

Member
sneaky77 said:
I ended up going with Fanatec, but there is also the madcatz new wheel at 250, comes with pedals and shift i think. If you get the cheap Fanatec pedals you can get it for 280 though.

Currently, I'm looking at this purchase:
CSR Wheel @ $250
CSR Elite Pedals @ $150
CSR Shifter Set @ $60
RennSport Wheel Stand V2 @ $130

This is a bit... expensive. I don't see the standard CSR pedals listed either. I also see the Porsche GT2 wheel, pedals, and shifter are a bit cheaper, but not specifically designed for the xbox, is that what you have? Any advice?

EDIT: Also, does the force feedback actually work on xbox 360? Like you can feel your wheel traction?
 

Mush

6.0
Barrel Cannon said:
ps3 logo in a microsoft game :O
Wow, props to T10 for disregarding petty rivalry's and including the newer livery of the 908. I was expecting them just to keep the older ones from FM3 when the team had Xbox sponsorship on their cars.

I wonder if Gran Turismo 5 is adorned on the rear wing? ;)
 

eek5

Member
Mush said:
The Playstation 908?

Wow that is some great work there.
Yeah! When it was first posted I was comparing the logo work with the real thing and outside of a couple things that could easily be a year-to-year change, it was hard to tell whether or not it was fan made. Even the text on the BRM on the wing is very accurate. Great attention to detail (most lazy livery editors will just use a pre-made font for a logo so small)
 

panty

Member
Sorry but what's the fuss about the new allmighty lighting engine? It's a step up from FM3 for sure but other than that it doesn't look _that_ good.
shinnn said:
getphoto.ashx289xuuz.jpg
Just look at that, looks, awful. It all looks too plastic-like in my opinion. Also the lack of support for G25/G27 is wrong and that is the sole reason I won't be buying this day 1.
 

Mush

6.0
eek5 said:
Yeah! When it was first posted I was comparing the logo work with the real thing and outside of a couple things that could easily be a year-to-year change, it was hard to tell whether or not it was fan made. Even the text on the BRM on the wing is very accurate. Great attention to detail (most lazy livery editors will just use a pre-made font for a logo so small)
I don't know why I didn't think something was off when I saw this shot:

getphoto.ashx216wfxx.jpg


Oh well, it's still incredible for the limited tools he had available.
 

nagge

Member
Aptos said:
Currently, I'm looking at this purchase:
CSR Wheel @ $250
CSR Elite Pedals @ $150
CSR Shifter Set @ $60
RennSport Wheel Stand V2 @ $130

This is a bit... expensive. I don't see the standard CSR pedals listed either. I also see the Porsche GT2 wheel, pedals, and shifter are a bit cheaper, but not specifically designed for the xbox, is that what you have? Any advice?

EDIT: Also, does the force feedback actually work on xbox 360? Like you can feel your wheel traction?

The standard CSR pedals hasn't been released yet. The GT2 and CSR are basically the same wheel with a different rim, they both work on PC/PS3/360.

And yes FFB works on the 360, feels great :)
 

Slayer-33

Liverpool-2
It's player made, there's a lot more pics of that back a handful of pages, it doesn't look bad at all.

Specially when the camera is back at regular distance, looks legit but it's player made.

Found a pic.

033.jpg
 

eek5

Member
Mush said:
I don't know why I didn't think something was off when I saw this shot:

getphoo.ashx216wfxx.jpg


Oh well, it's still incredible for the limited tools he had available.
From what I've seen, the engine is very bad at handling liveries that outside of the depth of field. Instead of blurring a higher res version it actually tries to blur a very low LOD livery instead and it looks like shit. The hand shaped logos appear to have higher LOD versions available compared to pre-made manufacturer decals as well so that shot is more of a result of how the photo mode is handling the liveries rather than being poor logo work.

edit:
51.jpg

52.jpg

53.jpg

54.jpg

55.jpg

56.jpg

57.jpg
 

amar212

Member
Iknos said:
Any impressions on the handling? The forcefeedback? The physics?

You can expect to see this as soon as I get the review build. I will test it with the GT2/CSP setup and I hope I will be able to do it in days to come.

mclaren777 said:
Let me guess: you also need to have a Gold membership?

I am afraid how the answer is yes.

mclaren777 said:
Yes and no. I usually had all assists off but I tried ABS a couple times to see how that felt.

Forza 2 had almost ultimate non-ABS braking ever, anywhere. I really hope how threshold-feel will be same in FM4, because in FM3 it was made more on the casual-route.

Iknos said:
How did it feel? It's true that braking is an issue with some of these console sims... The only concern when testing it with the controller is that with sim steering on it becomes too twitchy to judge things like slip angle on your fronts.

Exactly. Gran Turismo 5 have great non-ABS braking, but in order to make it "usable" player have to *discover* the principle by himeslf. Because GT5 have default brake-bias setting on 5/5, just turning off ABS does nothing - you have to manually alter BB to desired value and have respect for both car weight, tires equipped, engine position, balance, etc. So many will argue about non-ABS braking in GT5, but in the same time they didn't even try to understand prerequisites of its actual usage, where controller can't provide you with even basic idea about what are your tires doing - except for maybe those players who know how to accelerate/brake with the right thumbstick.

Same with FM2, where non-ABS braking was extremely difficult to achieve with controller and "trigger accel/brake" due to complex threshold modeling. Unfortunately, FM3 non-ABS braking was made very simple compared to FM2.

Aptos said:
EDIT: Also, does the force feedback actually work on xbox 360? Like you can feel your wheel traction?

Fanatec solutions will provide you with the force feedback feel that is almost on-par with HID-solutions on PC/PS3. I have GT2 and I am extremely satisfied with my purchase.
 
amar212 said:
Forza 2 had almost ultimate non-ABS braking ever, anywhere. I really hope how threshold-feel will be same in FM4, because in FM3 it was made more on the casual-route.
I usually can't live without the ABS in games (I use the original MS wheel; I know it ain't great but it's better than a controller), but I'd like to learn to drive without it. I'm guessing real-life racing drivers never use ABS anyhow. Any tips on braking better without ABS?
 

AMUSIX

Member
PantyPhantom said:
Sorry but what's the fuss about the new allmighty lighting engine? It's a step up from FM3 for sure but other than that it doesn't look _that_ good.

Just look at that, looks, awful. It all looks too plastic-like in my opinion. Also the lack of support for G25/G27 is wrong and that is the sole reason I won't be buying this day 1.
Most of these photos are showcasing a drastically improved lighting engine. Yeah, there are a few that look awful, but considering they're the minority, it may be the fault of the photographer rather than the subject.

As for the G25/27 support, anyone still bitching about that is just being stubborn. The reason the wheels don't work is well documented and has zero to do with the development of the game. In addition, there are alternatives that are equal in quality and price to Logitech's offerings.
 

2600

Member
PantyPhantom said:
Sorry but what's the fuss about the new allmighty lighting engine? It's a step up from FM3 for sure but other than that it doesn't look _that_ good.

Just look at that, looks, awful. It all looks too plastic-like in my opinion. Also the lack of support for G25/G27 is wrong and that is the sole reason I won't be buying this day 1.

I dunno, it's just a bad shot I think. Lighting engine isn't going to be infallible. Certain combinations of car parts, colors, track lighting, angle, camera settings, etc. can easily conspire to create an unflattering shot.

The ratio of good shots to bad so far is pretty encouraging though, leads me to believe the update to the lighting engine will allow for some amazing images.
 

amar212

Member
ResidentDante said:
I usually can't live without the ABS in games (I use the original MS wheel; I know it ain't great but it's better than a controller), but I'd like to learn to drive without it. I'm guessing real-life racing drivers never use ABS anyhow. Any tips on braking better without ABS?

If you are using original MS wheel, here is the second best solution in the world:

4inchspongeball.jpg


Insert it in the hole behind the brake pedal in order to make actual brake-travel more precise and sturdy. You will improve on your braking in matter of minutes.

Also, if you can find any blocks of neoprene anywhere, it is even better solution because neoprene have much more density and can result with greater precision.

I used combined solution with sponge insert on the actual pedal and neoprene blocks inside the hole for pedal and I could easily drive without ABS in times I had MS wheel.
 
amar212 said:
If you are using original MS wheel, here is the second best solution in the world:

4inchspongeball.jpg


Insert it in the hole behind the brake pedal in order to make actual brake-travel more precise and sturdy. You will improve on your braking in matter of minutes.

Also, if you can find any blocks of neoprene anywhere, it is even better solution because neoprene have much more density and can result with greater precision.

I used combined solution with sponge insert on the actual pedal and neoprene blocks inside the hole for pedal and I could easily drive without ABS in times I had MS wheel.
Great tip, Ill check that out! Thing is though, when I turn off ABS I constantly lock the wheels and I find it hard to steer as I brake. Should I pump the brakes towards the turn, finish off all braking, THEN turn? With ABS I just slam the brakes on real hard, real late and do some of the turning while still braking.
 

panty

Member
AMUSIX said:
Most of these photos are showcasing a drastically improved lighting engine. Yeah, there are a few that look awful, but considering they're the minority, it may be the fault of the photographer rather than the subject.

As for the G25/27 support, anyone still bitching about that is just being stubborn. The reason the wheels don't work is well documented and has zero to do with the development of the game. In addition, there are alternatives that are equal in quality and price to Logitech's offerings.
The lighting engine has improved sure but imo some of the shots look still too plastic-like.

The grill on this for example, http://www.4mul8.net/up/files/1407_xtslk/53.jpg - and that's just one example.

I didn't blame T10 for the lack of G27 but I can still bitch about it. I have paid big money for wheelstand + G27 and there's no way I'm buying another set just for this, makes no sense.
 
amar212 said:
If you are using original MS wheel, here is the second best solution in the world:


Insert it in the hole behind the brake pedal in order to make actual brake-travel more precise and sturdy. You will improve on your braking in matter of minutes.

Also, if you can find any blocks of neoprene anywhere, it is even better solution because neoprene have much more density and can result with greater precision.

I used combined solution with sponge insert on the actual pedal and neoprene blocks inside the hole for pedal and I could easily drive without ABS in times I had MS wheel.

That's what I did with mine when I used to have MS wheel / pedal set. I stuck a piece of foam under the pedal. It's also help with gas pedal too.
 

eso76

Member
2600 said:
The ratio of good shots to bad so far is pretty encouraging though, leads me to believe the update to the lighting engine will allow for some amazing images.

It's like a 10:1 ratio...you can make any game look bad and we've seen fm4 footage, so i really wouldn't worry about that.



Jb6S0.jpg


nah. i wouldn't.
 

Ty4on

Member
ResidentDante said:
Great tip, Ill check that out! Thing is though, when I turn off ABS I constantly lock the wheels and I find it hard to steer as I brake. Should I pump the brakes towards the turn, finish off all braking, THEN turn? With ABS I just slam the brakes on real hard, real late and do some of the turning while still braking.
Can you play with the controller without ABS? If not just brake less, you get used to it.
 
Aptos said:
Currently, I'm looking at this purchase:
CSR Wheel @ $250
CSR Elite Pedals @ $150
CSR Shifter Set @ $60
RennSport Wheel Stand V2 @ $130

This is a bit... expensive. I don't see the standard CSR pedals listed either. I also see the Porsche GT2 wheel, pedals, and shifter are a bit cheaper, but not specifically designed for the xbox, is that what you have? Any advice?

EDIT: Also, does the force feedback actually work on xbox 360? Like you can feel your wheel traction?

Yes, FFB work great. On Fanatec you can adjust some of the setting on the wheel. I can feel when I start to loose grip. You can also set the brake to vibrate the wheel.
 

Snubbers

Member
I was just skimming through all the awesome photo's, but something on this jumped out at me..

getphoto.ashx873pz1.jpg


The bumper sidelight/turn signal lenses are not symmetrical, and look like they where painted on..

Either it's a user livery attempt to add them, or perhaps a cut 'n' paste error for what looks like an aftermarket bodykit..


Also, would it be fair to say that User liveries look sharper in homespace screens (where presumably having a single car model loaded, this is more easily achieved) as opposed to track based photo's..

But bar one or two niggles, I'm shocked at how much of an improvement FM4's photo mode is.. more then good enough to keep the serious people happy!
 

SmokyDave

Member
saladine1 said:
I hate those forward facing scoops. I'd rather the reverse cowl scoops instead. Or even better a nice big,fat 6/71 Blower

I just want lots of cowls, scoops and blowers :)

If I can drop a V8 into an early Escort or Sierra and then add a blower, I'll be in heaven. Support for 'tubbing' cars would be awesome too but I don't expect it.
 

Jimrpg

Member
OK i looked at the OP but didn't find what i was looking for.

LOVE forza and GT BUT there's so many games out this year! What are the new features of Forza 4, the ones that I can't get in forza 3 and GT5 - i haven't finished those yet (rather, i haven't started them yet :p)

would be a waste if I just bought it and left it sitting in the pile....

and i only play offline.... so what have they done with the career mode... or is it going to be more grinding?
 

acm2000

Member
arbok26 said:
OK i looked at the OP but didn't find what i was looking for.

LOVE forza and GT BUT there's so many games out this year! What are the new features of Forza 4, the ones that I can't get in forza 3 and GT5 - i haven't finished those yet (rather, i haven't started them yet :p)

would be a waste if I just bought it and left it sitting in the pile....

and i only play offline.... so what have they done with the career mode... or is it going to be more grinding?

career is now a world tour, location to location, offering races and events to suit you, whatever races/classes your feeling like (dependant on your driver level)
 

Marco1

Member
That golf VR6 is wrong, the side indicator is clear and should be on the wing between the wing and the door. I owned the VR6 highline model so I apologise if it's not a glaring issue to some.
I know it's small but where do they get their reference from?
 

eso76

Member
1993_1999_volkswagen_golf_vr6_mkiii_1_cd_gallery_zoomed.jpg


i am not sure it's even the same model but you guys really are a pain in the ass ;)

AND THE DRIVER'S GLOVES ARE TOO TIGHT ! :)
 

Angst

Member
Marco1 said:
That golf VR6 is wrong, the side indicator is clear and should be on the wing between the wing and the door. I owned the VR6 highline model so I apologise if it's not a glaring issue to some.
I know it's small but where do they get their reference from?
US version and Europe version? They often change stuff like that for different reasons. In GT5 people spot differences and most of the times it turned out that PD used the to them available Japanese version. I assume it's the same for T10 where they use the US models?

I think that's the case with most of the minor details that T10 got "wrong". I.e. they're not wrong at all.

eso76 said:
i am not sure it's even the same model but you guys really are a pain in the ass ;)

AND THE DRIVER'S GLOVES ARE TOO TIGHT ! :)
To me the biggest issue with Forza are the drivers suits. They look really uncomfortable and I won't buy it until they fix it. Also I've spotted some logos of companies that also features on my most hated F1 team. I might rent the game because of that.

Edit - just in case because of my avatar - ^sarcasm
 
Does anyone know if the new Fanatec CSR wheel will support the MS pedals? I seem to recall seeing a picture of the input ports on the wheel and there looked to be a similar port to what is required.
 

p3tran

Banned
Marco1 said:
That golf VR6 is wrong, the side indicator is clear and should be on the wing between the wing and the door. I owned the VR6 highline model so I apologise if it's not a glaring issue to some.
I know it's small but where do they get their reference from?
01JAA290536983A.jpeg
 

eek5

Member
Marco1 said:
That golf VR6 is wrong, the side indicator is clear and should be on the wing between the wing and the door. I owned the VR6 highline model so I apologise if it's not a glaring issue to some.
I know it's small but where do they get their reference from?

For more recent models it seems like they outsource laser scanning then either have acme model it or send that information overseas to modeling. I was trying to figure out why they removed the DC5R and found this:

http://forums.clubrsx.com/showthread.php?t=529965


car/track modeling companies they outsource to:
http://valkyrie-entertainment.com/
http://glassegg.com/main.php
http://www.dhruva.com/newsite/index.html
http://www.acmedc.com/company_whoweare.html

BTW I'm still not 100% sure why they removed the DC5R or if they ever used this guy's car in the game. (The 2002 RSX Type-S was already in FM2)
 
arbok26 said:
OK i looked at the OP but didn't find what i was looking for.

LOVE forza and GT BUT there's so many games out this year! What are the new features of Forza 4, the ones that I can't get in forza 3 and GT5 - i haven't finished those yet (rather, i haven't started them yet :p)

would be a waste if I just bought it and left it sitting in the pile....

and i only play offline.... so what have they done with the career mode... or is it going to be more grinding?

If you haven't even started either of those, just play those ... both of those racing games need hours upon hours devoted to them, to add another racing game (very similar to both) that all signs point to needing more hours? Yeah, you're best off just playing those, or at least selling F3 and using that to help fund F4 so at least you have the most recent one in your backlog lol.


Aptos said:
Currently, I'm looking at this purchase:
CSR Wheel @ $250
CSR Elite Pedals @ $150
CSR Shifter Set @ $60
RennSport Wheel Stand V2 @ $130

This is a bit... expensive. I don't see the standard CSR pedals listed either. I also see the Porsche GT2 wheel, pedals, and shifter are a bit cheaper, but not specifically designed for the xbox, is that what you have? Any advice?

EDIT: Also, does the force feedback actually work on xbox 360? Like you can feel your wheel traction?

I have the GT2, Wheelstand mentioned, Clubsport Pedals and shifter set ... and it is absolutely amazing. I believe the GT2 has the same innards as the CSR just the CSR has a more Xbox friendly front. But with the GT2 and how it lights up with the buttons depending on which system you are using it for, it works pretty well too.

I can't tell you how amazing the GT2 and CSP's are. If the CSR is anything like them then you are in for a treat. the FFB works amazing on the 360 (not as good as GT5) but I'm hoping with F4 they upped their wheel support ante.
 

SmokyDave

Member
Marco1 said:
That golf VR6 is wrong, the side indicator is clear and should be on the wing between the wing and the door. I owned the VR6 highline model so I apologise if it's not a glaring issue to some.
I know it's small but where do they get their reference from?
US Model. The UK model has the side repeater where you describe it.
 

eso76

Member
evil_as_skeletor said:
So the new IBL re-engineered sun does not apply to trackside detail? Whole ambulance is lit up... :)

Edit: is this Indy?

The ambulance is perfectly lit ! i'd even say it's better seated in the environment than car itself (but i should see a white car there to tell)

yup, indy (as annoying as i found the track in other games i might force myself to like it in fm4, since it looks so good)
 
eso76 said:
The ambulance is perfectly lit ! i'd even say it's better seated in the environment than car itself (but i should see a white car there to tell)

yup, indy
Yeah I was just being silly (picky). The dodge does look a little dark on the one side, the ambulance is probably better lit as you say.

Indy looks good, love how far you can see around that turn in the distance.
 
Top Bottom