Big-ass Ramp
hella bullets that's true
rocksteady1983 said:Syclone looks very "plastic" like.
I thought maybe that was a Forza 2 shot. Not trying to troll, it just does not match up to the other pictures AT ALL.
rocksteady1983 said:Syclone looks very "plastic" like.
Rumble, not FFB.shadowkhas said:
Pazuzu9 said:No. GT5 did not use this technique. The photomode locations in GT5 were made of geometry with textures created from photos.
The Forza 4 ones seem to be just HDRI files, which is just a very high res (spherical) photo.
cjelly said:DriveFX is not even a real wheel, either.
flyinpiranha said:Yeah, I noticed that. Why wouldn't a website actually have a better wheel setup? Isn't the MS wheel better than that thing?
You just broke my heart.ShapeGSX said:And yes it is all done through the Forza web site.
shinnn said:http://forums.forzamotorsport.net/forums/thread/4812986.aspx
Is there a big difference in the driving physics?
When you turn the driving physics from standard to sim, then yes. Race on the hardest settings possible, even an F-199 Citroen C1 (FWD) is easy to lose.
Where would FM4 sit on this scale in terms of physics?
1 - Ridge Racer
2 -
3 -
4 - PGR 4, TDU 2
5 - GRID, NFS Shift 2
6 - FM3
7 - GT5
7.4 - FM4
8 - rFactor
9 - GTR 2
10 - iRacing
Could change as I try other cars with more power.
Can you compare Forza 3 to Forza 4 when it comes to force feedback?
Logitech DriveFX - Feels the same in terms of feedback. Not fiddled with advanced wheel settings via options yet though
shinnn said:Where would FM4 sit on this scale in terms of physics?
1 - Ridge Racer
2 -
3 -
4 - PGR 4, TDU 2
5 - GRID, NFS Shift 2
6 - FM3
7 - GT5
7.4 - FM4
8 - rFactor
9 - GTR 2
10 - iRacing
Could change as I try other cars with more power.
mclaren777 said:
I know you're just posting someone else's ranking but I need to weigh in for a second. I spent a lot of time playing FM4 at PAX and its physics are nowhere near the same level as rFactor. The demo didn't have a steering wheel (unfortunately) but the physics didn't feel that much better than they were in FM3. The tires had strange slip angle behavior and the STi had far more lateral grip than it should have had. I would need to use a wheel to give it a proper assessment, but that person's ranking is far from accurate.
Who are www.virtual-motorsports.com ? looks an advert site for self-promoting the game.shinnn said:http://forums.forzamotorsport.net/forums/thread/4812986.aspx
Is there a big difference in the driving physics?
When you turn the driving physics from standard to sim, then yes. Race on the hardest settings possible, even an F-199 Citroen C1 (FWD) is easy to lose.
Where would FM4 sit on this scale in terms of physics?
1 - Ridge Racer
2 -
3 -
4 - PGR 4, TDU 2
5 - GRID, NFS Shift 2
6 - FM3
7 - GT5
7.4 - FM4
8 - rFactor
9 - GTR 2
10 - iRacing
Could change as I try other cars with more power.
Can you compare Forza 3 to Forza 4 when it comes to force feedback?
Logitech DriveFX - Feels the same in terms of feedback. Not fiddled with advanced wheel settings via options yet though
"I didnt play the game properly but here's my negative opinion on FM4, anyway."mclaren777 said:
I know you're just posting someone else's ranking but I need to weigh in for a second. I spent a lot of time playing FM4 at PAX and its physics are nowhere near the same level as rFactor. The demo didn't have a steering wheel (unfortunately) but the physics didn't feel that much better than they were in FM3. The tires had strange slip angle behavior and the STi had far more lateral grip than it should have had. I would need to use a wheel to give it a proper assessment, but that person's ranking is far from accurate.
I played FM4 using the full simulation settings and it was fairly hard to accelerate in the 599 using just a controller. If the person who made that ranking actually has some rFactor experience (I'm fairly skeptical), my guess is that they were playing with a handful of the driving aids turned on. That's the only way it makes any sense.sneaky77 said:According to him there is also a normal setting and simulation setting so who knows.
Yeah 360.soundscream said:For PC?
Cause the xbox360 version was kinda shit.
Think what you want, but the demo will prove me right.cjelly said:"I didnt play the game properly but here's my negative opinion on FM4, anyway."
Yes and no. I usually had all assists off but I tried ABS a couple times to see how that felt.Iknos said:Mclaren did you have all the assists off?
cjelly said:"I didnt play the game properly and I have no intention to buy this game, but here's my negative opinion on FM4, anyway."
mclaren777 said:Think what you want, but the demo will prove me right.
Yes and no. I usually had all assists off but I tried ABS a couple times to see how that felt.
Can you go away already and stop shitting up this thread?mclaren777 said:Think what you want, but the demo will prove me right.
Yes and no. I usually had all assists off but I tried ABS a couple times to see how that felt.
skyfinch said:Kind of surprised by the lack of videos.
Of course, 10 minutes playing with a controller at PAX would make anyone an expert on the ins and outs of Forza 4's physics and driving experience.Metalmurphy said:To mclaren777 defense, you can get a good understanding of the physics in a game without using a wheel. Wheel feedback is a whole other factor.
cjelly said:Of course, 10 minutes playing with a controller at PAX would make anyone an expert on the ins and outs of Forza 4's physics and driving experience.
I don't know about you, but if you look in the rFactor thread, you can tell that he's an expert.cjelly said:Of course, 10 minutes playing with a controller at PAX would make anyone an expert on the ins and outs of Forza 4's physics and driving experience.
Also. This guy. ^^op_ivy said:360. each time i pick it up there is definitely a re-learning period for the handling, but once its dialed in again the game is massively fun. i LOVE the immersive cockpit and helmet cams, the sounds, and the MASSIVE tracklist. if i could dump those features into forza i'd have the ultimate racer.
shinnn said:finally apicture of sebringhorrible
A couple of laps with all assists off would be ample time for someone that knows their shit. McLaren knows his shit.cjelly said:Of course, 10 minutes playing with a controller at PAX would make anyone an expert on the ins and outs of Forza 4's physics and driving experience.
SmokyDave said:A couple of laps with all assists off would be ample time for someone that knows their shit. McLaren knows his shit.
I haven't played Forza 4 yet (looking forward to it though, I don't play it just for the sim aspects) but I laughed when I saw it being put next to rFactor. No chance.
op_ivy said:2 things to think about with that sim ranking list...
1) opinions are like assholes
2) maaaaybe its just a ranking and the guy didnt mean that forza 4 is LITERALLY only .6 worse then rfactor. just that its between gt5 and rfactor. or, to put it more plainly, its the best sim racer on consoles.
.op_ivy said:2 things to think about with that sim ranking list...
1) opinions are like assholes
2) maaaaybe its just a ranking and the guy didnt mean that forza 4 is LITERALLY only .6 worse then rfactor. just that its between gt5 and rfactor. or, to put it more plainly, its the best sim racer on consoles.
FM4 will easily be the definitely console sim. I think you and many others will be incredibly happy with it.SmokyDave said:I find those rankings dubious but, if this game does sit somewhere between GT5 and rFactor then I'll be a very happy camper indeed.
brotkasten said:I don't know about you, but if you look in the rFactor thread, you can tell that he's an expert.
If someone quotes this post I think flyinpiranha will be able to read it.flyinpiranha said:I have him ignored so only people taking the bait of his negative posts bring his posts to light ... but I'm curious, doesn't PAX and any place have limits of time you can play? Don't they have "easy mode" on for the most part? Isn't it an old build?
mclaren777 said:If someone quotes this post I think flyinpiranha will be able to read it.
Laguna Seca. I know that track like the back of my hand.shinnn said:sheeeeet.. someone.. find a way to get the bigshots too
How did it feel? It's true that braking is an issue with some of these console sims.mclaren777 said:Think what you want, but the demo will prove me right.
Yes and no. I usually had all assists off but I tried ABS a couple times to see how that felt.