Risk Breaker
Member
bj00rn_ said:Uf, what happened to the lighting on that track.. So different than what I've seen from the game until now.
Yeah... looks kinda weird.
bj00rn_ said:Uf, what happened to the lighting on that track.. So different than what I've seen from the game until now.
That's it guys. Forza 4 was cancelled, Microsoft just closed Turn 10. We still don't know why, but we'll tell you as soon as we know more.BADNED said:There are some wide reaching gravitational turbulences going on. A meltdown might be imminent.
off-screen vids are so weird right!Risk Breaker said:Yeah... looks kinda weird.
Ty4on said:Gonna fire up FM3 and drive some Porsches with tears in the eyes, gonna miss you guys
Daniel Dantas said:Halo track OMG!
BADNED said:There are some wide reaching gravitational turbulences going on. A meltdown might be imminent.
What else would create a meltdown? I can live without Porsches, that was just a little hyperbole, but it honestly looks really likely that they have been cut.Mascot said:Am I missing some subtlety about Porsche in BADNED's hint?
In my defence I have been drinking whisky.
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!! T-Teso76 said:or...actually. Motorbikes. Of course. Motorbikes it is.
What else are they borrowing?? :Ocommedieu said:Doesn't Amar hold the copyright for hyping driving simulations cryptically?
You guys have to borrow that too?
brotkasten said:I've decided to fix my 360 again and it looks like I did a better job than last time. Played FM3 for 40 minutes without problems. Well, almost without problems. I stopped playing it, because I realized I'd ruin FM4 for me. I hate so many of the included tracks, like Maple Valley, Sebring, Motegi (I'm crazy, I know) and I know I'll see them in FM4 again. It's better to stop now, or I'll throw FM4 in the corner, because I've already played those tracks to death.
watership said:I think I'm more starved for information because of the complete lack of anything to new play lately. My anticipation for 4 is much higher than 3, yet I don't think we were starved for info in 2009 we were?
bj00rn_ said:Uf, what happened to the lighting on that track.. So different than what I've seen from the game until now.
commedieu said:Doesn't Amar hold the copyright for hyping driving simulations cryptically?
You guys have to borrow that too?
What happened there?RukusProvider said:I think Amar is happy to get rid of that title after getting lit up on GTplanet.
Yeah it is wise to lower expectations as it leeds to less disappointments.brotkasten said:I love how you guys are still getting your hopes up for some big reveal.
I'd love to see gameplay videos which aren't the cockpit view.adelante said:At this point all I want is more gameplay videos, any announcements would be icing on the cake.
fu3lfr3nzy said:So are we gonna see this meltdown in GamesCom which is just a few days away or..?
I'm sure the media sites will offer plenty of them from the gamescom showfloor starting Wednesday.adelante said:At this point all I want is more gameplay videos, any announcements would be icing on the cake.
There will be media presentations behind closed doors like at E3 thats for sure.saladine1 said:Do we know if Turn 10 is holding a presentation of sorts for GC?
BADNED said:There are some wide reaching gravitational turbulences going on. A meltdown might be imminent.
BADNED said:Yeah it is wise to lower expectations as it leeds to less disappointments.
Space Tour mode would be definitely cool but that is future talk.
The change of tone was a heart breaker..soundscream said:Contrasts
saladine1 said:The change of tone was a heart breaker..
eso76 said:Also, i just noticed i haven't seen backfire from exhausts anywhere except in the leaked trailer.
brotkasten said:I'm still laughing.
Yes, but is the second line in reference to the first?eso76 said:there's no change in tone, though.
you guys missed the second line ?
saladine1 said:Yes, but is the second line in reference to the first?
I have no faith in the Turn10 marketing department.eso76 said:irony.
Like "sure you're right, lower your expectation, i'll admit it, we're not doing space tour yet"
eso76 said:Also, i just noticed i haven't seen backfire from exhausts anywhere except in the leaked trailer.
lol, wtf? Is he trying to be Hollywood Hulk Hogan?soundscream said:
soundscream said:I have no faith in the Turn10 marketing department.
Remember this
http://www.youtube.com/watch?v=YNmrtngonUU
What ever happened to Volume 2?
It was transformed into the Ferrari 458 Italia Trailer!soundscream said:I have no faith in the Turn10 marketing department.
Remember this
http://www.youtube.com/watch?v=YNmrtngonUU
What ever happened to Volume 2?
http://img.photobucket.com/albums/v168/Littlegoten99/reggie_i_dunno-735186.jpg
soundscream said:I have no faith in the Turn10 marketing department.
Remember this
http://www.youtube.com/watch?v=YNmrtngonUU
The closeups at 1:00 make me think how wasteful the high poly models are in F3, you can never ever really do that kind of camera panning unless viewing a car in the menus, which has stock angles repeated. Not even photo mode allows you to get that close like that unless you zoom.soundscream said:I have no faith in the Turn10 marketing department.
Remember this
http://www.youtube.com/watch?v=YNmrtngonUU
What ever happened to Volume 2?
eso76 said:...
One thing bothering me; environment mapping. Fm3 uses cube env mapping for your car, and a generic, static, environment map for cpu cars, which stays the same in every part of the track.
Obviously they couldn't have separate cube maps for every car, but most games just replicate the cube map for your car on the others, which is a decent compromise. Yes, if you happen to drive under a brigde you'll see the bridge reflecting on each car at the same time, regardless of where they are, but at least, cars near yours will not reflect a bright blue sky when you're inside a tunnel.
It appears fm4 is the same as fm3 as far as env mappiing goes, unfortunately.
lord pie said:It's not an easy problem to solve. For example, when in cockpit view, it won't be generating the cubemap for your car's reflection.
eso76 said:yes, i thought about that, but usign the same frame buffer grab on other cars should be fine too.
Yeah, you'd maybe see the car in front of you reflecting itself, but i don't think you'd really notice. I remember tons of cars reflecting themselves in True Crime, and not just that, they'd sometimes reflect the hud too