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Forza Motorsport 4 - The Floodgates Have Opened...

Mascot

Member
saladine1 said:
What's interesting about either weather or night racing, is that during the run up to FM3's release, there were all these threads popping up on the official forums which discussed the topic but nearly every time, the threads were closed. It was early on that we got some types of confirmation from Turn 10 (Che) that night and/or weather was not making it in for FM3. Even then, people still didn't believe Che/Turn 10 and kept on speculating.

Now, for FM4, these same type of threads don't get locked and there hasn't been any denial (or confirmation) about night and/or weather making it in..

Am I clutching at straws here?

Nope, it's just that Turn 10 have stopped paying any attention to the forums. Brian Ekberg is a figment of people's imagination.
 

Jamesways

Member
saladine1 said:
Mipmaps,frame buffers,cube maps....I have no clue..

What's interesting about either weather or night racing, is that during the run up to FM3's release, there were all these threads popping up on the official forums which discussed the topic but nearly every time, the threads were closed. It was early on that we got some types of confirmation from Turn 10 (Che) that night and/or weather was not making it in for FM3. Even then, people still didn't believe Che/Turn 10 and kept on speculating.

Now, for FM4, these same type of threads don't get locked and there hasn't been any denial (or confirmation) about night and/or weather making it in..

Am I clutching at straws here?

It's probably just that Che and his charm isn't there to close them down anymore.
Maybe their attitude is "speculate away" this time.
 

eso76

Member
saladine1 said:
Mipmaps,frame buffers,cube maps....I have no clue..

Am I clutching at straws here?

They MIGHT be adding ONE night/snowy track after all.
Night/weather on all tracks is out of the question, but they could have designed a (simplified) track for night or snow.
I'll keep mentioning that we're supposed to get some big reveal at TGS and a picture of Fujimi Kaido revealed there's snow around the track now.

As for alternate time of day, i wonder if that could also mean overcast/cloudy/sunny at least. I am not sure how lighting on the track is generated (IBL certainly refers to cars only) so i don't know how dramatic changes in lighting can be after all.

More speculation. No space tour, but what does world tour really mean ? they keep mentioning it a lot so it surely is something other than moving a cursor on a world map ?

fm.net is having issues, we still didn't get the week in review article which was supposed to come with a couple news tidbits.
Oh well, wednsday is not too far.
 

Mascot

Member
Lol, I've just worked out why altering the FOV in FM3 had to be done unofficially through the triple-screen glitch, and wasn't officially supported by the game: my driver just waves his palm over the immobile gear stick like he's polishing a donkey's bell end.

Plus, some of the rear-view mirrors have crazy fish-eye shenanigans going on.

Looks very odd.
 
Mascot said:
Lol, I've just worked out why altering the FOV in FM3 had to be done unofficially through the triple-screen glitch, and wasn't officially supported by the game: my driver just waves his palm over the immobile gear stick like he's polishing a donkey's bell end.

Plus, some of the rear-view mirrors have crazy fish-eye shenanigans going on.

Looks very odd.
Beats not being able to edit the fov though, but only just. I found the sweet spot was 72% or something, not too much and not as close as the default cam, before I lost my save :/
 

Mascot

Member
Diablohead said:
Beats not being able to edit the fov though, but only just. I found the sweet spot was 72% or something, not too much and not as close as the default cam, before I lost my save :/

Oh yeah, it's definitely better than nothing. My sweet spot is 80 degrees, but I'll try your suggested 72.

I did hear rumours when the glitch was first discovered that it can corrupt your save file. Not sure how true that is though. Do you think you may have been an unfortunate victim of this, Diablohead? My game kept crashing while loading Le Sarthe earlier today, and would only load the track once I disabled triple screen.

Fuck, I'm 100% and have some very sweet rides. I'd be spitting feathers if my save file went fubar.
 
Mascot said:
Oh yeah, it's definitely better than nothing. My sweet spot is 80 degrees, but I'll try your suggested 72.

I did hear rumours when the glitch was first discovered that it can corrupt your save file. Not sure how true that is though. Do you think you may have been an unfortunate victim of this, Diablohead? My game kept crashing while loading Le Sarthe earlier today, and would only load the track once I disabled triple screen.

Fuck, I'm 100% and have some very sweet rides. I'd be spitting feathers if my save file went fubar.
nah I don't think it was that, the crashing might be down to your router if your 360 is wired to it, but I think that bug was crushed in a f3 patch, or it might have been f2 it's been a long time.

My loss was from backing to the main menu or something, I would always turn the game off while on the car porn screen but that one time where I pressed B one too many times was my mistake, and something like that should NOT HAPPEN in a game as big as forza.
 

Mascot

Member
Diablohead said:
nah I don't think it was that, the crashing might be down to your router if your 360 is wired to it, but I think that bug was crushed in a f3 patch, or it might have been f2 it's been a long time.

Can't be that, my racing rig upstairs is offline until my wireless dongle arrives.

Diablohead said:
My loss was from backing to the main menu or something, I would always turn the game off while on the car porn screen but that one time where I pressed B one too many times was my mistake, and something like that should NOT HAPPEN in a game as big as forza.

That sucks big balls, it really does. Heard a lot of nightmare stories like that, and not just on FM3. I'm in the habit of always quitting back to the dashboard now before powering down.
 

skyfinch

Member
Mascot said:
Lol, I've just worked out why altering the FOV in FM3 had to be done unofficially through the triple-screen glitch, and wasn't officially supported by the game: my driver just waves his palm over the immobile gear stick like he's polishing a donkey's bell end.

Plus, some of the rear-view mirrors have crazy fish-eye shenanigans going on.

Looks very odd.


The arms are only modeled up to the biceps, and in some cars, you can see the very ends of the arms.

And the main reason is, the cockpits in FM3, and most likely 4, are modeled separately from the rest of the car. That is why you cannot turn the camera 360 degrees while in cockpit view, only a bit to the left and right. That's also why you cannot take photos of the cockpit in photomode.


Full interiors are modeled, as you can see in the menu and photomode versions of the car, but the model you see in cockpit view is much higher detail.
 

Mascot

Member
It's neat in GT5 how the driver anticipates gear changes and gets his hand on the stick early, so the actual animation is synched with the shift. FM4 should steal that while nobody is looking.
 

shinnn

Member
I don't know why people still use the cockpit view in Forza 3, since the hood view is 10x better.
People complaining about body roll, probably using the cockpit view camera too. That's non sense.

Hood cam = better view, more "movement", better sense of speed, better rear mirror, better sound.
 

Mascot

Member
fozzy said:
The shiny bonnets put me off

Me too, and bumper cam is too low with no sense of being connected to a car. You might as well be a low-flying superhero in bumper cam.

I like the claustrophobia and restricted view from the cockpit cam. I find it really helps with the feeling of immersion, of actually driving a car.

I'm a fairly recent convert to the cockpit cam, though. Always hated it until a few months ago when I rediscovered the joys of using a racing wheel. Now I can't use anything else.
 

LQX

Member
shinnn said:
I don't know why people still use the cockpit view in Forza 3, since the hood view is 10x better.
People complaining about body roll, probably using the cockpit view camera too. That's non sense.

Hood cam = better view, more "movement", better sense of speed, better rear mirror, better sound.
I think you are in the minority on this one. Hood cam might as well be the street view, great sense of speed but there is something very sterile about both views and they lack the same immersion as the cockpit view. I only use those views when I'm in tough, tight race to the finish and need to see everything so no mistakes are made
 

Ty4on

Member
Mascot said:
It's neat in GT5 how the driver anticipates gear changes and gets his hand on the stick early, so the actual animation is synched with the shift. FM4 should steal that while nobody is looking.
Well, they did steal that from TDU :p
 

Mascot

Member
shinnn said:
...better sound.

I agree about the sound. Cockpit audio is always a little too muffled for my liking - I much prefer the heavier road noise and raspier enging note from external views. Hopefully the sound will be a lot more user-tuneable in FM4. I really want to hear the other cars around me more fully, too. You can feel pretty isolated at times, a little insulated in FM3.
 

OrangeOak

Member
shinnn said:
I don't know why people still use the cockpit view in Forza 3, since the hood view is 10x better.
People complaining about body roll, probably using the cockpit view camera too. That's non sense.

Hood cam = better view, more "movement", better sense of speed, better rear mirror, better sound.

I completely agree !
First couple of months I had been playing in cockpit view but i've changed it to hood cam and i'll never went back - more dynamic, more accurate and more playable view. it changes the gameplay completely.
Don't get me wrong I love cockpit views in games( i have beaten both PGR's in cockpit view) but in Forza it is to static and sometimes really ugly :(.
 

Ty4on

Member
Mascot said:
I agree about the sound. Cockpit audio is always a little too muffled for my liking - I much prefer the heavier road noise and raspier enging note from external views. Hopefully the sound will be a lot more user-tuneable in FM4. I really want to hear the other cars around me more fully, too. You can feel pretty isolated at times, a little insulated in FM3.
Are anyone thinking the same as me? Weight reduction sets that remove sound insulation?
 

jcutner

Member
did anyone notice forza in the trailer for harold & kumar christmas 3d?

http://www.youtube.com/watch?v=0Ks8iWmz928

33 seconds~

Z8Mk7.png


P9quh.png
 

ShapeGSX

Member
LQX said:
I think you are in the minority on this one. Hood cam might as well be the street view, great sense of speed but there is something very sterile about both views and they lack the same immersion as the cockpit view. I only use those views when I'm in tough, tight race to the finish and need to see everything so no mistakes are made

Not here. Hood cam rules. I never use the cockpit cam. When I race my real car, I don't see the dashboard while looking out the windshield.

A TV screen is so small compared to the field of view you get when really driving. There is no reason to take up more than half of the screen with the interior of the car. It slows me down.
 

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
LQX said:
I think you are in the minority on this one. Hood cam might as well be the street view, great sense of speed but there is something very sterile about both views and they lack the same immersion as the cockpit view. I only use those views when I'm in tough, tight race to the finish and need to see everything so no mistakes are made


bonnet cam is definitely the best cam for me for setting great lap times or winning races.... yet i still try to play from cockpit cam as much as possible. its so immersive, even though its done quite poorly in f3 - especially compared to the underrated shift series
 

SCHUEY F1

Unconfirmed Member
Week In Review is up!

Next week, however, promises to be the biggest week yet in terms of car and track announcements here on FM.net. If all goes to plan, we will be unveiling brand new sections on the site that will be solely dedicated to the cars and tracks of Forza Motorsport 4. Look for more information on that in the near future. We’ll also be announcing a brand new track to Forza Motorsport 4… you don’t want to miss it.

:O
 

shinnn

Member
8_11_studio_visit.jpg


Bob got some seat time in the game, driving a virtual version of the car he is perhaps most closely associated with. We haven’t officially announced this car yet so I’m opening up the floor to you folks: if you’ve got a guess of which car I’m referring to, leave your answer at our official Facebook page. Next week, we’ll officially announce the car and pick one random winner from the correct guesses.

omg

1964a.jpg


probably a corvette though =p
 

SCHUEY F1

Unconfirmed Member
shinnn said:
Bob got some seat time in the game, driving a virtual version of the car he is perhaps most closely associated with. We haven’t officially announced this car yet so I’m opening up the floor to you folks: if you’ve got a guess of which car I’m referring to, leave your answer at our official Facebook page. Next week, we’ll officially announce the car and pick one random winner from the correct guesses.

omg

1964a.jpg

That would be so sweet.
 

Iknos

Junior Member
brotkasten said:
I'd love quali as an option, but it will never, ever happen in Forza. That sort of thing is just not casual enough.

Or so they think. Gamers are going to learn the track and do much better in the race. If they want to skip it sure give them the option to skip qualifying and pop them in last place.

eek5 said:
I love hood cam and the fake reflections that go with it.

Poor choice of words...it's the only racer I know of with real-time reflections rather than using any pre-rendered map.

More I think about it the more I think this game is coming out too soon. A lot of work went into the game I'm sure but in the end it will look like a marginal improvement over 3. Sure some critical fixes were made like the removal of assists but that's not worth $60 to me.

Don't want to talk too much about it because some of it goes over my head but my graphics guru friends have been pointing out why FM4 still looks cartoony despite the new "lighting" system. It has to do with the actual lighting of the cars...like how the color of the sunlight isn't adding up properly on the car's paint. Anyways some of you may know this stuff better than I do and I'm speaking second hand here...some of the details went over my head but I can see their point.
 

Mascot

Member
Week in Review said:
Next week, however, promises to be the biggest week yet in terms of classic muscle car and German track announcements here on FM.net. If all goes to plan and if the planets align, we will be unveiling brand new sections on the site that will be solely dedicated to the cars and tracks of Forza Motorsport 4, hopefully turning car lovers into gamers and gamers into car lovers. Look for more information on that in the near future, which as we all know might mean any time between now and forever. We’ll also be incubating a brand new track to Forza Motorsport 4… you don’t want to miss it, because it's Hockenheim. Bet you didn't see that one coming.

Edited for truth.
 

eso76

Member
HAH, i knew it !
Classic F1!
Now, having F1 from 70's and early 80's too would be great. Forza could tell us about the evolution of those cars. We need classic tracks too though (old hockenheim ? :p)
This week is going to be sweet


Off topic; Just had a race in Fujimi on a Trueno, using the Fanatec PWTS.
To me, it's still the most thrilling driving experience in a racing game ever; when the track goes downhill...man what a ride.

Right now i'm watching as the cpu drives my Koenigsseg CCX around Le Mans (endurance run).
Now, i used to hate that track and always tried to avoid racing on it because i thought it looked bad, thought that colors were off etc.
Wtf ? maybe it's because i toned saturation down slightly on my tv, but it actually looks great, bonnet cam (not that you can see any hood in this car) and no hud make it look amazingly real in places.
 

Mascot

Member
Classic F1 in FM4 would be awesome. It would also pretty much guarantee Caterhams, X-bows and Atoms.

Don't let us down, Turn 10!
 

eso76

Member
The latest Week in Review also seems to confirm Dacia (the Sandero at least).

Also those Cars and Tracks sections on fm.net will be available on tuesday (that's tomorrow) and you will find media for all the cars announced so far (although Brian said it might take a while to catch up with the reveals, but they hope to get those sections in sync with facebook announcement in a few days).
 

saladine1

Junior Member
The new track that they are going to announce is not Hockenheim,no no no..
Ladies and gentlemen, boys and girls, I give you...

NkXIF.jpg


Circuito delle Madonie....aka Targa Florio....all 70 or so km's of it!
 
saladine1 said:
The new track that they are going to announce is not Hockenheim,no no no..
Ladies and gentlemen, boys and girls, I give you...

NkXIF.jpg


Circuito delle Madonie....aka Targa Florio....all 70 or so km's of it!
I'll be disappointed if I can't find a crashed Falcon in the woods. :lol But yeah, adding this track would be fucking awesome.
 

eso76

Member
brotkasten said:
I'll be disappointed if I can't find a crashed Falcon in the woods. :lol But yeah, adding this track would be fucking awesome.

well, it's in Gran Prix Legends.

Too bad T10 seems to have lost interest in long tracks after Fujimi and Positano; apparently there's none planned for fm4, no new ones that is (unless...).
Maybe they were not successfull among the community ?
 

Mascot

Member
eso76 said:
well, it's in Gran Prix Legends.

Too bad T10 seems to have lost interest in long tracks after Fujimi and Positano; apparently there's none planned for fm4, no new ones that is (unless...).
Maybe they were not successfull among the community ?
I think R1s on Positano made Joe Public question Turn 10's sanity.

Vehicles need to be appropriately distributed on suitable circuits in FM4. Some of the combinations in FM3 were ludicrous.
 

paskowitz

Member
saladine1 said:
The new track that they are going to announce is not Hockenheim,no no no..
Ladies and gentlemen, boys and girls, I give you...

Circuito delle Madonie....aka Targa Florio....all 70 or so km's of it!

T10 really have the time to model 70km of track? I bet the people they outsourced to have not seen the light of day for months.
 

Mascot

Member
paskowitz said:
I bet the people they outsourced to have not seen the light of day for months.

Who needs the light of day when you have image-based lighting?

Besides, dont forget that Turn 10 have reverse-engineered the sun. They probably supply a mini one to their subcontractors so they work through the night, casino-style.
 
I worry that the Bob Bondurant car reveal is just the Shelby Daytona Coupe. Would love if it was an L88 Corvette. '60s F1s would be awesome too, but I'm not expecting it.

Mascot said:
Besides, dont forget that Turn 10 have reverse-engineered the sun. They probably supply a mini one to their subcontractors so they work through the night, casino-style.

So they've been incubating?
 

eso76

Member
CrudeDiatribe said:
I worry that the Bob Bondurant car reveal is just the Shelby Daytona Coupe.

but that was in forza 3

l88 corvette...not another muscle car please, the game is turning into Bullit/Driver.
Oh, plus that was already in fm3, i forgot :p

Badned has been hinting at open wheels, and open wheels from the past, plus i remember classic f1 cars being hinted at at some point.

It's the Lotus AND the Ferrari 158.
If we can have classic F1, why only have one ? should be at least 6 of them for 12 cars races.
 

saladine1

Junior Member
CrudeDiatribe said:
I worry that the Bob Bondurant car reveal is just the Shelby Daytona Coupe. Would love if it was an L88 Corvette. '60s F1s would be awesome too, but I'm not expecting it.



So they've been incubating?
I don't think it's the L88 or Daytone Coupe as those cars are in FM already.
I'm leaning towards either the Lotus 33 or Ferrari 158..
 

eso76

Member
more hints from Badned

Still to this day the 2004 TGS was the best related to Forza. This year might come near, incl. some drifter love, some SuperGT crazyness and more.

hnnnnnnggg
 
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