Photomode.
Is the VIP double XP or just double Credit payouts?
Both,
Hurry up UPS god dammit and deliver my game! *twitches*
It's not, it's double credits only.
Do we have a gaf club? Or are there no clubs anymore?
"DeWalli" is my gamertag, in case you want another Forza Fan in your friendlist.
^I'm impressed. Given the margin for error I'm surprised you put up such consistent lap times between titles.
Photomode.
It is. It's one of the textures on the side of the top gear test track. The game has some awesome texture work.That's not in Forza...right?
It is. It's one of the textures on the side of the top gear test track. The game has some awesome texture work.
Pretty much. It still looks good though lol.But aren't they just digital photos applied as hi-res textures? Like the drain somebody posted above - isn't that just basically a photo of a drain? I'm honestly not sure what everyone's excited about. Am I missing something? Is it actually original art? Genuine question.
But aren't they just digital photos applied as hi-res textures? Like the drain somebody posted above - isn't that just basically a photo of a drain? I'm honestly not sure what everyone's excited about. Am I missing something? Is it actually original art? Genuine question.
How do you think most textures are created for games?
For those as curious as I was how Forza 6 would compare to the other games out there. I did some laps and gathered the laptimes.
I tried to drive smooth and not push it. All cars are in stock configuration, except for Forza 5 and 6, where the tyre compound was upgraded to "Sport".
[PCARS has grippier tyres in general and in Gran Turismo most cars come with "Sports Hard" tyre compound which is very close to Forza's "Sport" tyres (the best before "race tyres")]
The X-axis is in seconds:
(Sorry that the bar-colors aren't consistent over all images)
What I get from this is that
- FM6's tyre model with the improved longitudinal flex and new tyre research has more grip than FM5's
- Gran Turismo and PCARS are way stickier on stock tyres than FM, even after FM6 got more grip than its predecessor.
- I didn't post all times I've gathered, but overall it seems that GT6 and PCARS have pretty similar lap times on Brands Hatch, FM6's lap times are significantly slower there (Brands Hatch is a laserscanned track in PCARS btw)
- PCARS and GT don't like FWD cars (edit: only one pic here, I tested the Megane R.S. too, but had to upgrade it in Forza to a 265-model that became a 270 model which made it a little unfair)
- Gran Turismo gives ancient leaf spring suspension too much credit
- all games agree on AWD, except if it's very modern and uses vectoring tech. Only Gran Turismo seems to get this, since the Impreza times are still way off in Forza 6. The Impreza Nordschleife improvement from FM5 to FM6 mostly comes, because that is one lap that I really pushed compared to my driving style for the other laps. A real world lap time (edit: on the Nordschleife) for an Impreza WRX Sti Sedan from 2011 with 324hp is 7:55. That's a newer model and a little more horsepower than the one I used here, but GT6's 8:10 seems a lot closer than FM5's 8:33 or FM6's 8:22 that I pushed a lot more than the one from GT.
I really think Forza has this torque vectoring stuff not figured out yet. And Gran Turismo is even confident enough to boast about it with the GT Vision Subaru Viziv, that has the flickering lights for each wheel when vectoring is applied (if you haven't seen it, here: https://youtu.be/vijIxfRiwEc?t=3m30s).
Coming just from this test, Forza 6 feels by far the most advanced, refined and fun from the driving physics, but to be fair, you have to see that the focus in PCARS is on race cars and not the production cars I chose here and also that GT has to make due with what little CPU-GPU-physics power the PS3 has in it and does a remarkable job with that.
Just noticed this little effect when you pass through fog in the rain.
Just got my console delivered, it looks so good in person!!!
Just noticed this little effect when you pass through fog in the rain.
you're welcome.Interesting test, thanks for doing it.
Photomode.
Just noticed this little effect when you pass through fog in the rain.
I got the Jag. Not bad, plus I'm not into Bugatti.Oh yeah, very first spin and I get the Bugatti Veyron. Off to a good start.
Holy shit they give you so many cars for free
Nice. Jag is sweet. I like the Bugatti myself, so I will take it. I might sell it if that value they also list is what I will get for selling it though.I got the Jag. Not bad, plus I'm not into Bugatti.
Bought a bunch of cars and it's still over 4 million, but I figure I'll wipe that out when I get into Ferrari/Aston Martin/Maserati I'm intentionally holding off from until I get a solid amount of everything else I have in mind.
That's exactly my point. It's a photo (of a photo) of a drain, so I was puzzled by the amazement being shown.How do you think most textures are created for games?
Enjoy the night racing so much. I hate I only get to play the game a few times a week.
Probably been asked before but where is the dirty lap indicator?
Same place as FM5, but there's no dirty lap indicator in career.