Spaceman Spiff
Member
Some of the default suspension and alignment settings are, shall we say, questionable.
I cannot believe that the 458 GTE/GTLM leaves Michelotto with a rear end so very eager to overtake the front. Softening the rear springs and ARBs sorts that, as does using more realistic tire pressures and tweaking the diff locks, but I still can't seem to find enough overall grip without using mod cards, though.
Happily, the tuning setups I use in pCARS are rather effective in FM6, (after unit conversion). OEM spring rate and alignment values for road cars work surprisingly well, too, because again, the default ones in the game can be pretty far off.
I cannot believe that the 458 GTE/GTLM leaves Michelotto with a rear end so very eager to overtake the front. Softening the rear springs and ARBs sorts that, as does using more realistic tire pressures and tweaking the diff locks, but I still can't seem to find enough overall grip without using mod cards, though.
Happily, the tuning setups I use in pCARS are rather effective in FM6, (after unit conversion). OEM spring rate and alignment values for road cars work surprisingly well, too, because again, the default ones in the game can be pretty far off.