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Forza Motorsport 6 |OT| Forza turns 10

danowat

Banned
The overriding sentiment here being somewhat more negative. It's definitely confirmed my plan to buy Forza Horizon 2 first, and get to Forza 6 later, likely after a heavy price drop.

Don't get me wrong it's a decent racing game, graphics and physics are good (although a lot of the cars are way too oversteery), sounds are good, I enjoy playing it.

But it's just not really much of a leap over 5, maybe if the career was a bit more interesting, the AI a bit (alot) better, and it had dynamic weather and TOD it would be a bit more of a worthy step in the franchise.
 

Akala

Member
Picked up the game over the weekend and love a lot of the additions over what I played of FM5, is very dry coming off FH2 but that is to be expected.

Have a feeling I'll be sticking more towards free race rather than the career, they probably could have reduced most races by a lap or so for less of a grind. Mods seem kinda stupid at a glance but haven't dug too deep into them. Already understand the hate for 'first driver.' In some races feels like I am racing the Devil/Angel cars in RRR as you need to get lucky or cheese to get past and then play prevent via rearview mirror to eke out the win.

Liking the car spin, but lucked out and got the $2MM Lotus F1 something on level 2 spin. Either I was lucky or early spins weighted to keep you coming back lol.

Overall pretty solid though.
 
This is what gets me. Night and weather are nice to have but the game itself needs a kick up the arse and a rehaul. Forza 5 can be picked up for a tenner and does pretty much everything 6 does barring those additions.

When I'm playing I feel like I've done it all before coming off the back of F5.
 
Reading the numerous impressions in this thread, they seem in stark contrast to a lot of the reviews this game received, and even impressions from the Horizon 2 OT after its release (the vast majority being highly favourable). The overriding sentiment here being somewhat more negative. It's definitely confirmed my plan to buy Forza Horizon 2 first, and get to Forza 6 later, likely after a heavy price drop.

It's not overwhelmingly negative though, there are a few who are extremely vocal with there complaints, but if you want a racing game get 6. If you just want to drive around get FH2.
 
Shame, my brakes generally lock up at around a 1/3 of the trigger travel, which is pretty unique to Forza, and it does make things quite challenging.

Yep, Im exactly the same. the same controller is great on pc for AC and pcars etc.. but once I play forza its locking the brakes at 30%.

Its total Garbage!
 

danowat

Banned
This is what gets me. Night and weather are nice to have but the game itself needs a kick up the arse and a rehaul. Forza 5 can be picked up for a tenner and does pretty much everything 6 does barring those additions.

When I'm playing I feel like I've done it all before coming off the back of F5.

There are so many little additions that they could have made that would have elevated it.

Simple things like qualifying, or being able to restrict grids to a certain class or car model, or being able to choose what car the AI drives.

Free play could have been a brilliant end game playground, but as it is, it's really not.
 
Yeah I absolutely agree. It's the reluctance to add a wealth of options to tailor the game to what we all want and add all those little things.

I hate to say dumbed down but this one game fits all mentality feels just that.
 
Yeah I absolutely agree. It's the reluctance to add a wealth of options to tailor the game to what we all want and add all those little things.

I hate to say dumbed down but this one game fits all mentality feels just that.

I agree, the potential is there but some much isnt realised. They should forget about the engine for a cycle and:
fix the controlls
make the career experience enjoyable
work out the online features that people are asing for and were in earlier versions
remove ALL UNSKIPPABLE VO's.
loads more...
 
Yeah, it is really odd because I feel like this is the first Forza that I haven't really got "into" as much. I am only like level 50 and I don't play it NEARLY as much as I have played all the others.

And I am honestly not entirely sure why. I think part of it is the new shitty career system that only lets you pick certain cars for every race. There are no open class races and the free play stuff just seems weak now.

Hard to explain honestly but I am just not feeling this one that much...
 

danowat

Banned
work out the online features that people are asing for and were in earlier versions

Like custom lobbies?

They should really stop making people play the game the way THEY want them to, and rather tailor the game to how people actually want to play the game.

I probably also discovered the reason why the automatic rivals updating was removed, I reckon it was because people were gaming the system by only just beating the rival by slowing down near the line, getting the next rival in line and doing the same, basically farming tons of CR.

So instead of thinking, hmmm, maybe people want to play the game this way, they just said fuck that, we want them to play this way and make the game really unfriendly.

Beat a rival and want the next rival ghost in line?, fuck you, you've got to exit the mode and start it again, which wouldn't be so bad if the load times were swift........
 

Mascot

Member
I do wonder if games developers (or at least, the decision-makers) actually play the games they make sometimes. Project CARS is another frustrating example of baffling design decisions and AWOL elements that would improve the experience exponentially.
 

danowat

Banned
I do wonder if games developers (or at least, the decision-makers) actually play the games they make sometimes. Project CARS is another frustrating example of baffling design decisions and AWOL elements that would improve the experience exponentially.

Sometimes when your head is so deep in something you can't see even the simplest issues with it.

Trouble is, most creative types are a bit bullish when it comes to bending their vision for the sake of making the game better to play.

Plus, the almighty dollar.
 

ironcreed

Banned
I still need to pick this up and am tempted to just go ahead and upgrade from blackie to this bad boy with the 1 TB drive:

1435138630_xbox-one-forza.jpg


Thinking about it.
 

terrible

Banned
The expanded car and track lists make Forza 6 quite a lot better than Forza 5 to me. It's a really fun simcade racing game.

The lack of free mode options is the only thing I think is completely inexcusable. They should work on their FFB and tyre physics too if they want to be taken seriously as a sim, though I suspect they don't care about that.

It'll be interesting to see what shape Assetto Corsa launches in if it comes out in 2016. If it's bug free I could see it becoming the go-to console game for a lot of wheel users. Would losing customers to games like that force Turn 10 to focus more on the sim racing aspects or would it maybe even have the opposite affect?
 

danowat

Banned
It'll be interesting to see what shape Assetto Corsa launches in if it comes out in 2016.

I really hope its good, but if it gets delayed, then I reckon that'll get the alarm bells ringing.

Still not convinced that sim developers can get their head around offering a viable experience for the majority of users who use a gamepad though, out of the box PCars was abysmal.
 
I really hope its good, but if it gets delayed, then I reckon that'll get the alarm bells ringing.

Still not convinced that sim developers can get their head around offering a viable experience for the majority of users who use a gamepad though, out of the box PCars was abysmal.

Fuckin truth man. I am still pissed I bought it day one for full price.
 
The lack of free mode options is the only thing I think is completely inexcusable. They should work on their FFB and tyre physics too if they want to be taken seriously as a sim, though I suspect they don't care about that.

Yeah this for sure too. I played LFS for years on the same couple of tracks just because it felt so right to drive. I really don't like anything much on F6 outside of the FWD cars, they're all so tail happy and the ffb is still too light. Horizon 2's was better.

How they can seemingly throw away physics code and arrive at the same conclusions again and again which drives like no other I have no idea.
 
Wait, people are not liking this game? I was under the impression that it was fantastic.

It is a great game. I was just saying that it hasn't grabbed me like the rest of them for some reason.

I love the game, the night racing is incredible and the rain is really well done. I love the new tracks too. I just can't seem to get into it. I am always looking for other games to play instead, it is actually really odd for me since I am a huge car guy and these games have always had a sort of "fantasy fulfillment" aspect to them.
 

zorbsie

Member
I'm thinking that the next group of races, after we finish up with the c class races. We'll move to Sunday. We'll try that for the next 4 races.
 

terrible

Banned
Yeah this for sure too. I played LFS for years on the same couple of tracks just because it felt so right to drive. I really don't like anything much on F6 outside of the FWD cars, they're all so tail happy and the ffb is still too light. Horizon 2's was better.

How they can seemingly throw away physics code and arrive at the same conclusions again and again which drives like no other I have no idea.

I sort of prefer just using a controller at this point. You're pretty much counter-steering 24/7 and while I'm slower with a controller it still feels easier.

I really hope its good, but if it gets delayed, then I reckon that'll get the alarm bells ringing.

Still not convinced that sim developers can get their head around offering a viable experience for the majority of users who use a gamepad though, out of the box PCars was abysmal.

The last time I tried Assetto Corsa with a controller it was pretty decent. It took a fair amount of tweaking though. I've heard that the default settings now are pretty good but I've been having trouble getting my wheel settings to stick so I'm afraid to use a controller in case it resets my wheel config.

Forza is considered a Simcade? Huh....

Gran Turismo and Forza are pretty much the definitive simcade racing games to me.
 

danowat

Banned
I don't really like the term "simcade" it has (IMO) derogatory connotations.

I think it's difficult to pigeon hole these games.
 

ShamePain

Banned
Well, could be a couple of reasons, could be that the game is just good and people are just playing it, or it could be that it actually hasn't sold at all well, and not many people are playing it.

I've not seen any sales figures that I would rely in, but the rumour is that it hasn't sold at all well, and I can almost believe this, as the leaderboards and online don't seem anywhere near as busy as previous versions.

You could argue that FM6 isn't dynamic enough to attract a wider audience, the additions they've made are slight, a handful of tracks with night time and some non-dynamic weather on a few tracks is pretty much the sum of the changes over previous iterations.

Be interested to see how they tackle FM7.

Well, it's not like Forza 2->4 was a supermassive feature change, shinier graphics, more cars and tracks. Hell I'd argue the jump from 1->5 isn't that drastic, night and rain are definitely some of the more ambitious feature T10 has done since franchise's inception. Hell, I straight up expected FM6 to not have either because T10 likes to play it safe. PD they aren't, and it's a both a blessing and a curse.
 

danowat

Banned
Well, it's not like Forza 2->4 was a supermassive feature change, shinier graphics, more cars and tracks.

I disagree, cockpit view in EVERY car and the addition of Rivals (which arguably set the standard for asynchronous multiplayer in racing games) were huge, market leading additions.

edit : my memory isn't great, maybe it was 3 that had cockpits?, but 4 also had community options that have yet to be matched, let alone bettered.

T10 are continually on the back foot at the moment, both DC and PCars have done weather, and arguably done it better, before.

FM used to be a trend setter, those days have gone.
 
Well, it's not like Forza 2->4 was a supermassive feature change, shinier graphics, more cars and tracks. Hell I'd argue the jump from 1->5 isn't that drastic, night and rain are definitely some of the more ambitious feature T10 has done since franchise's inception. Hell, I straight up expected FM6 to not have either because T10 likes to play it safe. PD they aren't, and it's a both a blessing and a curse.

Forza doesn't seem to grow, new generations give with one hand and take with the other. 6 games over 10 years to draw from it should be the only place you'd need to go for a racing fix.
 

ShamePain

Banned
I disagree, cockpit view in EVERY car and the addition of Rivals (which arguably set the standard for asynchronous multiplayer in racing games) were huge, market leading additions.

edit : my memory isn't great, maybe it was 3 that had cockpits?, but 4 also had community options that have yet to be matched, let alone bettered.

T10 are continually on the back foot at the moment, both DC and PCars have done weather, and arguably done it better, before.

FM used to be a trend setter, those days have gone.

Cockpit is still kind of half assed with mediocre animations, but yeah, that was a welcome addition, but I wouldn't call it groundbreaking or anything.

Rivals mode is basically T10's Autolog knock-off and it still fails to be as engaging as it was in NFS HP 2010 which introduced it.
Neither DC or PC run at locked 60 at 1080p, so the point is moot, plus neither has weather actually affecting physics in any meaningful way.
 

terrible

Banned
It's just that they couldn't and can't match Driveclub. They should just give up tbh.

I'm still a bit surprised by the number of fans DC has on here. There are so few players on the leaderboards for that game depending on the car/track combo. I can only assume that every single person that plays the game is on GAF.
 
Anyone know any sales figures?, or got any example of leaderboard figures between this and 5?

Too lazy to find and boot up my copy of FM5 even though it's still installed, but the highest "out of x players" number I remember from Rivals was 1.6 million.

The first race in FM6 is in the Ford GT at Rio. The monday after EU launch I looked up the number of players in Rivals S-class at Rio and it was 460,000. Now it's 812,000. With Christmas sales and some price drops they'll get to 1.5 million again in a year or so is my guess.
For comparison: Driveclub sold over 2 million copies, but it's also the only car-porn track racer on PS4 which is outselling XB1 maybe about 3:2.
 

nib95

Banned
I'm still a bit surprised by the number of fans DC has on here. There are so few players on the leaderboards for that game depending on the car/track combo. I can only assume that every single person that plays the game is on GAF.

There's 3 million on the earlier tour race leaderboards, and certain daily and weekly Evo challenges have up to 1500+ people participating in them. It's definitely not just GAF lol.
 
It's a funny thing, that Forza 6. One the one hand, it's probably the best game in the series to date, yet it's also the first where the luster is definitely starting to wear off. I think Martin Robinson's review-in-progress a while back summed it up best:

It's enough to remind you of the series' heady heyday with the sublime Forza Motorsport 4. The only problem is, Forza Motorsport 4 was some time ago, and an awful lot's happened since.

It's honestly nothing that should get anyone down, though. Forza needn't be the end-all, be-all; wherever it comes up short, there's hardly a lack of other titles to pick up the slack.

That Porsche pack better hit sooner rather than later in '16, though.
 
I think 6 has been so amazing to me considering I never played 5 and haven't played 4 in years. So it was a rather large jump for me, especially the One's controller. I love it a lot in this game.
 

ironcreed

Banned
1435138630_xbox-one-forza.jpg


Ordered. I am going to need the extra space, plus the engine sound when you turn it on and the extra grip on the controller sold me.
 
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