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Forza Motorsport Coming in 2023 | New Details Revealed

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To those people who says this is not graphically impressive,

Please do us a favor, book yourselves in for an eye exam at Spec Savers. They have some good discounts going at the moment.

giphy.gif
 
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SlimySnake

Flashless at the Golden Globes
RTGI is essential for next gen
RTGI makes lighting look more accurate. It doesnt make it look better. There are plenty of things devs have to do before we have to worry about accurately illuminating the environment. Just look at Metrox Exodus' RTGI. No one else is doing it, and yet other games with baked lighting models have better lighting. The lighting here is roughly on par with Forza Horizon 5 and still some ways behind GT7 both of which are last gen and dont use RTGI. At least Forza Horizon is open world. GT7 and Forza Motorsport are circuit racing games that should be able to do far more now that they have 10-12 tflops GPUs and a CPU that isnt bottlenecking the GPU in 60 fps games.

NFS 2015 still has the best nighttime lighting in any game. Even better than NFS 2022. I can promise you they werent using RTGI back then.

Adding better weather effects, more trackside detail, way better destruction than the pain scraping seen here and better lighting is far more important than RTGI and RT reflections.
 
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I’m not seeing a single aspect of the visuals that are worse than GT7 on a technical level.
I prefer the use of colors and the way the lightning looks in GT, still. I have not played the game yet to see it on my OLED, but from the way the red color looks I already see they haven't nailed it down yet. As you said, technical level - the car models are better on GT, but I don't think that is a technical feature.
 

sachos

Member
RTGI makes lighting look more accurate. It doesnt make it look better. There are plenty of things devs have to do before we have to worry about accurately illuminating the environment. Just look at Metrox Exodus' RTGI. No one else is doing it, and yet other games with baked lighting models have better lighting. The lighting here is roughly on par with Forza Horizon 5 and still some ways behind GT7 both of which are last gen and dont use RTGI. At least Forza Horizon is open world. GT7 and Forza Motorsport are circuit racing games that should be able to do far more now that they have 10-12 tflops GPUs and a CPU that isnt bottlenecking the GPU in 60 fps games.

NFS 2015 still has the best nighttime lighting in any game. Even better than NFS 2022. I can promise you they werent using RTGI back then.

Adding better weather effects, more trackside detail, way better destruction than the pain scraping seen here and better lighting is far more important than RTGI and RT reflections.
Agree to disagree then. To me more accurate GI and reflections IS better looking, especially when your game is a simulation game aiming for photorealism. We'll have to wait for the game to launch to get some proper DF comparisons, John is always good showcasing the wonders of RT. Also, im pretty sure RTGI should enable better weather effects since it makes it easier to have a fully dynamic weather without worring the lighting looking bad in certain weather conditions.
 
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THE DUCK

voted poster of the decade by bots
So basically November, which I'd fine if it delivers as expected. Dynamic weather and night racing make a nice difference. The game probably plays like a dream. But I don't understand the visuals, in one scene it's super over shiney cars that look like a cartoon, the next the game looks like gt7 (less like a cartoon but .....simple?), and then another it looks amazing. I'm not sure what is about to be delivered graphically.......
 
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oldergamer

Member
RTGI makes lighting look more accurate. It doesnt make it look better. There are plenty of things devs have to do before we have to worry about accurately illuminating the environment. Just look at Metrox Exodus' RTGI. No one else is doing it, and yet other games with baked lighting models have better lighting. The lighting here is roughly on par with Forza Horizon 5 and still some ways behind GT7 both of which are last gen and dont use RTGI. At least Forza Horizon is open world. GT7 and Forza Motorsport are circuit racing games that should be able to do far more now that they have 10-12 tflops GPUs and a CPU that isnt bottlenecking the GPU in 60 fps games.

NFS 2015 still has the best nighttime lighting in any game. Even better than NFS 2022. I can promise you they werent using RTGI back then.

Adding better weather effects, more trackside detail, way better destruction than the pain scraping seen here and better lighting is far more important than RTGI and RT reflections.
The lighting in this forza is nothing like horizon and clearly looks better then gt7. I dont think you can be honest your assessment if you think this is on the same level as horizon 5.
 
Game looks just as good as GT7 but I realised one thing, we really have reached the point of deminishing returns. GT7 actually looks like GTS but in 4K with ray tracing, so even a few years back GTS looked great. But watching this gameplay and the replays, I see nothing better than in GT7 (besides damage model). Again, game looks great but when looking back at Forza 7, graphically only, I dont see THAT big of a jump. Now its all about small details which do matter but still, I thought Forza would steal the thunder of GT7, especially with the car amount. It does have slightly more cars but its not like before when GT had 350 and forza had 700.
 

Fess

Member
This game looks incredible.

Maybe I haven’t played the last few forza games to tell, but damn impressive gfx imo
Yeah for me it’s not just the ray-tracing but the scrapes and dirt and the natural lighting. Looks amazing!

I just hope the SP mode is great and that there is fun and deep upgrading. That’s what GT always does so well.

No idea if it’s possible but imagine if you can play this maxed out on PC with VR as well. Phew! 😵‍💫
 

Neo_game

Member
He may be mistaken or has some genuine info but Geoff Horsepiss says before end of June



I just checked, Forza 7 was released in October. But if this true then and they are planning to release in June. There is no reason not to show some gameplay tomorrow.




Pretty sure GT7 is a photomode. But I am not thrilled by Forza lighting system, T10 took 6years to make this game which is a big thing for them as they used to make games every 2 years and they also share stuff with playground games they should have made this most photo realistic game something like FS2020.
 
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MidGenRefresh

*Refreshes biennially
Mirrors finally work as mirrors should. I hope there's a way to adjust them. There must be one, right?

wg8Ogx0.png


People comment about cars but honestly cars are looking good for years now. Track detail is finally on the same level.

06Yv7Si.jpg


Crowd looking like a crowd and not 2d billboards.

ryIk456.png


That bounce lighting.

2dpvnIG.png


NdDlH5l.png


Dirt accumulation.

7ZbBySl.png


4cgIps9.jpg


kcG9teb.jpg


EG8RHy1.jpg
 

Riky

$MSFT
Mirrors finally work as mirrors should. I hope there's a way to adjust them. There must be one, right?

wg8Ogx0.png


People comment about cars but honestly cars are looking good for years now. Track detail is finally on the same level.

06Yv7Si.jpg


Crowd looking like a crowd and not 2d billboards.

ryIk456.png


That bounce lighting.

2dpvnIG.png


NdDlH5l.png


Dirt accumulation.

7ZbBySl.png


4cgIps9.jpg


kcG9teb.jpg


EG8RHy1.jpg

Just looks incredible.
 

Aaron Olive

Member
Mirrors finally work as mirrors should. I hope there's a way to adjust them. There must be one, right?

wg8Ogx0.png


People comment about cars but honestly cars are looking good for years now. Track detail is finally on the same level.

06Yv7Si.jpg


Crowd looking like a crowd and not 2d billboards.

ryIk456.png


That bounce lighting.

2dpvnIG.png


NdDlH5l.png


Dirt accumulation.

7ZbBySl.png


4cgIps9.jpg


kcG9teb.jpg


EG8RHy1.jpg
This looks good, cars still don't get dirty in GT7 as advertised.
 

Snake29

Banned
I just checked, Forza 7 was released in October. But if this true then and they are planning to release in June. There is no reason not to show some gameplay tomorrow.





Pretty sure GT7 is a photomode. But I am not thrilled by Forza lighting system, T10 took 6years to make this game which is a big thing for them as they used to make games every 2 years and they also share stuff with playground games they should have made this most photo realistic game something like FS2020.

Photomode does not change graphics, textures or whatever. Even the shot from Forza is not during actual gameplay, but from a replay or photomode, because the background blur and motionblur is clearly added in post.
 
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CGNoire

Member
They better have those ready at launch after such a long dev time, it looked like they where using FSR2 or something. The IQ needs to be much much better on pc ;).


There are literally gameplay snippets where you can clearly see the RT reflections. Even the AI cars have RT reflections and reflect each other also.
1.jpg

2.jpg
How do you know thats not ssr?
 

Turk1993

GAFs #1 source for car graphic comparisons
How do you know thats not ssr?
Its impossible to have those reflections in ssr without artefacts and with right angle. The mirrors are accuratly reflected even on the ai car. And the mirror reflections are accuratly reflecting the car body.

Oh also the game developer said it like 100 times by now 😉
 

LostDonkey

Member
Very interested in impressions with a wheel setup. Still can't figure out why MS hasn't bought Kunos Simulazione. Their physics engine wrapped up in these visuals would be a masterclass of a racing game.
 
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