Hawking Radiation
Member
To those people who says this is not graphically impressive,
Please do us a favor, book yourselves in for an eye exam at Spec Savers. They have some good discounts going at the moment.
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RTGI makes lighting look more accurate. It doesnt make it look better. There are plenty of things devs have to do before we have to worry about accurately illuminating the environment. Just look at Metrox Exodus' RTGI. No one else is doing it, and yet other games with baked lighting models have better lighting. The lighting here is roughly on par with Forza Horizon 5 and still some ways behind GT7 both of which are last gen and dont use RTGI. At least Forza Horizon is open world. GT7 and Forza Motorsport are circuit racing games that should be able to do far more now that they have 10-12 tflops GPUs and a CPU that isnt bottlenecking the GPU in 60 fps games.RTGI is essential for next gen
There is another event tomorrow showing off more of the game. Perhaps we will hear a date then. As for now, they’ve said it will be released in Spring.This was the game I bought series x for and still no release date for it.... fuck u ms
I prefer the use of colors and the way the lightning looks in GT, still. I have not played the game yet to see it on my OLED, but from the way the red color looks I already see they haven't nailed it down yet. As you said, technical level - the car models are better on GT, but I don't think that is a technical feature.I’m not seeing a single aspect of the visuals that are worse than GT7 on a technical level.
Agree to disagree then. To me more accurate GI and reflections IS better looking, especially when your game is a simulation game aiming for photorealism. We'll have to wait for the game to launch to get some proper DF comparisons, John is always good showcasing the wonders of RT. Also, im pretty sure RTGI should enable better weather effects since it makes it easier to have a fully dynamic weather without worring the lighting looking bad in certain weather conditions.RTGI makes lighting look more accurate. It doesnt make it look better. There are plenty of things devs have to do before we have to worry about accurately illuminating the environment. Just look at Metrox Exodus' RTGI. No one else is doing it, and yet other games with baked lighting models have better lighting. The lighting here is roughly on par with Forza Horizon 5 and still some ways behind GT7 both of which are last gen and dont use RTGI. At least Forza Horizon is open world. GT7 and Forza Motorsport are circuit racing games that should be able to do far more now that they have 10-12 tflops GPUs and a CPU that isnt bottlenecking the GPU in 60 fps games.
NFS 2015 still has the best nighttime lighting in any game. Even better than NFS 2022. I can promise you they werent using RTGI back then.
Adding better weather effects, more trackside detail, way better destruction than the pain scraping seen here and better lighting is far more important than RTGI and RT reflections.
This was the game I bought series x for and still no release date for it.... fuck u ms
Jesus Christ bro, the game is coming in Spring. No need to go all Yakuza in the thread
He may be mistaken or has some genuine info but Geoff Horsepiss says before end of June
The lighting in this forza is nothing like horizon and clearly looks better then gt7. I dont think you can be honest your assessment if you think this is on the same level as horizon 5.RTGI makes lighting look more accurate. It doesnt make it look better. There are plenty of things devs have to do before we have to worry about accurately illuminating the environment. Just look at Metrox Exodus' RTGI. No one else is doing it, and yet other games with baked lighting models have better lighting. The lighting here is roughly on par with Forza Horizon 5 and still some ways behind GT7 both of which are last gen and dont use RTGI. At least Forza Horizon is open world. GT7 and Forza Motorsport are circuit racing games that should be able to do far more now that they have 10-12 tflops GPUs and a CPU that isnt bottlenecking the GPU in 60 fps games.
NFS 2015 still has the best nighttime lighting in any game. Even better than NFS 2022. I can promise you they werent using RTGI back then.
Adding better weather effects, more trackside detail, way better destruction than the pain scraping seen here and better lighting is far more important than RTGI and RT reflections.
Comparing GT7 and this new Forza Motorsport... yeah honestly I expected more since they aren't held back by last gen Xbox.I don't see the generational leap but I like the dirt accumulation and trackside detail
The cars still need better shading imo
You're talking too much truth Lol yeah I thought with a new engine and being "from the ground up" that we'd see a much bigger differenceComparing GT7 and this new Forza Motorsport... yeah honestly I expected more since they aren't held back by last gen Xbox.
maybe held back by Series S? Sshhhh can't say that!
I had to do a double take and check to see if I read "one day" in the right order.
Yeah for me it’s not just the ray-tracing but the scrapes and dirt and the natural lighting. Looks amazing!This game looks incredible.
Maybe I haven’t played the last few forza games to tell, but damn impressive gfx imo
He may be mistaken or has some genuine info but Geoff Horsepiss says before end of June
Indeed! Cross-gen is gone !It's a massive leap technically, 60 FPS with RT in game Vs 30fps with RT in photo mode. It's a generational difference.
Mirrors finally work as mirrors should. I hope there's a way to adjust them. There must be one, right?
People comment about cars but honestly cars are looking good for years now. Track detail is finally on the same level.
Crowd looking like a crowd and not 2d billboards.
That bounce lighting.
Dirt accumulation.
Horizon doesn't exist?Last game was 2017
Is your IQ getting milked by something else?
This looks good, cars still don't get dirty in GT7 as advertised.Mirrors finally work as mirrors should. I hope there's a way to adjust them. There must be one, right?
People comment about cars but honestly cars are looking good for years now. Track detail is finally on the same level.
Crowd looking like a crowd and not 2d billboards.
That bounce lighting.
Dirt accumulation.
I just checked, Forza 7 was released in October. But if this true then and they are planning to release in June. There is no reason not to show some gameplay tomorrow.
Pretty sure GT7 is a photomode. But I am not thrilled by Forza lighting system, T10 took 6years to make this game which is a big thing for them as they used to make games every 2 years and they also share stuff with playground games they should have made this most photo realistic game something like FS2020.
Add Ghostwire Tokyo Xbox release and AoE 2 on console and here's your 1st party first half of the year.That's a good stack of games for my green rat friends.
Add in StarField and I say its a solid 2023 so far.
Maybe they should have added flying cars?it looks nice, but, I can’t believe they tripled the development time just to make…another Forza Motorsport game.
Like, I was expecting *something* new, but, nope. Just same as the last one but more.
The result of not spending 270 days to model a single car like the competition.
In replay not while driving.Its 4k60 with real time track RT. No other racing game can do this on console. Its a big leap
Holy shit @ your post history btw. Wtf are you doing to yourself man..Horizon doesn't exist?
How do you know thats not ssr?They better have those ready at launch after such a long dev time, it looked like they where using FSR2 or something. The IQ needs to be much much better on pc .
There are literally gameplay snippets where you can clearly see the RT reflections. Even the AI cars have RT reflections and reflect each other also.
The result of not spending 270 days to model a single car like the competition.
No, it's in game,In replay not while driving.
Some cars look like it took them 2 days to modelThey never said every car took that amout.
To be fair, cats are pretty easy to model for racing games. No need for too many polygons.Some cats look like it took them 2 days to model
The Bounce Lighting RTGI is replay only.Mirrors finally work as mirrors should. I hope there's a way to adjust them. There must be one, right?
People comment about cars but honestly cars are looking good for years now. Track detail is finally on the same level.
Crowd looking like a crowd and not 2d billboards.
That bounce lighting.
Dirt accumulation.
Its impossible to have those reflections in ssr without artefacts and with right angle. The mirrors are accuratly reflected even on the ai car. And the mirror reflections are accuratly reflecting the car body.How do you know thats not ssr?