Man you are hype up tonight.
Hahaha. well get to it.Need to get back on the Trophy horse before PS4 reveal
I slacked off a week due to real life issues, only earned 1 Trophy, ONE, UNO, *ONE*... Oh theHumanityTrophymanity!
Need to get 49 Platinums before PS4 release + 1000+ more trophies and 4 more PSN level to hit Gaming Milestone 2.0
(200 Platinums (175 PS3 + 25 Vita), 10,000+ Trophies, PSN level 40+)
Eh I think we all knew this game was mostly co-op focus I thought?Looks like the overwhelming consensus in the reviews is that the solo campaign is merely serviceable and solo echelon is impossible.
This is a bummer. I know the game is made to excel in co-op, but I was hoping leap would bring more to the table in terms of single player.
Personally, I play most games solo, but I can't stand linearity and scripted campaign encounters so I seek out any dynamic objective modes that I can find. Modes that celebrate raw mechanics of combat and on-the-fly decision making more than pure spectacle and story based QTEs and slow walks. These tend to be horde modes, and they've all been tuned for 3+ players, which just doesn't work for me 90% of the time. I can maybe get one other of my friends on with the same game, rarely two others and a full squad of four will happen as often as Haley's comet. I'd like to see campaigns either get far more dynamic, or at least make some of these post-campaign modes more scalable.
The game has shipped and is on its way though, and I'm still looking forward to a few goes through the campaign and at least attempting echelon, both solo and as a duo, but my expectations for real lasting value are at rock bottom.
One good thing about this game is that it looks absolutely 100% identical in splitscreen as it does in full screen. That's a very rare feat, even Gears of War makes compromises.
Also it's good that there's no black borders in splitscreen unlike Resistance 2 and Resistance 3.
Still having trouble?Finished Installing. Let's Do This!
Edit: Oy, the Logo Splash isn't cropped right, you can see it's a little off to the side, can see the hint of a green scan line (border), and the Insomniac logo freezes for half a second, freaked me the fuck out
Rebooted 3 times, keeps doing the same thing >_<
Is that suppose to happen?
Still having trouble?
No. During the proper cutscenes at the beginning and end of a level the splitscreen is dropped so it's full screen during the cutscene. During the mini cutscenes in the middle of a level, for example giving a sweeping view of the battlefield ahead, the splitscreen is kept but it's the same view for both.Do cutscenes playout differently in splitscreen for both players? Like different camera angles?
Nah I got in, just the logo is fucked up, thought my PS3 was dying, shit gave me the biggest titty attack possible
No one online LOL
I think I'm the only one on the PS3 @_@!
He talked about bad games so I checked against bad games. I do see that it was the wrong comparison to make and I apologise. I may do a more thorough investigation later but I don't think it matters now the reviews are coming in.They're not random at all, they're completely biased. You're picking bad games to support some argument.
The fact is EA has been doing release day embargos for about a year or so at least.
When is the UK release date?Review scores seem to match up with the demo, still, looking forward getting it when it releases in the UK.
He talked about bad games so I checked against bad games. I do see that it was the wrong comparison to make and I apologise. I may do a more thorough investigation later but I don't think it matters now the reviews are coming in.
When is the UK release date?
Reviews make this sound like it could be pretty solid with the right co-op group. Solo play seems almost futile, hopefully the matchmaking works properly.
Really seems like this game had it's identity sucked out with a straw...
Solo'd two maps so far.Jesus Fuck Echelon is fucking hard, Holy Hell!
Don't even try to think you'll even surpass wave 6 if all characters are < level 15
Looks like the overwhelming consensus in the reviews is that the solo campaign is merely serviceable and solo echelon is impossible.
This is a bummer. I know the game is made to excel in co-op, but I was hoping leap would bring more to the table in terms of single player.
Personally, I play most games solo, but I can't stand linearity and scripted campaign encounters so I seek out any dynamic objective modes that I can find. Modes that celebrate raw mechanics of combat and on-the-fly decision making more than pure spectacle and story based QTEs and slow walks. These tend to be horde modes, and they've all been tuned for 3+ players, which just doesn't work for me 90% of the time. I can maybe get one other of my friends on with the same game, rarely two others and a full squad of four will happen as often as Haley's comet. I'd like to see campaigns either get far more dynamic, or at least make some of these post-campaign modes more scalable.
The game has shipped and is on its way though, and I'm still looking forward to a few goes through the campaign and at least attempting echelon, both solo and as a duo, but my expectations for real lasting value are at rock bottom.
Hahaha. Will be a busy day for me but I'll definitely check it out when I have a moment. Thanks.Solo Echelon is crazy easy. I'll stream some of it today. These guys are bad at Video Games.
Yeah, I realize that. That doesn't mean the solo game and AI has to be sub par.Eh I think we all knew this game was mostly co-op focus I thought?
Made my way through most of the first level (I think). Having a good time but I got hit with two bugs that caused me to reload the checkpoint. After a cinematic the camera stayed on the position of the action and wouldn't return to normal. Then I clipped through a wall at another junction. Nothing major I suppose and I didn't lose a lot of time.
I have one big question. I've been picking up fuse credits like mad (gold bar stacks) but when I went into the pause menu, and later at the main menu gear screen, my credit count showed 0. So, do you have to beat the first level to start accumulating or what? That kinda seems like a big bug if I'm not earning any.
I'll give it a shot in a bit.Sounds like that could be a bug, not really sure. Hop into echelon mode and see if it gives you any credits ? Strange, for sure.
am.
Does Echelon 'feels' like R2 Co Op ?
Does Echelon 'feels' like R2 Co Op ?
hehehe sounds awesomeIt's an evolved version
Where as in R2 everyone had a role to play and if one of the 3 classes sucked ass and didn't help out, it could hinder progress
At least with Fuse you don't have that burden
It almost like R2 + Diablo (in a sense)
Dalton is Tank, Naya is the black magic AOE specialist, Izzy is the Healer, Jacob is pure Glass Canon/Damage Dealer + Crowd Controller
Fuse Cell round Jacob shines the best due to his arrows becoming traps on the floor and simple R2 tap, ensnares the enemies in liquid magma, and earn him a fuck-ton of points
Naya is best for Weapon Caches due to her invisibility
Izzy shines during boss battles and her healing grenades are literally a life saver
Dalton is the main part of all waves, he has to be ready with his shields all the time, no time to goof off
All the heavy weapons you amass should be hoarded and placed at least in the middle of the map
Wave 6 needs it, and so does Wave 12 (especially this round, a Titan + Chain-gun or two or Flamethrower, can kill bosses so fucking fast)
So far I have played close to 10 hours and earned 17% Trophies already
Not to shabby, only played Chapter 1 so far
Even though there looks to be only 6 Chapters, each is 1-1.5+ hours to finish
That Lethal Difficulty trophy most likely will be 4 real players Campaign Co-Op with everyone at least level 35
Also you have a limit break move in Fusion, which is so goddamn fucking handy, unlimited Fuse ammo for a short time, you go ape shit just spamming and hitting whatever is in your sight
I feel that this game in particular will be a slow burn, especially for the things like the co-op and Echelon.My first Echelon online match with a full party, we reach wave 12 and they send an Enforcer at you. And to make the first one not feel so lonely, another one pops up 30 seconds later. You know, just for lulz.
So good.
I have loved every R&C game (the proper ones mind you). I have loved every Resistance game (the proper ones mind you).
I considered buying this digital to play co-op with my brother, just because it's an Insomniac game.
But now I see you've slapped an EA-overprice on it on PSN, so I won't bother.
Anecdotally, I didn't get my Amazon "release day delivery" today. Should arrive tomorrow.I went to Best Buy today and they didn't even have it on the shelves. I had to ask an attendant to go dig it out of the back for me.
Anybody else run into this? That certainly won't help sales.
I think so. You're basically chasing objectives, hiding behind the tank and mowing down tons of enemies.
3 hour stream archive, all Echelon mode, lots of maps.
http://www.twitch.tv/tha_con/b/409430127
Nice.. hopefully i can find a copy here in one or two weeks :3It's an evolved version
Where as in R2 everyone had a role to play and if one of the 3 classes sucked ass and didn't help out, it could hinder progress
At least with Fuse you don't have that burden
It almost like R2 + Diablo (in a sense)
Dalton is Tank, Naya is the black magic AOE specialist, Izzy is the Healer, Jacob is pure Glass Canon/Damage Dealer + Crowd Controller
Fuse Cell round Jacob shines the best due to his arrows becoming traps on the floor and simple R2 tap, ensnares the enemies in liquid magma, and earn him a fuck-ton of points
Naya is best for Weapon Caches due to her invisibility
Izzy shines during boss battles and her healing grenades are literally a life saver
Dalton is the main part of all waves, he has to be ready with his shields all the time, no time to goof off
All the heavy weapons you amass should be hoarded and placed at least in the middle of the map
Wave 6 needs it, and so does Wave 12 (especially this round, a Titan + Chain-gun or two or Flamethrower, can kill bosses so fucking fast)
So far I have played close to 10 hours and earned 17% Trophies already
Not to shabby, only played Chapter 1 so far
Even though there looks to be only 6 Chapters, each is 1-1.5+ hours to finish
That Lethal Difficulty trophy most likely will be 4 real players Campaign Co-Op with everyone at least level 35
Also you have a limit break move in Fusion, which is so goddamn fucking handy, unlimited Fuse ammo for a short time, you go ape shit just spamming and hitting whatever is in your sight
If I play multiplayer with one other person will the other 2 be AI controlled or removed?
AI controlled.
If I play multiplayer with one other person will the other 2 be AI controlled or removed?