dark_chris
Member
This is just my opinion, but I actually miss a lot of the gameplay style of Ffxi vs wow or ffiv.
The world in Ffxi felt real. You went out into a huge open wilderness and explored. There was no icon on the map showing you your next mission. If you needed to find an item in a cave, you had to go find the cave. And chances are you may not make it there alive because the world was freaking dangerous.
The fact that you lost xp for dying sucked ass, but then again it really made you fear death. The further out you explored the more white knuckle it became.
If you wanted to level, you had to find a good place to hunt. Yeah it was a grind, but it made every nook and cranny of the world feel important. I remember finding tucked away a areas of the valkyrm dunes away from other hunters and spending a evening with a party just hunting away.
A lot about modern mmos are better, don't get me wrong. But that sense of exploring an unknown world is just plain gone in today's quest logs and map markers and high speed leveling treadmills.
This!
This is what made me love FFXI a lot yet hate it. I loved exploring the unknown and vast amount of land. Simple enemies could be dangerous as hell, it was literally a dangerous world out there.