Men_in_Boxes
Banned
According to...
During PlayStations FY 2023 "add on content" accounted for 1,082,967 (millions of yen) while physical & digital software accounted for 1,031,869.
PlayStation generated roughly 5% more in add on content than they did with full game sales for FY2023.
During PlayStations FY 2024 "add on content" accounted for 1,340,699 while physical & digital software accounted for 1,070,958.
PlayStation generated roughly 25% more in add on content than they did with full game sales for FY2024.
Full game sales grew just under 4% YoY.
Add on sales grew just under 24% YoY.
Now I'm not going to post GIFs like this one...
or this one...
...because I'm actually a mature, fully realized man. Gloating is a childish act and is totally beneath me.
With that said, perhaps we can move past the hilarious narrative that "GAAS is a saturated market" and improve future discourse on the topic by living in reality? It's about time we got back on track.
During PlayStations FY 2023 "add on content" accounted for 1,082,967 (millions of yen) while physical & digital software accounted for 1,031,869.
PlayStation generated roughly 5% more in add on content than they did with full game sales for FY2023.
During PlayStations FY 2024 "add on content" accounted for 1,340,699 while physical & digital software accounted for 1,070,958.
PlayStation generated roughly 25% more in add on content than they did with full game sales for FY2024.
Full game sales grew just under 4% YoY.
Add on sales grew just under 24% YoY.
Now I'm not going to post GIFs like this one...

or this one...

...because I'm actually a mature, fully realized man. Gloating is a childish act and is totally beneath me.
With that said, perhaps we can move past the hilarious narrative that "GAAS is a saturated market" and improve future discourse on the topic by living in reality? It's about time we got back on track.