GAF: Are you okay with the use of Generative AI in video game development?

Are you okay with the use of Generative AI in video game development?

  • Yes

  • No


Results are only viewable after voting.

LakeOf9

Member
Generative AI has become more and more common in technology and software development the last few years. Even as we are threatened to be overwhelmed by AI slop, a lot of developers seem to want to normalize its usage, such as the ARC Raiders guys – and their fans are only all too happy to take up the fight for them, arguing against reviews dinging the game for its use of AI because "the Metascore shouldn't be impacted"

So GAF, simple question for you, it's a yes and no question: are you okay with the use of generative AI in game development?
 
Yes!

Within 5 years, it will be commonplace, and hopefully, it will speed up development cycles significantly.


EDIT: I look forward to the day when I can feed the type of game I want to an AI in the morning and be playing that game, specifically crafted to me, by the evening.

Creatives should start learning a trade.
 
Last edited:
No.

A little AI that is used judiciously in society would be fine; that's not what is happening though. I read that a number one song on the country western music charts has been made by AI. Um, that defeats the purpose of human expression. I want people creating things, not software or machines. I say no to AI in games aside from some dumb background texture work and stupid shit like that.
 
Don't care. Human crafted art is better, but a tool is a tool, just use it.

I prefer hand drawn animation, but Computer animation is OK too.
 
My man nial: Fuck those unethical fuckers for using Gen AI in games!!!
Mad Arthur GIF by MOODMAN


Also my man nial:
Bored Season 5 GIF by The Office
 
EDIT: I look forward to the day when I can feed the type of game I want to an AI in the morning and be playing that game, specifically crafted to me, by the evening.

Creatives should start learning a trade.

This must be rage bait.

Anyway, I'm for to be as a tool to help development, but I don't want games made only by AI.
 
Yes, even though the eshop is filled with AI garbage correctly used can be pretty cool, for example re-releasing an Etrian Odyssey game with a new soundtrack based on the original midi (with the option of reverting back to the original midi), or adding voice acting to the conversations (as long as they don't sound robotic, we might be still somewhat away from such a goal).
 
Breaking Bad Train GIF

The boss just posted this in off topic

Shit just getting interesting now

 
Yeah I'm ok with it. Free devs and artists from menial tasks and let them focus on the stuff that matters most.
 
It really depends on how it's used. I don't care if AI is used for menial, non-creative tasks. But human creativity will (probably) always be better than AI gen.
 
Short answer? No.

Long answer? It depends on how it's being used.
This is exactly where I'm at.

As someone that has worked in the industry for almost two decades and hopes to continue to do so, I'd only ever want AI to be used to the smallest tasks that don't replace an actual hire. Things that help improve workflows and output sound great, but I'd really prefer that AI stays away from anything creative.

For example, with the ARC Raiders situation, I didn't think the use of generative AI for their ping system is THAT big of a deal, especially since they bothered actually hiring actors/actresses for other lines in the first place. But I DO think it's kind of weird that they're going to AI their voice for future content, but hey, if the actors/actresses were paid well enough for it and they consented then it makes it easier to swallow. I can see why they did it, especially when considering future items, weapons, and maps. It essentially just cuts all of that out. But I also don't think that's a feature that people absolutely required. They could've easily recorded vague lines that could be reused and people wouldn't bat an eye I'm sure. Especially if the visuals are there to support it (new icons, text, etc.)

But things like COD related studios using generative AI art and then practically copying and pasting it is pretty damn gross. I mean, any situation where a studio copies and pastes art without even bothering to clean it up, make it more personal, etc. Is extremely gross to me. Especially when they surely have the money to hire or pay an artist to do so.

The more studios use it, the more other studios will use it. Especially bigger studios where all they wanna do is make money on the "next big thing" without passion or taking any risks.
 
Yes, the benchmark is not to be better - the benchmark is can AI possibly produce the same quality of side missions in Ubisoft games for instance, or can it produce narratives equal to Veilguard. To not embrace it would be stupid. Those studio's who spend time and effort on these things will remain distinguished. Games are super complex with so many strands that AI can have a positive impact - maybe batching tasks so they are ready for the team to crack on the next morning etc
 
Honestly, I don't give a shit as long as the game is good. If it's slop, I'll ignore it, just like I already do with human-made slop.
 
In short: No.

In long term: It depends on how it's used. The technology being shoved everyone throat's, destroying art communities and polluting the internet should be erased from existence.

Capcom pretty much said the best usage for Generative AI in gaming is prototyping or internal asset flipping.

EDIT: I look forward to the day when I can feed the type of game I want to an AI in the morning and be playing that game, specifically crafted to me, by the evening.

Creatives should start learning a trade.

It's not really sustainable long term and it doesn't really work like that. It's far from a miracle that will let you generate movies, comics or whatever with a single prompt, if you let your model generate assets randomly it will degrade faster than your average memory leaking emulator.

You need some insane computing to get the same results Gemini and Sora gives you at a reasonable pace. And if Nvidia card cables showed us anything, is that you really don't want to push powerful hardware close to their TPW.
 
Here's a bit of a "debate" about the use of AI voice in ARC Raiders. It's two resetera types so one person is just against it no matter what and the other (Danny) keeps apologizing for not being against it no matter what. Two 40 year old men acting like sissies.

 
Last edited:
The most talented humans won't be replaced by it, and they will now be able to do the work of ten people. The other 9 have been freed up to do something more productive with their time like build homes or pick fruit and vegetables. Win win.

Not allowing AI to replace the 9 even if it could is just welfare with extra steps.
 
Yes, absolutely, definitely!!

I'm all in. It's going to allow for a return to a faster development cycle where you can have a sequel to a game in a year instead of 5-7 years. Like we had in the good old times before the asset creation process got too complex and time consuming.
AI doing the animation work we usually send over to some Asian studio auto-magically. No longer needing a small army to make the special effects for movies.
 
This is such a ridiculous question, the end product is all that matters, who cares what tech was used.

Also Gemini believes that by 2032, a game like ex33 can be made in : 1 year with 3 developers using AI gen
AI Co-Pilot: AI handles 90% of texture/prop generation, first-pass code, and level population. Humans are still essential for creative direction, debugging complex systems, fine-tuning narrative, and final polish.
 
Top Bottom