Raonak
Banned
So, my biggest problem with my game (Super Pokemon Eevee Edition) was the battle speed, they can take really long because the speed calculations RPGmaker uses, it can make some battles take forever. This is a problem because it makes battles seem boring. And it's at odds with the otherwise fast nature of the game (walking/biking speeds are much faster than normal pokemon games, for example)
With no way to change the battle speed in engine, I left it as it was.
But recently i've come across this thing called DynaRPG, a rm2k3 modification that allows you to patch the engine. It's given me a lot more flexability. Its now allowed me to use a patch which i can use to change the battle speed. I've created an ingame option that allows you to change from 4 speed settings (slow- being the old speed, normal, fast, very fast)
Very excited about how the game plays now
With no way to change the battle speed in engine, I left it as it was.
But recently i've come across this thing called DynaRPG, a rm2k3 modification that allows you to patch the engine. It's given me a lot more flexability. Its now allowed me to use a patch which i can use to change the battle speed. I've created an ingame option that allows you to change from 4 speed settings (slow- being the old speed, normal, fast, very fast)
Very excited about how the game plays now