So probably got overshadowed by the UE4 news, but I was reading that Corona SDK is now free as well. Anyone got experience with it or tried it before? Just curious how it compares to other 2d engines options out there.
Granted I have not tried any of the other 2D dev kits out there, but I've been playing with Corona SDK for the past couple months, its overall ease of use is what keeps me coming back to my weekend projects. Just being able to get something up and running really quickly, prototyping, getting modules put together, etc.
It's programming language (Lua) is fairly straight forward, not overly complicated. As a novice, it's something I appreciate. I find all their documentation to be well organized with decent examples. Community activity seems a bit sparse, but maybe I'm just looking in the wrong places.
It's all very raw, you'll be staring at a text editor the entire time when building, except when you're playing your creation, which is output in a pretty slick emulator - it simulates a number of devices, which I don't know if I want to get into, but handy all the same. The emulator is not 100%, there are a few shortcomings for things like text rendering, and a few other things depending on the OS you're building on, (it favors Mac, I find) but all in all you're going to want to test like crazy on your target device in the end anyway.
It's primarily aimed at mobile, iOS and Andriod, and builds for both, which is also appealing since you're putting all your effort into a single build and Corona handles the conversion. Looks like they have also just announced that Windows and Mac app builds are coming.
Their pricing model certainly favors indie development over big business. Their Enterprise tier would be a hard sell to a bigger company that just wanted to dabble in apps. I had hardly scratched the surface of their "pro" features anyway, but it's certainly nice that they are following this trend of going "free".
Exciting times.