PS: I believe this is the point where you call me stupid and say that my magazine sucks.
The problem is not the review but rather that your subordinate makes a horrible argument.Hemmdog said:I see all kinds of tastes that find their way here, and I think people are a little quick to call others wrong or stupid for a differing opinion.
Both of them (Jeremy and Lisa) are hardcore gamers
No, this is the point where we repost what was said.Hemmdog said:Jeremy, who wrote the post that you so openly quote, is extremely misunderstood in this whole matter.
We do not, and I will repeat, we do not review games based on what people will think of the title. I called him on it this morning, and he was upset that the whole thing is not being understood the way he had intended it to be. The internet, as we all know, is full of trappings and misunderstandings.
PS: I believe this is the point where you call me stupid and say that my magazine sucks.
Trappings of the internet? Sounded pretty clear to me.GI-Jeremy wrote:
Lisa and I both knew that our Paper Mario scores were going to cause controversy. Yes, we know that many people out there will love it. We also know that it is a well-made game. However, it also WILL NOT appeal to many people - I would safely say that more people will dislike it than like it. Why? Like we said in the review, it's a very kiddie game - it's target audience is clearly young gamers - I would say 10 and under. For that reason, we had to score it low. Remember, we aren't scoring games strictly on our personal opinions, we're also scoring them based on how much we think THE GAMING PUBLIC will like them. We've all played games that we personally disliked and scored them well because we've known that most people will like them, and we've also scored games low that we love, because most people won't enjoy them.
FOr example, I really like the bizarre frog golf game Ribbit King, and I gave it a 7, because it's just not for everyone. Paper Mario 2 also scored low because it's just not for everyone. If you think it's a 10 in your book, it's a ten in your book, and that doesn't change if we disagree. We're here to guide you on what games to pick up, but ultimately your personal opinion is what will make you buy a game or not.
I hope this helps.
Then he should have mentioned that ONCE while addressing the "controversy".But when I challenged them on it over and over they stuck to their guns (and I gave them a crapload of grief on their reviews). I admire them for that. They went against the grain, and they believe and stand by the scores they gave.
kpop100 said:A review is an opinion, you either agree or disagree plain and simple. In this case many people (and probably for good reason) disagree. Let it go.
Yusaku said:^^^ I propose we leave all scores blank, and let the reader fill them in.
DavidDayton said:That's a good idea, but we'll have to take it a step further....or, to use "cool" parlance, kick it backwards up the flip side, homie... let's release two seperate versions of the magazine -- one with scores, one with empty score boxes; this will make the magazine highly collectible and boost sales.
Wait! Better yet, let's release 43 different copies of the magazine each month, each containing a different set of scores for every game. We can leave the review itself intact, as the contents of a game review have very little bearing on the numerical score, right?
Scalemail Ted said:Or post the reviews in the magazine and make the reader go to their website to view the numerical score.
Yusaku said:^^^ I propose we leave all scores blank, and let the reader fill them in.
Code_Link said:Sorry if old.
GI-Jeremy wrote:
Lisa and I both knew that our Paper Mario scores were going to cause controversy. Yes, we know that many people out there will love it. We also know that it is a well-made game. However, it also WILL NOT appeal to many people - I would safely say that more people will dislike it than like it. Why? Like we said in the review, it's a very kiddie game - it's target audience is clearly young gamers - I would say 10 and under. For that reason, we had to score it low. Remember, we aren't scoring games strictly on our personal opinions, we're also scoring them based on how much we think THE GAMING PUBLIC will like them. We've all played games that we personally disliked and scored them well because we've known that most people will like them, and we've also scored games low that we love, because most people won't enjoy them.
FOr example, I really like the bizarre frog golf game Ribbit King, and I gave it a 7, because it's just not for everyone. Paper Mario 2 also scored low because it's just not for everyone. If you think it's a 10 in your book, it's a ten in your book, and that doesn't change if we disagree. We're here to guide you on what games to pick up, but ultimately your personal opinion is what will make you buy a game or not.
I hope this helps..
Uh, yeah, tell me that again after it sells a million copies.signet said:A dioramic Mario RPG, I don't think there could be a game that would appeal to a smaller minority.
1st it is an RPG, so you have a small fan base already.
2nd the graphic style is very unusually and will turn off some.
3rd it is a Mario RPG, sorry but when I think of a deep and involving story line the Mario universe does not come to mind.
Yes maybe PM2 is a good game to some people, but I think it is a safe bet that a rpg like ToS has more universal appeal.
Ok look...I need to clear something up. First off, I'll fess up a little. I'm Andy McNamara, EIC of GI (I'm screwing up my anonymous status here, so bear with me, and yes, I know you don't give a shit who I am). Jeremy, who wrote the post that you so openly quote, is extremely misunderstood in this whole matter. We do not, and I will repeat, we do not review games based on what people will think of the title. I called him on it this morning, and he was upset that the whole thing is not being understood the way he had intended it to be. The internet, as we all know, is full of trappings and misunderstandings. Yes, Jeremy and Lisa do not like the game. As EIC I challenged them on the review many, many times. All the staff knew that the review would not be openly accepted. But the reality is, whether you choose to believe it or not, they did not like the game. I have not played the game in its entirety. I personally believe the game to be better than the 6.75 that they scored it. But when I challenged them on it over and over they stuck to their guns (and I gave them a crapload of grief on their reviews). I admire them for that. They went against the grain, and they believe and stand by the scores they gave. What are we to do? Force people to change their scores? Change the scores because we know that people will be pissed? I think you already know the answer to that question, as we let the review fly. We are not changing reviews to please the public. If that was the case, we would have given this an eight and been done with it. I know Jeremy stated in his post that he felt he was considering the game buying public when he was writing his review, but what he was trying to convey was that he felt that our reviewer's point-of-view is not unlike others in the gaming public, and that by making their views known, he was serving gamers (which IS something we are trying to do). Not everyone loves this type of game - I think our review is proof of that. Rip on Game Informer all you like, but I won't force someone to change a review. Yes, I will question and challenge them on what they write, but in the end an opinion is just that - an opinion. Who am I, or anyone else, to question anyone's view? The world needs more media that will pick a stance and stand by it in my personal opinion. Both of them (Jeremy and Lisa) are harcore gamers, and both loved Superstar Saga. They both didn't like The Thousand Year Door. So be it. I respect the Gaming Age forums crowd as the hardest of the hardcore, and love to read these boards, but at times I think things get a little out of hand. I see all kinds of tastes that find their way here, and I think people are a little quick to call others wrong or stupid for a differing opinion. It's a video game. God knows I love them. And I love the ones I like even more, which is one of the reasons I visit these boards - to read what people who are passionate about games like myself have to say about games. Video games are truly the greatest entertainment medium in the world. And I, like you, love to argue over right and wrong, but at some point you just have to let things go as a point you simply can't agree on. Cheers, Andy PS: I believe this is the point where you call me stupid and say that my magazine sucks.
Grubdog said:Uh, yeah, tell me that again after it sells a million copies.
Yusaku said:Jesus fucking Christ. Have you not been reading the thread? The whole issue here is that this review ISN'T an opinion, but rather a prediction of how the "GAMING PUBLIC" would score it.
I don't know why the reviewers just didn't say "I hate the game, so fuck off," instead of lying (according to Andy) and putting the magazine's integrity into question.
Lisa and I both knew that our Paper Mario scores were going to cause controversy. Yes, we know that many people out there will love it. We also know that it is a well-made game. However, it also WILL NOT appeal to many people - I would safely say that more people will dislike it than like it. Why? Like we said in the review, it's a very kiddie game - it's target audience is clearly young gamers - I would say 10 and under. For that reason, we had to score it low. Remember, we aren't scoring games strictly on our personal opinions, we're also scoring them based on how much we think THE GAMING PUBLIC will like them. We've all played games that we personally disliked and scored them well because we've known that most people will like them, and we've also scored games low that we love, because most people won't enjoy them.
FOr example, I really like the bizarre frog golf game Ribbit King, and I gave it a 7, because it's just not for everyone. Paper Mario 2 also scored low because it's just not for everyone. If you think it's a 10 in your book, it's a ten in your book, and that doesn't change if we disagree. We're here to guide you on what games to pick up, but ultimately your personal opinion is what will make you buy a game or not.
it's already at 400,000 in Japan.signet said:Like Pikmin 2?
efralope said:it's already at 400,000 in Japan.
Finding 600,000 in sales in US/Europe shouldn't be hard at all...
That is kind of how business workssignet said:I guess if you count the numbers from enough territories and give it enough time anything is possible.
Yes.signet said:Like Pikmin 2?
uh, tell that to Driv3r. I doubt it's hit a million yet even worldwide.signet said:I guess if you count the numbers from enough territories and give it enough time anything is possible.
efralope said:uh, tell that to Driv3r. I doubt it's hit a million yet even worldwide.
Despite the lackluster reviews DRIV3R has received since its release last week, it's still selling like hotcakes. It hit store shelves on June 21 in the states and on June 22 in Europe and Australia. Since then it has reached number one status on non U.S. sales charts, and as of June 24 had sold 2.5 million woldwide.
efralope said:It's sold 900,000 to customers and the rest are sitting on store shelves, believe me...
uh, the US-fairy tale didn't last but a couple of weeks, losing the summer battle to Spiderman 2 and NFL 2k5.kpop100 said:Believe me, I'd be happy if 2,499,999 were sitting on the shelves cause the games sucks..but the game was number 1 on Europe and US, I'd be hard pressed to believe that it had a 40% sell through rate though
Please bugger off. Legitamate concerns over this review (not unlike the NG C-) and all you can do is troll.Razoric said:Hemm this is what you get for pissing off the Nhorde. Just give every Nintendo made game a 9 and you'll be fine.
Razoric said:Hemm this is what you get for pissing off the Nhorde. Just give every Nintendo made game a 9 and you'll be fine.
Razoric said:Hemm this is what you get for pissing off the Nhorde. Just give every Nintendo made game a 9 and you'll be fine.
ge-man said:Come on, this has little to do with the score itself. It was the justification that is disappointing. They should've grew some balls and said straight out that they didn't like the game and they should've supported that view with examples of the game's failings. Instead, we get some new age standard of criticism that involves factoring in the appeal of the game to the mainstream. That's a BS excuse that allows the reviewers to have their cake and eat it too.
efralope said:I'm a little confused, did he like it but didn't think gamers would, or did he not like it like that GI guy said in this thread?
Lisa and I both knew that our Paper Mario scores were going to cause controversy. Yes, we know that many people out there will love it. We also know that it is a well-made game. However, it also WILL NOT appeal to many people - I would safely say that more people will dislike it than like it. Why? Like we said in the review, it's a very kiddie game - it's target audience is clearly young gamers - I would say 10 and under. For that reason, we had to score it low. Remember, we aren't scoring games strictly on our personal opinions, we're also scoring them based on how much we think THE GAMING PUBLIC will like them. We've all played games that we personally disliked and scored them well because we've known that most people will like them, and we've also scored games low that we love, because most people won't enjoy them.
Hemmdog said:PS: I believe this is the point where you call me stupid and say that my magazine sucks.
chespace said:oh snap! disco stu be cryin' a river of tears 2nite.
Hemmdog said:Ok look...I need to clear something up. First off, I'll fess up a little. I'm Andy McNamara, EIC of GI (I'm screwing up my anonymous status here, so bear with me, and yes, I know you don't give a shit who I am). Jeremy, who wrote the post that you so openly quote, is extremely misunderstood in this whole matter.
We do not, and I will repeat, we do not review games based on what people will think of the title. I called him on it this morning, and he was upset that the whole thing is not being understood the way he had intended it to be. The internet, as we all know, is full of trappings and misunderstandings.
Yes, Jeremy and Lisa do not like the game. As EIC I challenged them on the review many, many times. All the staff knew that the review would not be openly accepted. But the reality is, whether you choose to believe it or not, they did not like the game.
I have not played the game in its entirety. I personally believe the game to be better than the 6.75 that they scored it. But when I challenged them on it over and over they stuck to their guns (and I gave them a crapload of grief on their reviews). I admire them for that. They went against the grain, and they believe and stand by the scores they gave.
What are we to do? Force people to change their scores? Change the scores because we know that people will be pissed? I think you already know the answer to that question, as we let the review fly. We are not changing reviews to please the public. If that was the case, we would have given this an eight and been done with it.
I know Jeremy stated in his post that he felt he was considering the game buying public when he was writing his review, but what he was trying to convey was that he felt that our reviewer's point-of-view is not unlike others in the gaming public, and that by making their views known, he was serving gamers (which IS something we are trying to do). Not everyone loves this type of game - I think our review is proof of that.
Rip on Game Informer all you like, but I won't force someone to change a review. Yes, I will question and challenge them on what they write, but in the end an opinion is just that - an opinion. Who am I, or anyone else, to question anyone's view? The world needs more media that will pick a stance and stand by it in my personal opinion.
Both of them (Jeremy and Lisa) are harcore gamers, and both loved Superstar Saga. They both didn't like The Thousand Year Door. So be it.
I respect the Gaming Age forums crowd as the hardest of the hardcore, and love to read these boards, but at times I think things get a little out of hand.
I see all kinds of tastes that find their way here, and I think people are a little quick to call others wrong or stupid for a differing opinion. It's a video game. God knows I love them. And I love the ones I like even more, which is one of the reasons I visit these boards - to read what people who are passionate about games like myself have to say about games.
Video games are truly the greatest entertainment medium in the world. And I, like you, love to argue over right and wrong, but at some point you just have to let things go as a point you simply can't agree on.
Cheers,
Andy
PS: I believe this is the point where you call me stupid and say that my magazine sucks.