CoD2:MW and Uncharted 2 were both memorable journeys through chaotic environment, it was like watching Hollywood -matinée with your thumb on the button. I understand that a wide audience like playing an interactive movie. But I want to play something else, I want to get challenged by more ways then by unlimited enemy soldiers that pops up everywhere in every direction. For me storylike matinée's and easy game mechanics isn't enough. I want to fight my wars and tear my hair apart by puzzles in Himalaya. An interactive movie isn't enough.
darkwings said:he gave Resident Evil 4 10/10
I do see your point of view as well. I would give Uncharted 2 a top review score because it does those things. I can also defend an 8/10 because the author may have had more third person shooter fun in the first two acts of MGS4 because enemies can be dealt with in x ways, most areas have multiple paths, and even small variations like taking the left or right side of the street on those paths seem to make a difference.CrushDance said:Ah, I see. See for me it's about the whole package and that includes all the things mentioned before. You're talking always being in control and doing everything, I don't mind the cutscenes and scripted events. That's why I started going off about this and that with the gamesHaving the camera pan out and show you where you are etc I think is neat, blowing up bridges and so forth. I see what you mean now though.
AstroLad said:This is why there needs to be more accountability over the Internet. Don't know if it would be done in a legal manner or what but a lot of the stuff people post is just heated fanboy BS that does nothing more than discourage free speech.
Gravijah said:The demo of Just Cause 2 was absolutely brilliant. Is there a reason they shouldn't get the same score?
Astroladded.DeadGzuz said:Wow, you should look irony up in the dictionary.
Holy cow, are you sure you did not mix up some games somehow?EXGN said:Outside of the zipline mechanic, the demo was pretty average - not much different from any other open world sandbox game. The demo screams mediocrity, it has lousy shooting, lousy vehicle controls, terrible presentation, cliche and derivative missions, etc.
I'll admit I'm premature in making a judgment on just playing the demo, but there really didn't seem to be anything about it that was 'brilliant' to me. It's fun in the way GTA3 was fun for an hour because it's mindless, senseless action, but, for me at least, it was very cheap, low brow pleasure.
Raist said:Well, I'd say that's fair eno-
huh
Scripted events are fine and very useful when used sparingly (to give the narrative more drive, or focus, or a couple watercooler scenes), but not when a whole game is made out of them. Balance is exactly right.CrushDance said:So do you not want any scripted events then? How are you supposed to progress then with current games? Most of these games are meant to be accessible while being "teh hardcore" They give you a sense of scale and often times hint at where or what you're supposed to do next. The reason I brought up TR was due to its similarities with Uncharted, many people(I'm not saying you specifically) always say that TR has more gameplay, I was just trying to figure out exactly what type of games you see as having that balance or not.
Give me an example of these games you're talking about, doesn't have to be the same genre.
Corky said:Atleast give credit where credit is due imo, and if youre a reasonable person you'll realize uncharted ranks well amongst those games
Dead Man Typing said:RE4 is just that damn good. It has enemy variety and inventory management. That's enough to take it above Uncharted 2 and MW2. Plus it's RE4, man. RE4!
Raist said:While I will not argue that RE4 isn't a great game (disclaimer: haven't played it), the way he justifies his score for U2 doesn't exactly apply to RE4 either.
Grand Theft Auto 4 vanilla had a massive fan backlash due to Rockstar's decision to cut back on the sandbox aspect of the game and focus more on whiz bang production values.Mr_Zombie said:He is doing both. He is defending his review by explaining that he doesn't like the way the industry is heading with those Hollywood-style games.
I've never played Halo games but I've played a lot of GTA games and GTA is anything but an interactive movie; so, again, what's the point?
this is what happens when children read the words of men.
Raist said:While I will not argue that RE4 isn't a great game (disclaimer: haven't played it), the way he justifies his score for U2 doesn't exactly apply to RE4 either.
Raist said:While I will not argue that RE4 isn't a great game (disclaimer: haven't played it), the way he justifies his score for U2 doesn't exactly apply to RE4 either.
theignoramus said:Grand Theft Auto 4 vanilla had a massive fan backlash due to Rockstar's decision to cut back on the sandbox aspect of the game and focus more on whiz bang production values.
Misterinenja said:How the hell not?
I want to get challenged by more ways then by unlimited enemy soldiers that pops up everywhere in every direction. For me storylike matinée's and easy game mechanics isn't enough. I want to fight my wars and tear my hair apart by puzzles [...].
Dead Man Typing said:I wonder how I would've felt if my first play through was now, in this post Gears, Uncharted world. Nah, RE4 would still be king. Which it is.
Raist said:I'll repost the quote.
So this wish-list applies to RE4?
Unless RE4 has been a huge turnaround and revolution compared to RE1, RE2, RE:CV and RE5 (the ones I did play), I don't see how.
HL2 sounds good enough, and MP1 isn't even debatable. But RE4? Really?
Please don't tell me "managing spreadsheets" is a defining characteristic of the medium to you.Dead Man Typing said:inventory management.
Darklord said:Game announcement: ZOMG HOLY SHIT MEGATON CAN'T WAIT!!!!
Trailer: WOOOOOOOOOOOOOOOOW!!!! GOTMFY!!!! *posts 50 gifs of said trailer*
First review 10/10: FUCK YES! THIS IS GONNA BE SOOOO SWEET!
12th review 8/10: Wtf is this? Fuckhead probably didn't even play it. WHY SO LOW? Idiots. Fuck that shitty magazine/site.
6 months after game release: Yeah the game was pretty shit. I traded it in for *insert new game here* and it's way better. Can't believe it got 10/10 everywhere it's no where near that. Not even worth $60. Typical shitty game journalism getting caught up in the hype.
Game announcement: ZOMG HOLY SHIT MEGATON CAN'T WAIT!!!!
While I will not argue that RE4 isn't a great game (disclaimer: haven't played it), the way he justifies his score for U2 doesn't exactly apply to RE4 either.
Raist said:So this wish-list applies to RE4?
Unless RE4 has been a huge turnaround and revolution compared to RE1, RE2, RE:CV and RE5 (the ones I did play), I don't see how.
HL2 sounds good enough, and MP1 isn't even debatable. But RE4? Really?
Mr_Zombie said:Why do you think an 8 or 9 for Mass Effect 2 would be "really harsh"? The game isn't perfect; it is a really fun RPG-shooter with amazing sci-fi universe, but it also has lots of flaws (almost non-existed main storyline is only one of them).
And about this thread, boy is it similar to the EDGE thread. Once again it seems people do not understand that reviews are just opinions and not everyone has to love (that is, give 10/10) big blockbuster games.
And <lol> at "how they scored Halo games", "GTA4 games" etc. How is it even relevant to what the guy is saying?
Holy shit SDF, you really are batshit crazy.
Resident Evil 4 is one of the finest action games ever created, and years later it still stands as a playbook of balance and pacing. You need to play it, you will not regret it.
Game announcement: ZOMG HOLY SHIT MEGATON CAN'T WAIT!!!!
Trailer: WOOOOOOOOOOOOOOOOW!!!! GOTMFY!!!! *posts 50 gifs of said trailer*
First review 10/10: FUCK YES! THIS IS GONNA BE SOOOO SWEET!
12th review 8/10: Wtf is this? Fuckhead probably didn't even play it. WHY SO LOW? Idiots. Fuck that shitty magazine/site.
6 months after game release: Yeah the game was pretty shit. I traded it in for *insert new game here* and it's way better. Can't believe it got 10/10 everywhere it's no where near that. Not even worth $60. Typical shitty game journalism getting caught up in the hype.
Game announcement: ZOMG HOLY SHIT MEGATON CAN'T WAIT!!!!
Rustymonke said:Except in Uncharted everybody who plays goes from the exact same piece to exact same piece in the exact same order. Level to level in Mario? That's a completely different scale, that's not "Mario" gameplay. Mario is a very linear game, back when limited technology made it more acceptable. I don't know why you chose that game in particular, but you still have lots of verbs and possible actions open to you as you play to use creatively. To defeat a hammer bro, you could sneak underneath and wait until he drops to the lowest column of bricks and hit hin from underneath, run and slide under him, be aggresive and jump on his head, take a shell from earlier enemy, use a powerup to shoot him or fly overhead. Etc etc. And any combination of said moves. Meeting the same enemy with a different surrounding geography, and supplementary baddies gives you wholly different situations to figure out. And actually even how you finish a level decides what levels you can play next (particularly in SMW). And that's from what I'd call a linear game btw. Sure you can use different guns in Uncharted 2, but the vast majority of the game is hiding behind cover with different backgrounds. The village scene is an commendable and notable exception btw, I want to see more of that. .
Misterinenja said:Oh my god. You need to play RE4 ASAP. It basically turned the series on its head and happened to be an atmospheric masterpiece at the same time.
Please don't tell me "managing spreadsheets" is a defining characteristic of the medium to you.
Raist said:As far as I was aware it turned the series on its head mostly because of its control scheme and over the shoulder camera.
Fine, I'll try to grab a copy and get some time to play it.
However, if I have to fight my way through countless ennemies (not infinite, since U2 doesn't have this flaw either, but I can see his point), if the game has more than 10mins of cutscenes, and if it doesn't have mind-blowing puzzles, I'll post a LTTP thread and I'll tear the game down to pieces![]()
Darklord said:Game announcement: ZOMG HOLY SHIT MEGATON CAN'T WAIT!!!!
Trailer: WOOOOOOOOOOOOOOOOW!!!! GOTMFY!!!! *posts 50 gifs of said trailer*
First review 10/10: FUCK YES! THIS IS GONNA BE SOOOO SWEET!
12th review 8/10: Wtf is this? Fuckhead probably didn't even play it. WHY SO LOW? Idiots. Fuck that shitty magazine/site.
6 months after game release: Yeah the game was pretty shit. I traded it in for *insert new game here* and it's way better. Can't believe it got 10/10 everywhere it's no where near that. Not even worth $60. Typical shitty game journalism getting caught up in the hype.
Game announcement: ZOMG HOLY SHIT MEGATON CAN'T WAIT!!!!
Perfect Dark (360) - 6
Lord Griegous said:Except for the mind-blowing puzzles thingy, you won't be disappointed. And this come from someone who hates the survival-horror genre.
you just have to ignore people who can't read.Rustymonke said:I don't need a response to that, do I? :lol
WTF? is this thread excuse to troll on good games now?Ploid 3.0 said:Bioshock? Yeah I agree that game sucked and all of the hype and praise it got at launch. Glad I rented it when it got to ps3. I see people went gaga for B2 but I'm not falling for it this time.