Tales of Zestiria, absolutely. This game gets a lot of flak, and a good chunk of it is deserved, especially for the cosmically arcane upgrade system and the abrupt turns in the story (and not-ironed out combat in non-instanced arenas), but the big criticism that I can't agree with is that this game is boring or uncreative. It's an Arthurian journey led by a happy-go-lucky bookworm in a big, exciting world, accompanied by magical quasi-deities that wield sealing paper, pendulums, and umbrellas as weapons. It lives up to its namesake of being zesty, and the game looks damn good too when uncapped from its 30fps cage. It's a very flawed game but its enthusiasm really shines through imo.
I'm the really weird one here, because I think this game is pretty great while Tales of Xillia is weak af. It's not across the board loved but even the mid rating I've seen from some people baffles me. It's the most by-the-numbers, rushed-out-the-door title in the series.