So Fart and IGN both say the AI is great while Gamespot says HL1s was better (even though the AI obviously does better things in 2). Is this about opinion now, or just something else?Duckhuntdog said:Also did anyone notice that the gamspot review says that the enemy AI sucks, while the IGN reviews says the enemy AI is great. The only AI they can seem to agree on is that the friendly AI is stupid in close quarters.
Warm Machine said:The new rating system
10 Perfection
9.9 Amazing
9.8 Excellent
9.7 Very Good
9.6 Worth Playing but expect a hype backlash
9.5 Average
9.4 Some people might like it
9.3 Miss
9.2 Ugh, get this away from me!
9.1 Not a game
9 Bomb
I don't get the sarcasm... what's not impressive about this? To me it sounds incredible, both in terms of atmosphere and AI.D2M15 said:Originally Posted by FartOfWar:
And, in what must amount to the mother of all that-did-not-just-happen moments, a strider, high on its tripod of telephone-pole-tall legs and unable to flush me out on the ground floor, planted its feet in the walls on either side of the alley and lowered itself to eye level."
I said it before, I'll say it again:
Originally Posted by D2M15:
OH MY GOD THE STRIDERS ARE LOOKING INSIDE MY HOUSE
What a fucking game.
Banjo Tango said:I don't get the sarcasm... what's not impressive about this? To me it sounds incredible, both in terms of atmosphere and AI.
As an aside, I have long lived in fear of the tripods.
Warm Machine said:The new rating system
10 Perfection
9.9 Amazing
9.8 Excellent
9.7 Very Good
9.6 Worth Playing but expect a hype backlash
9.5 Average
9.4 Some people might like it
9.3 Miss
9.2 Ugh, get this away from me!
9.1 Not a game
9 Bomb
IBTN.chigiri said:
GOTY!* just you wait..
SomeDude said:Hmm, it might be fun to use, but does anyone think that the manipulator might be a little bit overpowered?
one can only hope! the best FPS ever!chigiri said:
dark10x said:We'll see how it pans out, but the guy responsible for the HL2 review also reviewed Far Cry for the PC...
Like I said before, I found the game to be painfully average at best. One of the biggest problems was the AI, which this guy praised in his review of the game. Makes me wonder...
Like I said before, I found the game to be painfully average at best.
Emphasis on you found, because very few other people did. It remains one of the best games this year and one of the best FPS since the original Half Life
DCharlie said:by the same token, how can Halo be 9.7 when Halo 2 knocks every aspect of the original into a cocked hat, and then adds an amazingly tight implementation of online play in 9.4?
Conclusion : Scores are bullshit. they should just use a random word.
Halo = Lettuce
GTA:SA = Thimble
Halo 2 = Calculator
Half life 2 = Sheep
"NO WAY... How can Half life 2 be "Sheep"?!?! Halo was LETTUCE man, ffs!"
It really is almost that irrelevant.
Can you explain what makes the GAMEPLAY of Far Cry so good? What makes it unique? Explain that to me without mentioning the visuals, as I'm quite curious...
xabre said:I can, and have done as I've debated Halo vs Far Cry in the past with you. I haven't got the time to explin things now as I'm at work so by all means do a search. I'll get back to you on this later.
I don't care about Far Cry VS Halo. This isn't about Halo.
firex said:The only good thing about far cry's AI is that when they detect you, they don't disengage if you magically walk 50 feet away like in the deus ex games. Otherwise it's the same "enemies duck behind corners occasionally but spend most of the time charging at you and always peek out from behind a rock so you can snipe them" AI from most other games.
so if the same gamespot reviewer is going to count against HL2's AI but praise far cry's then this guy is a fucking joke.
In a Farcry vs Halo thread I'm obviously going to be arguing the merits of Far Cry aren't I?
dark10x said:No, Far Cry's AI has serious detection problems...
If you stand on the other side of a river, far FAR away from any enemies, and hide inside of a cabin...one sniper shot will alert virtually everyone remotely near that area and they will all IMMEDIATELY know your location. That's just stupid and annoying. It isn't realistic and it isn't fun. The AI is way too trigger happy and really never does anything intelligent.
They SOUND intelligent at times, but if you actually watch them...they pretty much only follow their most common line and try to "shoot you in the face".
dark10x said:If you stand on the other side of a river, far FAR away from any enemies, and hide inside of a cabin...one sniper shot will alert virtually everyone remotely near that area and they will all IMMEDIATELY know your location.
dark10x said:I just can't figure out what anyone saw in the game BESIDES the visuals. I can't help but think that some people allowed the visuals to carry the game. Sneaking around in the woods was awesome because of the visuals...not because of stellar gameplay design. If the game failed to provide those visuals, I'd bet the ratings would have been a whole lot lower...
firex said:well, yeah. what I was saying is the only thing about the far cry AI that isn't terrible is that they don't just give up when you run away if they find you (assuming you play sneaky like I did for most of the game). I'm not saying it was good AI, I'm just saying at least they didn't have the retarded pitfall of most other games with stealth options where they'll just all of a sudden forget you even exist because you ran past some boundary and hid behind a crate for 5 seconds. It's otherwise atrocious and built around cheating to make up for poor design, as you said.