HomerSimpson-Man
Member
Konami, you fucks. Erase all you want, we all know it's Kojima's last MGS game, who you fooling?
I highly doubt that Konami is doing this just because Kojima is the head name behind the franchise. Something serious happened behind closed doors with the direction of Kojima Productions and the company as a whole, and what they are going to be doing after MGSV is done.
Power struggles can be ugly, and clearly Kojima is going to be leaving, and the fact they are already revising past work makes it clear this is not a clean breakup, and something major is happening with the people up top.
Konami, you fucks. Erase all you want, we all know it's Kojima's last MGS game, who you fooling?
Konami, you fucks. Erase all you want, we all know it's Kojima's last MGS game, who you fooling?
Hmm yeah on second thought what you are saying seems way more reasonable and possible than a potential simple branding issue. Man wonder when Kojima will spill the beans on what happened.
Kojima always tried to improve the series. MGSV for example looks to be the most ambitious game ever. They put all their heart into this game and created a fucking new engine for over 5 years now. Opened a new company in LA so they can work on another Metal Gear Online. Troy Baker said "MGSV may be the biggest game I've ever seen." But nooo it's not enough for mr. konami.
It just pisses me off, why can't Konami give Kojima and his team a break from Metal Gear. I mean they worked on this series for fucking 27 years now. Kojima always said yes but of course there comes a time where he's just done with it... he wanted to left the series after MGS2 but he always returned and said ok i'll do another one so that mr. konami is pleased.
Kojima always tried to improve the series. MGSV for example looks to be the most ambitious game ever. They put all their heart into this game and created a fucking new engine for over 5 years now. Opened a new company in LA so they can work on another Metal Gear Online. Troy Baker said "MGSV may be the biggest game I've ever seen." But nooo it's not enough for mr. konami.
Kojima said he sleeps 4 hours a day to be most productive during the day.
The most disgusting and disrespectful thing is the erasing of Kojima's branding of all Metal Gear products.
What a terrible sendoff for someone who made Konami what it is today.
It's so sickening, I don't even know what to say anymore.
/rant
hope nothing in the devlopment/content of MGSV changes because of this
All the people mad at this move, but they are still gonna buy the game. Konami won.
Kojima being able to create new IP's now is gonna be insane.
Sony, time to hand Kojima a blank check. Or forget the blank part, and just put a ton of zeros on it.
All the people mad at this move, but they are still gonna buy the game. Konami won.
Konami may have won for MGS5 but lets see how they sell Silent Hill and MGS6 without Kojima.
All the people mad at this move, but they are still gonna buy the game. Konami won.
All the people mad at this move, but they are still gonna buy the game. Konami won.
All the people mad at this move, but they are still gonna buy the game. Konami won.
All the people mad at this move, but they are still gonna buy the game. Konami won.
You're assuming that Konami is particularly interested in producing Silent Hill or MGS6 as you imagine them.
But what else do they have apart from MGS? Silent Hill may not be big for them but they cant avoid MGS and the MGS audience is on consoles so they cant possibly milk MGS branding for the mobile audience surely?
Communications embargo?
I never said that Metal Gear IP was a guaranteed seller, nor that Kojima's name means nothing without MGS.....just that non-MGS Kojima titles have not fared very well. You asked me to name a Kojima-directed flop, and Peace Walker is one.
What spurred this conversation in the first place was the question of how marketable/desirable Kojima is as a designer/director in today's AAA job market. In that sense you have to consider what he's capable of without the MGS IP, and if he can make something that suits the market's current tastes. ZoE wasn't popular because it had mechs -- well that's kind of on the game's designers and producers, isn't it? Kojima is a desirable hire because he created one of the most popular and enduring franchises of the last couple decades.....but at the same time he takes 4-7 years to make a game and the titles he turns out are often in an anachronistic cinema-heavy style that doesn't play as well as it used to.
Ultimately MGS5's commercial and critical performance will probably determine where he lands.
Are we assuming Silent Hills is no more???You're assuming that Konami is particularly interested in producing Silent Hill or MGS6 as you imagine them.
But what else do they have apart from MGS? Silent Hill may not be big for them but they cant avoid MGS and the MGS audience is on consoles so they cant possibly milk MGS branding for the mobile audience surely?
Though knowing Konami's recent history I would not be surprised if they try something stupid like that.
But what else do they have apart from MGS? Silent Hill may not be big for them but they cant avoid MGS and the MGS audience is on consoles so they cant possibly milk MGS branding for the mobile audience surely?
The way I see it, you are telling Konami that the market doesn't mind when they treat their developers like disposable garbage.Of course they are, the devs are still killing themselves to serve the fans. They win regardless. If people don't buy the game they'll think "oh look, we made the right decision", if the game sells they'll think "we made good money of this, but thankfully it's over".
Might as well enjoy the game.
Really?They have PES which apparently gives them more money than MGS, and that has yearly, regular releases.
An HD Remaster of the PS2 game we almost got: Mystical Ninja Goemon, obviously.Besides MGSV and PES, what other console games do they have slated for this year?
When you read this, isn't it possible to think that the reason for Kojma's termination is precisely because he had too much power and too much ambition, and let his game's scope get out of control? Konami doesn't want "the biggest game ever seen", they want profitable projects accomplished on time and under budget.
With the 5-6 year dev time and the massive resources devoted to an online mode that will probably not get much traction, it's possible that MGS5 has become so incredibly bloated that it's not likely to be profitable (or at the very least be a terrible expenditure in terms of opportunity cost).
Somebody higher up realizes this, tells Kojima to wrap the game up and start iterating on the series every 2-3 years. Kojima balks, then walks.
The way I see it, you are telling Konami that the market doesn't mind when they treat their developers like disposable garbage.
They have PES which apparently gives them more money than MGS, and that has yearly, regular releases.
Companies can make new IPs. It's time for new stuff.