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GDC 2019 |OT| Talks, expo's and awards thread

cormack12

Gold Member
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The Game Developers Conference (GDC) is the world's largest professional game industry event. GDC brings together 28,000 attendees to exchange ideas and shape the future of the industry with five days of education, inspiration, and networking at the Moscone Convention Center in San Francisco.

Attendees include programmers, artists, producers, game designers, audio professionals, business decision-makers and others involved in the development of interactive games and immersive experiences.

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GDC attendees can relax, play inventive and innovative games, and meet new people throughout the week at interactive spaces, themed areas for indie games, retro games, alternative controllers, and more. This year marked the debut of the GDC Film Festival, one of the first ever documentary & narrative film fests focused on the art and culture of video games.

GDC hosts two award ceremonies recognizing the creativity, artistry and technical genius of the finest developers and games. The Game Developers Choice Awards are the leading peer-based video game awards show celebrating the industry’s top games and developers. The Independent Games Festival honor the most innovative and exemplary projects in indie game development.

Where can I get the talks/presentations
Videos should appear on the official GDC youtube channel, presentations can be sourced from blogs and sites after the event or maybe here. There will be a short delay until they are publicly available.


Presentations/talks
Full list

Highlights/Broad appeal






The awards
Lifetime achievement award

The Lifetime Achievement Award recognizes the career and achievements of a developer who has made an indelible impact on the craft of game development and games as a whole.

Amy Hennig
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Amy Hennig is an American video game director and script writer, formerly for the video game company Naughty Dog. Hennig believes that the creative direction of a script holds more importance than the graphics of the game. She has been called one of the most influential women in the video game industry by Edge magazine. // More...


Pioneer Award Winner
The Pioneer Award (formerly known as the First Penguin Award) celebrates those individuals who developed a breakthrough technology, game concept, or gameplay design at a crucial juncture in video game history - paving the way for the myriads who followed them.

Rieko Kodama
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this year's award honors a figure who helped pave the way for countless game creators to follow," said Katie Stern, general manager of the Game Developers Conference. "After decades spent developing some of SEGA's most indelible classics, Kodama-san could easily rest on her laurels, but instead has dedicated herself to creating games that transcend gender and generations to give us countless hours of joy. This award is a 'thank you' to Kodama-san and all creators who work so hard to achieve greatness." // More...


Game of the Year
Red Dead Redemption 2 (Rockstar Games)
Return of the Obra Dinn (Lucas Pope / 3909)
Marvel's Spider-Man (Insomniac Games / Sony Interactive Entertainment)
Celeste (Matt Makes Games)
God of War (Sony Santa Monica / Sony Interactive Entertainment)

Honorable Mentions: Tetris Effect (Monstars and Resonair / Enhance), Super Smash Bros Ultimate (Bandai Namco Studios & Sora / Nintendo), Into the Breach (Subset Games), Assassin's Creed Odyssey (Ubisoft Quebec / Ubisoft), Florence (Mountains / Annapurna Interactive), Monster Hunter: World (Capcom)


Best Audio
Celeste (Matt Makes Games)
Red Dead Redemption 2 (Rockstar Games)
God of War (Sony Santa Monica / Sony Interactive Entertainment)
Marvel's Spider-Man (Insomniac Games / Sony Interactive Entertainment)
Tetris Effect (Monstars and Resonair / Enhance)

Honorable Mentions: Beat Saber (Beat Games), Wandersong (Greg Lobanov / Humble Bundle), Return of the Obra Dinn (Lucas Pope / 3909), Battlefield V (EA DICE / Electronic Arts), Forza Horizon 4 (Playground Games and Turn 10 Studios / Microsoft Studios)


Best Debut
Polyarc (Moss)
Mountains (Florence)
Nomada Studio (Gris)
Villa Gorilla (Yoku's Island Express)
Sabotage (The Messenger)

Honorable Mentions: Beat Games (Beat Saber), Digital Sun (Moonlighter), Two Point Studios (Two Point Hospital), Okomotive (Far: Lone Sails)


Best Design
Marvel's Spider-Man (Insomniac Games / Sony Interactive Entertainment)
Celeste (Matt Makes Games)
Into the Breach (Subset Games)
Red Dead Redemption 2 (Rockstar Games)
God of War (Sony Santa Monica / Sony Interactive Entertainment)

Honorable Mentions: Frostpunk (11 bit studios), Minit (Kitty Calis, Jan Willem Nijman, Jukio Kallio & Dominik Johann / Devolver Digital), Return of the Obra Dinn (Lucas Pope / 3909), Astro Bot Rescue Mission (SIE Japan Studio / Sony Interactive Entertainment), Monster Hunter: World (Capcom)


Best Mobile Game
Alto's Odyssey (Snowman)
Florence (Mountains / Annapurna Interactive)
Reigns: Game of Thrones (Nerial / Devolver Digital)
Holedown (Grapefrukt Games)
Donut County (Ben Esposito / Annapurna Interactive)

Honorable Mentions: Furistas Cat Cafe (Runaway), The Room: Old Sins (Fireproof Studios), Pocket Run Pool (Zach Gage), Alphabear 2 (Spry Fox), Twinfold (Kenny Sun)


Innovation Award
Red Dead Redemption 2 (Rockstar Games)
Florence (Mountains / Annapurna Interactive)
Nintendo Labo (Nintendo EPD / Nintendo)
Tetris Effect (Monstars and Resonair / Enhance)
Return of the Obra Dinn (Lucas Pope / 3909)

Honorable Mentions: Minit (Kitty Calis, Jan Willem Nijman, Jukio Kallio & Dominik Johann / Devolver Digital), Celeste (Matt Makes Games), God of War (Sony Santa Monica / Sony Interactive Entertainment), Astro Bot Rescue Mission (SIE Japan Studio / Sony Interactive Entertainment), Moss (Polyarc), A Way Out (Hazelight Studios / Electronic Arts)


Best Narrative
Florence (Mountains / Annapurna Interactive)
God of War (Sony Santa Monica / Sony Interactive Entertainment)
Marvel's Spider-Man (Insomniac Games / Sony Interactive Entertainment)
Return of the Obra Dinn (Lucas Pope / 3909)
Red Dead Redemption 2 (Rockstar Games)

Honorable Mentions: Assassin's Creed Odyssey (Ubisoft Quebec / Ubisoft), Detroit: Become Human (Quantic Dream / Sony Interactive Entertainment), Celeste (Matt Makes Games), Life is Strange 2 (Dontnod Entertainment / Square Enix), Where the Water Tastes Like Wine (Dim Bulb Games and Serenity Forge / Good Shepherd Entertainment)


Best Technology
Marvel's Spider-Man (Insomniac Games / Sony Interactive Entertainment)
Assassin's Creed Odyssey (Ubisoft Quebec / Ubisoft)
Forza Horizon 4 (Playground Games and Turn 10 Studios / Microsoft Studios)
God of War (Sony Santa Monica / Sony Interactive Entertainment)
Red Dead Redemption 2 (Rockstar Games)

Honorable Mentions: Sea of Thieves (Rare / Microsoft Studios), Far Cry 5 (Ubisoft Montreal and Ubisoft Toronto / Ubisoft), Battlefield V (EA DICE / Electronic Arts), Detroit: Become Human (Quantic Dream / Sony Interactive Entertainment), Return of the Obra Dinn (Lucas Pope / 3909)


Best Visual Art
Gris (Nomada Studio / Devolver Digital)
Marvel's Spider-Man (Insomniac Games / Sony Interactive Entertainment)
God of War (Sony Santa Monica / Sony Interactive Entertainment)
Return of the Obra Dinn (Lucas Pope / 3909)
Red Dead Redemption 2 (Rockstar Games)

Honorable Mentions: Battlefield V (EA DICE / Electronic Arts), Tetris Effect (Monstars and Resonair / Enhance), Dragon Ball FighterZ (Arc System Works / Bandai Namco Entertainment), Assassin's Creed Odyssey (Ubisoft Quebec / Ubisoft), Below (Capybara Games)


Best VR/AR Game

Budget Cuts (Neat Corporation)
Beat Saber (Beat Games)
Tetris Effect (Monstars and Resonair / Enhance)
Moss (Polyarc)
Astro Bot Rescue Mission (SIE Japan Studio / Sony Interactive Entertainment)

Honorable Mentions: Jurassic World Alive (Ludia), In Death (Sólfar Studios), Tendar (Tender Claws), Firewall Zero Hour (First Contact Entertainment / Sony Interactive Entertainment), Deracine (FromSoftware / Sony Interactive Entertainment)
 

Ballthyrm

Member
I have a hard time seing most of the nominated in their respective categories.

The design award is filled with sequels that don't really invent anything new expect build of the original, leaving Obra Dinn and Minit on the side even if they are the ones with brand new and refreshing ideas.

I wish we had a proper award vote with membership on merit. Like you have to have worked in the industry for 5 years, as a dev or a journalist. Right now it is selected by a few "leading" game dev whatever that means and people from gamasutra.

None of the game awards have anything ressembling legitimacy so they aren't worth anything. So all you get on the game cover is how many award it got because there is no way to assess the value of each one.
 
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