DaCocoBrova
Finally bought a new PSP, but then pushed the demon onto someone else. Jesus.
Just ended it. What a disappointment. So anti-climactic.
Aladuf said:He was talking about the original Gears 1 map pack.
ToyMachine228 said:OK, I change my petition...Take Smoke Grenades out of RESPAWN game-types. How's that? In Warzone and Execution I don't mind them as much anyway. Don't call me out for being a shitty player when I don't like an aspect of the gameplay in a certain gametype.
he's talking about the map pack with Raven Down and Old Bones from Gears1WickedLaharl said:the flashback map pack is five maps
Dunno who posted it, but someone posted what the best the stpes would be to fix the smoke grenade/grenade tagging problem in general:ToyMachine228 said:OK, I change my petition...Take Smoke Grenades out of RESPAWN game-types. How's that? In Warzone and Execution I don't mind them as much anyway. Don't call me out for being a shitty player when I don't like an aspect of the gameplay in a certain gametype.
_dementia said:Skilloton, I have been meaning to ask you a question.
Is this your room?
http://www.youtube.com/watch?v=gcOxMnEtJbQ
As long as it's not like 2 shots by the lancer. They made it hard to destroy it because someone could accidentally shoot it in a fight. They want to people to destroy it only if they know its there and are purposely shooting it.Chinner said:Dunno who posted it, but someone posted what the best the stpes would be to fix the smoke grenade/grenade tagging problem in general:
- Make grenade tags disappear when you die.
- Put a half a second exploding detonation time once the grenade tag has been detonated.
- Halve the area of detection/affection and explosion of a tagged grenade and smoke grenades.
- Make it so that smoke grenades are able to detonate any other grenades placed near them.
[*]Should be easier to make them detonate by shooting them.- Increase grenade respawn times
or buy new bulbsAPZonerunner said:That dude is going to kill himself if MS drop the green theme for the next console.
Mr. Durden said:Yeah I'm sure boycotting helps, maybe Epic will just give them for free if they see 30 people on GAF won't download i!
kaizoku said:Smoke complaints
you just have to adapt broAladuf said:I've been wondering something else about smokes too..
When playing a gametype that requires people to get a close up kill or a 1 hit kill, why is it that I can be knocked down by a smoke and then Lancer spray from across the map just instantly kills me while I'm trying to stand up?
The actual netcode is fine and has been improved of 1's. Matchmaking sadly has the tendency to pair you with the wrong kind of hosts however, so I expect the online experience to noticeably improve once / if they add search filters.Feindflug said:LMAO @ the people defending Gears 2 mp...the smoke/frag grenade wall tagging wouldn't be such a problem if the bullet lag wasn't so horrible, the pathetic netcode is the biggest problem with the game.
warbegins said:you're right, the intern that ports the COD single player maps over to multiplayer doesn't work for free!
wait, maybe he does.
sure doesbigGIRLSblouse said:I assume Horde works on the new maps correct? That alone is worth the price for me
PedroLumpy said:Well, complaining about here doesn't really help, just venting really. But not buying it always helps. Voting with your wallet is the only thing that matters.
I still think the problem is not with the smokes themselves, but in the nature of the map design. Since the power weapons are so important, you have to rush em. Since everyone is rushing these open locations, the smoke is an obviously effective tactic. If they were to remove the clusterfuck at the center, I don't think the smoke would be as big a problem.
The smoke in Gears 1 was largely inconsequential, and making it useful was a good decision I feel, but has been twisted by the map design and proximity traps into something bad.
Aladuf said:What does grenade tagging have to do with lag? And I still don't know what 1995 internet connection people are using if they have such unbearable lag in every match they play.
Frester said:Fuckin' Christ, I can't even finish a Wingman game because all the little bitches losing keep quitting.
Scratch that, can't finish any game! ((((
Feindflug said:1. Maybe I was misunderstood, I meant that the smoke/grenade wall tagging "problem" is nothing compared to the bullet lag.
2. Where did I say that I have unbearable lag in every match I play?
3. What's with that comment about the 1995 connection? I didn't expect such a reaction from you Aladuf...anyway I live in Greece and my connection is 10MB/1MB, I'm sure it's not a 1995 connection but when I'm playing with people from the US the lag is unbearable - and of course with other games such as Halo 3 and COD4/5 things are much better...the problem with Gears 2 is that the games are uneven - for example one time I'm hosting or play with people from Europe and everything's fine but in the next match I'm playing with guys from Texas for example and my character is stucking and teleporting...and playing with people from the US is not that rare.
kaizoku said:nor is it an excuse, I mean you get a certain set of tools and they define a players approach to a game and a map. Power weapons were much more influential in the last game and everyone rushed there then too, except there were various tactics involved in actually getting the weapon. So often in gears 1 you would have a standoff and one guy would get impatient, rush in, pick the weapon up and die. Othertimes you would see players employ novel tactics to flank or outwit the enemy to pick up the weapon and gain advantage. You NEVER EVER see that now.
What happens now is everyone rushes in, smokes and chainsaws everywhere, its a huge clusterfuck, a bunch of people die and thats basically half the round over within the first 20 seconds. The rest involves the team with most people left hunting down the scraps. Whats the point of the power weapon exactly? The sniper is almost useless in any PvP mode on any of the new maps because you pin down absolutely no one except a rival sniper. If anything if you pick up a sniper, unless a teammate is backing you up, you're at a disadvantage due to the way the maps are built.
kaizoku said:Anyone who has been paintballing, thats as close to a real firefight as most of us are gonna get, cliffy said it was the inspiration for gears of war, but gears 2 is nothing like paintballing.
Cliff said:... Perhaps it was then that I thought about how most shooters play. They're not like real firefights. Circle strafing, jumping around -- these elements have felt alien to me for the last few years...
kaizoku said:The game has changed in a way I don't think EPIC wanted, I think they made some mistakes and will try to correct them. ... but its definitely a step back from their vision I think. Thats all my point is, just trying to deconstruct where I think they veered from their intended track.
kaizoku said:the clusterfuck has nothing to do with the example I gave though does it? which is a valid example of smokes breaking what used to be a really cool thing about the game.
1. GotchaFeindflug said:1. Maybe I was misunderstood, I meant that the smoke/grenade wall tagging "problem" is nothing compared to the bullet lag.
2. Where did I say that I have unbearable lag in every match I play?
3. What's with that comment about the 1995 connection? I didn't expect such a reaction from you Aladuf...anyway I live in Greece and my connection is 10MB/1MB, I'm sure it's not a 1995 connection but when I'm playing with people from the US the lag is unbearable - and of course with other games such as Halo 3 and COD4/5 things are much better...the problem with Gears 2 is that the games are uneven - for example one time I'm hosting or play with people from Europe and everything's fine but in the next match I'm playing with guys from Texas for example and my character is stucking and teleporting...and playing with people from the US is not that rare.
Exactly. I hope none of you that are actually deriding others for abstaining from purchase on a matter of principle are the same ones that act as if one person's vote/voice is worthless. As a single person, yes, my ten dollars is a drop in the pond. No one at Epic will lose sleep over it. I don't expect them to. It makes me feel better to know that I'm standing by a position. I don't want to put any more money into this game until the problems are addressed to my satisfaction. That's really not a hard thing to understand.PedroLumpy said:Well, complaining about here doesn't really help, just venting really. But not buying it always helps. Voting with your wallet is the only thing that matters.
_dementia said:you just have to adapt bro
bigGIRLSblouse said:I assume Horde works on the new maps correct? That alone is worth the price for me
kaizoku said:cant find a game tonight. any private games on? been 15 mins now
mm04 said:Any opinions yet on if these maps are good for Horde mode? I don't really play competitive MP with Gears 2 but I play Horde mode a lot w/friends and family.
Brakara said:Fuel Station and Gold Rush seem to be in particular well suited for Horde. But I've only tried the maps solo since Epic in their infinite wisdom didn't provide a playlist for Horde with the new maps. And the chances of being teamed up with 4 other people who also have the maps, as well as one of these maps being selected for voting, and actually win the vote, are for all practical reasons close to zero. So that was $10 down the drain for me (damn me for being weak and buying them).
But if you have friends to play them with, then go for it.
F#A#Oo said:This is the problem with DLC...
Personally I would buy the DLC IF and WHEN Epic get around to releasing the patch and I'm satisfied with the fixes. Historically though these patches/fixes tend to result in other problems surfacing so...it's just a case of Epic getting the game to a satisfactory level.
Sounds like both of you have issues with your NAT settings; that's usually the case if two people can't connect to one another from my experience. Run the network settings test on your Xbox 360 and see what results both of you get. It should be Open if you want to have an optimal online gaming condition.F#A#Oo said:Me and Ash21uk will be on in a few minutes...we need a middleman to play MP together...Xbox Live seems to not like us playing together and living 10 miles apart. I called MS regardng it and their not aware of why we can't play...
F#A#Oo said:Me and Ash21uk will be on in a few minutes...we need a middleman to play MP together...Xbox Live seems to not like us playing together and living 10 miles apart. I called MS regardng it and their not aware of why we can't play...
I have that with a lot of my friends on XBL. Aladuf is one of them.Full Recovery said:Aladuf and I have the exact same problem, NAT's are open.
Only thing we can think of is a conflict with our ISPs.
BruceLeeRoy said:It suprising to hear the amount of people complain about lag because I have yet to really experience any in
the game. Aside from the initial wait time to get in a match(Which seems like its gotten a lot better lately)
everything seems to run perfectly fine for me.
Also to you hella good Gears players.
I die a fu@#$ ton to guys rolling around with a shotgun. They just roll all over the damn place and turn
me to bits. Are they aiming for my head immediately as they come out of the roll? I keep trying to master
it but it probably looks like I am playing the game with my feet.
BruceLeeRoy said:One of you skilled bastards has to know the ways of the rolling shotgun attack!
NutJobJim said:Gears is crafty is disguising lag-your caharacter can appear to be moving just fine but it's your bullets you need to worry about.
Next time you start a round of MP aim your shotgun at a wall, fire, and see how long it takes to register the hit.
If it's instant you've probably got host and you can roll around shotgunning people to shit with no problems-it doesn't really require skill, just roll in their general direction LT+RT=big pile of guts (IF you have host)
If there's a slight delay you will probably be ok using the shotgun against most other players, but 9/10 times the host will rape you with it even though you shot him first, or more than twice.
If it takes like 1-3 seconds before the shotgun blasts register on the wall...good luck using the shotgun :lol
Do I get that from leveling up?CcrooK said:There is the "two piece" skill.
BruceLeeRoy said:Oh one other thing I have played about 40 matches but I still just have the lower rank badge but I have
been playing fairly good lately. Is your progression based on wins or your individual stats in a match?