Genshin Impact |OT| 5.0 (Natlan) - Everything Changed When the Fire Nation Arrived

I think you're in EU servers, right SSfox SSfox ? If so, then I can't help, but I wonder if you join somebody's world in Co-op and they have Chlorinde/Lyney in the party, if you can see the stuff on the map. Or if they made it so it had to be one of your characters to work.
 
I think you're in EU servers, right SSfox SSfox ? If so, then I can't help, but I wonder if you join somebody's world in Co-op and they have Chlorinde/Lyney in the party, if you can see the stuff on the map. Or if they made it so it had to be one of your characters to work.
Ability works in co-op when you're in another player's world but only for the account with the character. The book find resource function works when you're in another world too.

The Lyney/Chlorinde player would need to lead around the other player. Do it once and bust out them map pins.
 
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I think you're in EU servers, right SSfox SSfox ? If so, then I can't help, but I wonder if you join somebody's world in Co-op and they have Chlorinde/Lyney in the party, if you can see the stuff on the map. Or if they made it so it had to be one of your characters to work.

No it wouldn't work like this. I did it before when Navia release for her mats, my sister has Lyney I was just following and that how I farmed for Navia lol
 
Bros. Looks like modding HoYo games is going to have to evolve. Star Rail just pushed a new update that changes the way the entire thing works. Good news is that it's fixable, but they will need time to make it work. Also good news is that they did it first in Star Rail so hopefully by the time they change the game engine in Genshin/ZZZ, it will be already solved and ready to go.

For the technical minded that are interested:
What actually broke? ELI5

  • Mihoyo has changed how information is sent to the GPU and the old method of modding no longer works

What actually broke? ELI25
  • Previously, star rail (like all mihoyo games) did the character posing/skinning step (the step that changes the model from A-pose to the pose in the current frame) in vertex shaders (VS). With this update, the skinning is now done in compute shaders (CS) instead (similar to WUWA) and when multiple characters are on-screen they are batched/posed together
  • This has a bunch of consequences for the modding tool - calling a CS is an entirely different process than calling a VS, the format of the inputs is different, and we need to have a way to handle the situation where multiple characters are on-screen. The CS themselves are also more complicated - previously, a single VS was used to draw almost all objects (with a rare secondary one used for some NPCs), but now there are at least 3 CS involved with drawing a character
  • In addition, there is a glitch in the 3dmigoto dll itself related to CS dispatches that was not (until now) a concern since CS was largely unused but has become problematic now that it is being used for skinning
  • Also, problems with the anti-aliasing not being properly updated for mods in this new format
  • All-in-all, just a huge chunk of things that need to be fixed
 
Am I missing something with Varesa? C0R1. Plunging artifact set, 57%CR, 200%+CD

Getting small numbers.
Are you performing the combo properly? Skill -> Attack, Attack -> Skill -> Attack, Attack -> Burst. The burst should only activate a tiny animation, that's the one that deals the most damage.
 
Are you performing the combo properly? Skill -> Attack, Attack -> Skill -> Attack, Attack -> Burst. The burst should only activate a tiny animation, that's the one that deals the most damage.
Thanks

Seems like her damage is more tied to her charged attack while her skill is active. I was mostly using regular attacks.
 
Bros. Looks like modding HoYo games is going to have to evolve. Star Rail just pushed a new update that changes the way the entire thing works. Good news is that it's fixable, but they will need time to make it work. Also good news is that they did it first in Star Rail so hopefully by the time they change the game engine in Genshin/ZZZ, it will be already solved and ready to go.

For the technical minded that are interested:
Nooo, I'm just gonna pretend I didn't read this.
This Is Fine GIF


Thanks

Seems like her damage is more tied to her charged attack while her skill is active. I was mostly using regular attacks.
To be fair the kit descriptions are way too convoluted. They need to simplify it so you don't have to decode it to know how to play the character.
 
The motorcycle doesn't seem so bad now that we know there are space ships and orbital elevators floating around.

Xilonen was frustrated with the tech in the limited event story.
 
So I just realized today that the major patch event was almost over, so I hurried up and completed it. Not bad honestly. Not one of the greats, but the voices were back (in EN) and they had a full on story, in addition to some fun minigames and stuff. Pretty impressed.

I also took this opportunity to try out Pyro Traveler, and... they're actually kinda good in certain teams? They force your team composition in the battle sections of that event, and the Traveler's off-field Pyro application is pretty good in terms of synergy with Natlan characters. Seems to do alright between Mualani and Chasca teams. I tried him out in my own personal Mualani team and it's pretty consistent for the way you're supposed to play Mualani. I still don't like her gameplay, but yea, pretty good synergy. Dunno if it's good enough to remove him from my Nilou bountiful cores team as Dendro, but it's nice to have options. I still haven't unlocked the C6 for Pyro Traveler either, but that only looks useful if you're trying to do on-field with them, which I'm not.
 
So I just realized today that the major patch event was almost over, so I hurried up and completed it. Not bad honestly. Not one of the greats, but the voices were back (in EN) and they had a full on story, in addition to some fun minigames and stuff. Pretty impressed.

I also took this opportunity to try out Pyro Traveler, and... they're actually kinda good in certain teams? They force your team composition in the battle sections of that event, and the Traveler's off-field Pyro application is pretty good in terms of synergy with Natlan characters. Seems to do alright between Mualani and Chasca teams. I tried him out in my own personal Mualani team and it's pretty consistent for the way you're supposed to play Mualani. I still don't like her gameplay, but yea, pretty good synergy. Dunno if it's good enough to remove him from my Nilou bountiful cores team as Dendro, but it's nice to have options. I still haven't unlocked the C6 for Pyro Traveler either, but that only looks useful if you're trying to do on-field with them, which I'm not.
I enjoyed the event, the combat was more involved than just fighting some enemies in a small arena and the minigame was alright. The quest was whatever but at least it had some gameplay, it wasn't just walking around listening to characters yap.

I want to level C6 Pyro Traveler mostly because I like the look of the FX on normal attacks with C6, it looks pretty good. I don't expect 'em to be all that strong but Furina, Yelan, and Xilonen can carry. I'm low on mora again after leveling Varesa and Iansan though.šŸ˜‘
 
I enjoyed the event, the combat was more involved than just fighting some enemies in a small arena and the minigame was alright. The quest was whatever but at least it had some gameplay, it wasn't just walking around listening to characters yap.
I really liked the "capture the flag" stuff. They made it very simple/easy for the usual Genshinbrain, but if they put some effort and tuning into that, it'd be a really fun mode to play. Probably specifically in Natlan since the traversal mechanics are half of the fun.

A few reliable leaks, there are several more but not as interesting.

Skirk kit:
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5.7 general info (Skirk got Nilou'd):
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Clarification on the new endgame mode:
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That new endgame mode sounds completely unfun to me. 10,000,000+ hp on the bosses, and I'm sure they'll all be custom tailored to the new flavor of the month DPS character. Kinda disappointed in Skirk's limitations if I'm being honest. How do you make a DPS like Mavuika and Varesa and then walk it back to pleb levels with the next one? Hopefully she gets major changes in the beta (she won't).
 
Skirk kit:
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Not sure how I feel about Skirk being restricted to freeze teams, well not restricted but nerfed outside of freeze teams. Though I suppose with Escoffier being so OP any team other than freeze would be nerfed regardless.

Clarification on the new endgame mode:
QZ1PNdQ.jpeg
Another leak said it was 6 floors and you start with zero energy, sounds similar to the current event where you're not trying to kill the boss just clear certain damage thresholds. Doesn't sound very compelling but better than nothing I guess, hopefully there will be good rewards.
 
Not sure how I feel about Skirk being restricted to freeze teams, well not restricted but nerfed outside of freeze teams. Though I suppose with Escoffier being so OP any team other than freeze would be nerfed regardless.
One thing I misunderstood at first is that she isn't locked into any particular team comp, but you want your party members to do Hydro or Cryo damage because it buffs her kit, so not quite as restrictive as Nilou, but still moreso than I had hoped. Gonna wait until I see her kit in practice before getting too worked up about it. But yea, Escoffier is pretty much a mandatory pull now if you wanna use Skirk, not loving that pattern.
Another leak said it was 6 floors and you start with zero energy, sounds similar to the current event where you're not trying to kill the boss just clear certain damage thresholds. Doesn't sound very compelling but better than nothing I guess, hopefully there will be good rewards.
I'm mostly disappointed it's yet another DPS check with a timer mode. Regular abyss is already that, imaginarium less so, but the timer is still present to annoy you. They could have created an endgame mode with a different focus, like survival + kills, or maximizing certain reaction types etc. DPS check is so played out by now. I just hope it's additional primogems instead of taking away from another mode via reducing the frequency of reward periods.
 
Forcing a certain party is a deal breaker for Skirk.

As long is it isn't RNG madness like that imaginarium bs, I'll give the new mode a try.

They need to revert the interactive map too. They basically hid the layer exploration option.
 
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Yeah, Skirk's situation sounds unfortunate. Not a fan of restricted teams in the first place, but adding Escoffier to the mix makes this team a big ask from players. But who am I kidding, I'll probably get both anyway...
 
I ventured a bit into Sumeru to do some stuff there and heard some of the new regional BGM, and it slaps hard. This one in particular is chef's kiss:


Yea this one was my jam for a while when Sumeru launched. Wait until you hear phase 3 of the final world boss of Sumeru. Probably one of my favorite songs of the game. Sumeru wasn't my favorite nation but it had its good parts.



Finished Varesa's story quest before the bonus rewards expire today. It was kinda stupid and pointless, but that's fine once in a while. The boss fight was cool as you had to collapse the pillars on the boss while fighting adds. Wish there were more mechanics-based battles like that instead of just DPS-race stuff. Also the 2D Sonic the Hedgehog type gameplay was a lot of fun, if a little basic/easy. Shame that it's probably a one-time thing.

It's taking me some serious willpower to save up for Escoffier. I'd much rather pull Cloud Retainer dupes, but it's probably not the best idea.
 
jonnyXx jonnyXx - Good news, modders have already found a workable solution for Star Rail's mod issues, and pushed out a script that automatically converted legacy mod .ini files to the new format. There are still some limitations (particularly with issues of the same character model being on screen with 2 or more copies of itself), but they have things mostly working at least. Also, they're mostly concerned with character models currently, so who knows about stuff like gliders if they end up changing the rendering method in Genshin.

At any rate, it's promising that they were able to do so much, so quickly. I believe we'll be fine if it hits Genshin.
 
jonnyXx jonnyXx - Good news, modders have already found a workable solution for Star Rail's mod issues, and pushed out a script that automatically converted legacy mod .ini files to the new format. There are still some limitations (particularly with issues of the same character model being on screen with 2 or more copies of itself), but they have things mostly working at least. Also, they're mostly concerned with character models currently, so who knows about stuff like gliders if they end up changing the rendering method in Genshin.

At any rate, it's promising that they were able to do so much, so quickly. I believe we'll be fine if it hits Genshin.
Well that was fast. I guess since a lot of modders are making money through patreon they don't waste any time.
I was thinking that modders might have to update/convert each of their mods manually to the new format, but if they're able to push out a script then it's not any different from when updates have broken some mods before. On our end anyway. Good news indeed.
 
Today I learned that when leveling an artifact, feeding into it a lvl0 5star artifact costs the same as feeding a lvl20 5star artifact.

Why didn't I realize this before??? I always thought the more xp you feed into it the more it costs.
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217/217 chests, 404 extra pyro sigils. :)

One of the time trial guys moved after doing his prereq quests, which is what buggered me.

Plus all the corruption blobs give chests.
 
Not pulling for ice chef girl, hoping Skirk will still be decent with Yelan & Shenhe tho


Edit.
Is The Bell worth using on C1+ Dehya? Just bored and decided to get her fully built up for fun.
I'm reading EoSF is her best set, but I don't really have any good Claymores to give her that already aren't being used.

Also The Bells description says "while protected by a shield the character gains 24% increased damage" now it doesn't specifically mention the shield the bell itself creates, can any shield activate this buff?
 
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Not pulling for ice chef girl, hoping Skirk will still be decent with Yelan & Shenhe tho


Edit.
Is The Bell worth using on C1+ Dehya? Just bored and decided to get her fully built up for fun.
I'm reading EoSF is her best set, but I don't really have any good Claymores to give her that already aren't being used.

Also The Bells description says "while protected by a shield the character gains 24% increased damage" now it doesn't specifically mention the shield the bell itself creates, can any shield activate this buff?
The HP substat is good for her, but the shield mechanic is kinda anti-her kit. Not the worst choice but as a F2P that craftable Natlan claymore is better. Earth Shaker I think it's called. Regarding The Bell shield requirement, it's any shield. Crystallize or a character skill.

EoSF is only her best if you're trying to use her as a burst damage subDPS. In my opinion she's kinda bad in that role, so I prefer using Vourukasha's Glow on her. Helps with her HP for her passive and her elemental skill damage which is more valuable, IMO.
 
The HP substat is good for her, but the shield mechanic is kinda anti-her kit. Not the worst choice but as a F2P that craftable Natlan claymore is better. Earth Shaker I think it's called. Regarding The Bell shield requirement, it's any shield. Crystallize or a character skill.

EoSF is only her best if you're trying to use her as a burst damage subDPS. In my opinion she's kinda bad in that role, so I prefer using Vourukasha's Glow on her. Helps with her HP for her passive and her elemental skill damage which is more valuable, IMO.

I do plan on using her as a main fire dps, I just assumed EoSF would be best. Interesting I'll look at V.Glow tomorrow, maybe give me something to farm.

I'll also look into the Natlan claymore, had no idea this was even a thing.
Thanks for the tips.

I have her at C2, lvl 90, and talents almost done.
Right now she's just wearing decent EoSF stuff I had laying around. With Bennett for pyro synergy and then Yelan and Kokomi for the HP buff from hydro syngery she's sitting at 48k HP lol
 
I do plan on using her as a main fire dps, I just assumed EoSF would be best. Interesting I'll look at V.Glow tomorrow, maybe give me something to farm.

I'll also look into the Natlan claymore, had no idea this was even a thing.
Thanks for the tips.

I have her at C2, lvl 90, and talents almost done.
Right now she's just wearing decent EoSF stuff I had laying around. With Bennett for pyro synergy and then Yelan and Kokomi for the HP buff from hydro syngery she's sitting at 48k HP lol
I went through a phase trying to force her to work in a DPS role, but it felt bad to play. No harm in giving it a try yourself though. If you are going for Burst DPS then stick with EoSF and give her whatever Crit (% or DMG) weapon you have, like the Serpent Spine BP weapon or anything with Crit substats. Then just build her like any other Burst DPS with enough ER to have her burst ready off of cooldown, funnel the rest into Crit stats.

Problem with that is her damage buff drops off before the entire Burst animation finishes, and it's impossible to vape every hit because her swings don't cause Waterboi or Yelan's attacks to go off. It also hits too fast for slower Hydro applicators to work well, like Kokomi.

Hoyo really fucked her kit. It was a meme when she released, but it really is impressive how badly they made it impossible for her to be "good". Still one of my top 3 designs in the game though.
 
I went through a phase trying to force her to work in a DPS role, but it felt bad to play. No harm in giving it a try yourself though. If you are going for Burst DPS then stick with EoSF and give her whatever Crit (% or DMG) weapon you have, like the Serpent Spine BP weapon or anything with Crit substats. Then just build her like any other Burst DPS with enough ER to have her burst ready off of cooldown, funnel the rest into Crit stats.

Problem with that is her damage buff drops off before the entire Burst animation finishes, and it's impossible to vape every hit because her swings don't cause Waterboi or Yelan's attacks to go off. It also hits too fast for slower Hydro applicators to work well, like Kokomi.

Hoyo really fucked her kit. It was a meme when she released, but it really is impressive how badly they made it impossible for her to be "good". Still one of my top 3 designs in the game though.

Part of building her is just for something to do, and it's given me some motivation to play lol. Also, I'd like an excuse to see her on screen more often lol, as you said, she's one of the best designs aesthetically, such a shame they didn't make her more powerful. Oh well. Something to work towards.
 
Got some people thinking that they can see one of the "old" moons after the 5.3 Archon quest in Natlan.

I think it's the Tonatiuh.

What do you guys think?
 
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Just knocked out that Mavuika showcase battle event. Interesting concept this time, and I quite liked it. Doing the buff building with the first team that doesn't even necessarily have to be able to kill anything, then going ham with Mavuika your best team in the 2nd half. More enjoyable for me than their usual battle events.

I forgot to do Abyss before the reset, dammit. Need more funds for Escoffier and Skirk...
 
So I guess the real endgame in Genshin is to farm good artifacts because I'm having tough luck so far, even with these double drops, in getting decent ones to replace the makeshift artifacts I currently have for Mavuika. :lollipop_pensive:

I have a feeling it's going to take me weeks to get usable ones with the correct main stat and some decent substat rolls (I'm currently farming the Natlan set(s) that are recommend in most of the builds I've seen online).
 
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Just knocked out that Mavuika showcase battle event. Interesting concept this time, and I quite liked it. Doing the buff building with the first team that doesn't even necessarily have to be able to kill anything, then going ham with Mavuika your best team in the 2nd half. More enjoyable for me than their usual battle events.
I initially thought this was also another Mavuika event but the buffs make other teams better for most of the bosses. On the first boss I was able to score higher with my Lyney. Against the new Lava Dragon Statue boss I did best with Clorinde, and for the dendro chicken Varesa was best because of the plunge damage buff.
But I actually replay these and try to beat my own scores, if you just want to one and be done with it then yea, it's a Mavuika showcase.

The buffs are insane, it was fun seeing my characters do big damage like that. 300k charge attacks with Lyney, 100k hits with Clorinde, 500k-600k plunges with Varesa.

So I guess the real endgame in Genshin is to farm good artifacts because I'm having tough luck so far, even with these double drops, in getting decent ones to replace the makeshift artifacts I currently have for Mavuika. :lollipop_pensive:

I have a feeling it's going to take me weeks to get usable ones with the correct main stat and some decent substat rolls (I'm currently farming the Natlan set(s) that are recommend in most of the builds I've seen online).
Welcome to RNG hell. You get good artifacts eventually but it's a long road full of many disappointments along the way. And yea that's basically the endgame, farming artifacts and building characters for Abyss and Imaginarium Theater.

*edit*
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I initially thought this was also another Mavuika event but the buffs make other teams better for most of the bosses. On the first boss I was able to score higher with my Lyney. Against the new Lava Dragon Statue boss I did best with Clorinde, and for the dendro chicken Varesa was best because of the plunge damage buff.
But I actually replay these and try to beat my own scores, if you just want to one and be done with it then yea, it's a Mavuika showcase.

The buffs are insane, it was fun seeing my characters do big damage like that. 300k charge attacks with Lyney, 100k hits with Clorinde, 500k-600k plunges with Varesa.
Just curious, what scores were you getting by using specific teams to counter the bosses? I was averaging 1300~ , with the Mavuika favorable bosses into the 1500s, and the low at 1100~ for the first one that could fly. This was just with my standard Mav team of Mav/Citlali/Iansan/Xilonen.

But yea you're right, I was doing just one-and-done to get the rewards before the event ended. If this type of event comes back, I might actually put more effort in on my behalf. Still enjoyed the way it was done though.
So I guess the real endgame in Genshin is to farm good artifacts because I'm having tough luck so far, even with these double drops, in getting decent ones to replace the makeshift artifacts I currently have for Mavuika. :lollipop_pensive:

I have a feeling it's going to take me weeks to get usable ones with the correct main stat and some decent substat rolls (I'm currently farming the Natlan set(s) that are recommend in most of the builds I've seen online).
Yep. This is why in all of the gachas I play, I go for "good enough" sets with the correct set, correct main stat and at least one decent substat. A lot of players like to minmax on their favorites, but I've been casually farming a BiS set for a single character for a year (when I have no other things to spend resin on), and I'm still nowhere close. Don't even have 1 out of 5 "perfect" artifacts yet. Then again, I build almost all of the characters at some point, so it'd be insane for me to farm elite artifacts for all of them. Mostly supports/off fielders I just go for the set and main stat, disregarding substats completely, to keep my sanity.
 
Just curious, what scores were you getting by using specific teams to counter the bosses? I was averaging 1300~ , with the Mavuika favorable bosses into the 1500s, and the low at 1100~ for the first one that could fly. This was just with my standard Mav team of Mav/Citlali/Iansan/Xilonen.

But yea you're right, I was doing just one-and-done to get the rewards before the event ended. If this type of event comes back, I might actually put more effort in on my behalf. Still enjoyed the way it was done though.
The first one is the only one that kind of counters Mavuika, I don't remember my score with her but I was able to get over 1k with Yelan on the team. I don't really like playing Mavuika Yelan though, it's clunky. Good event except for making you start with zero energy.
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