In other GB bashing news. One of the disgruntled applicants for Dan's job - who, tellingly I had never heard of until that thing blew up - wrote a new year blog post that included gems such as
and
I feel sympathy for her. Most of us have, at some time or another, done the rounds of applying for jobs and getting nothing but rejections. Not sure holding on to that grudge for 6 months is doing her any favours though.
I am not going to link to the post as I don't want to start a dogpile - anyone who really wants to read it can google from those quotes easily enough.
Hrm. You know, I don't see this as her bashing GB, but as her taking it out on all the video game journalist world. She knows she's entitled, that she's..lucky, as she puts it, and is baffled as to why Polygon nor GB didn't hire her.
The issue is, of course, that Polygon and GB seem to prefer people they actually know. Polygon was started by a group of people-friends, probably-with a vision of a site. In the blog, she wonders if it was because of what or how she wrote things, when it's not that. It's just that...GB decided to hire friends, people they knew, over someone they couldn't trust. I imagine Polygon did the same thing.
Games journalism, more than other things, seems to be tight knit. Kotaku, Polygon, GB, Gamespot...all the people who work there aren't coworkers, most of them are friends who have known each other before they ended up working with each other. Not to say it's nepotism, but it's a huge bar compared to other jobs. You'd have a hard time getting started at one of these main game sites without knowing anyone there.
Edit-Proof is in the pudding, alot of people are saying Cara is perfect for the job they have listed up...and that's a form of Nepotism. She's interacted with GB before, she would 'fit' in many peoples eyes...is it a form of discrimination to hire someone you know over someone you don't who's equally qualified? Maybe. Anyway, I'm sure we can talk about this else where but...I feel bad for the blog writer. I really do.