That is some Everquest shit mang.
He was joking haha.
That is some Everquest shit mang.
...Same.I mean, if this was on PC I'd probably play it.
But the shooting feels so good.And now I'm just thinking "man if it were Warframe you could just sail over that gap with a good bullet jump..."
the best part is yet to come.
And now I'm just thinking "man if it were Warframe you could just sail over that gap with a good bullet jump..."
Do they implement new mechanics for the hard versions of raids in Destiny?
Well shit, I should hope so. This is awful.
I have no idea why they insist putting this garbage in to the game. Who likes this?
Totally. Like finding hidden skulls and the secrets and level glitches and stuff.this whole raid so far reminds me of like, getting out of halo campaign levels with the "platforming that doesnt look like you should be platforming on it" stuff
Jumping on platforms in a FPS? Is there something I'm missing?What on earth is awful about this?
Me, I think it's one of the most fun parts of the raid.
Not exactly? Typically just one little extra fuck you thing gets added here and there.
They've been hyping up this one though saying they're rethinking their Heroic raid approach. So we'll just have to wait and see.
Totally. Like finding hidden skulls and the secrets and level glitches and stuff.
Jumping on platforms in a FPS? Is there something I'm missing?
Jumping on platforms in a FPS? Is there something I'm missing?
Totally. Like finding hidden skulls and the secrets and level glitches and stuff.
yeah, jeff started talking about that on the podcast and that's what piqued my interest in the taken king. getting the skulls and doing massive glitches in halo 3 campaign co-op was so fun with friends.
This room is weirding me out. Why are the ships going like that.
What? This is bad first-person platforming. What are you talking about?
What? This is bad first-person platforming. What are you talking about?
All I was saying is it reminds me of spending hours finding the secret shit in the Halo games, not that the platforming looked fun.What? This is bad first-person platforming. What are you talking about?
Get rid of it and you just end up with a bunch of long ball teams hoofing it up the field at every opportunity. No thanks.
I suspect you don't play or watch soccer - so thanks for coming along and telling us how wrong we have been all this time. You are just lucky FootballGAF has been banned
I really never got the dislike of first person platforming. It's not incredibly complex at all and the window for execution is pretty big.
I really never got the dislike of first person platforming. It's not incredibly complex at all and the window for execution is pretty big.
oh yeah, the platforming seems a little shitty, but it just evokes that "out of the way" feeling.
I'm not advocating having shitty platforming in first person shooters, but I have a lot of fond memories basically doing shitty platforming and trying to get out of levels and stuff.
It's the people, not the platforming.
Go look up how you find the skulls in Halo games, those are mostly all platforming.
All I was saying is it reminds me of spending hours finding the secret shit in the Halo games, not that the platforming looked fun.
Negative understands.
yeah reminds me of the good old times when I spent 3 hours trying to get that one skull in Halo 3
I used to spend HOURS and HOURS doing this CoD4 out of map glitch. It was just so fun exploring out of bounds and trying to do these tricky little jumps. There were more ways to get out of that map too, but that bridge was a lot of it. I would just hang out with friends in an XBL party while we all tried to do the glitch in the background.
i mentioned that i watched that dreadful argentina chile match this past summer and how terrible it was to see. That was me watching copa america, yo is that enough cred or nawwww?
But it's Destiny, so any little flaw that people can find here instantly becomes huge.
Warframe's mobility gameplay is amazing. Can you imagine if Destiny had Loki's switch teleport?
There was one that required you to rocket jump or grenade jump to get outside the level that took me a stupid amount of time to get.
Glitching out of maps in COD 4 in the old school gametype was weirdly entertaining.