...I reached the area with color puzzles in The Witness, fuck meeeeee. I'm gonna ask for every solution because I literally can't solve them.
Witness is a cool game when things click but I have that issue where I don't have the patience to let it hit me. will probably just look up stuff as well cuz I wanna see the mind blowing stuff before people spoil it for me.
They need an atmospheric re-entry tutorial.
It's hard to get a handle on a game like Witness that has so little structure when modern games are so often the opposite and can condition you to expect to be led along a certain path, even in open world games. So far in the Witness the hardest thing for me is when I solve a series of puzzle and (seemingly) nothing happens. I have to keep telling myself that I don't think I did anything wrong, I just have to keep exploring.
Witness is a cool game when things click but I have that issue where I don't have the patience to let it hit me. will probably just look up stuff as well cuz I wanna see the mind blowing stuff before people spoil it for me.
Witness is a cool game when things click but I have that issue where I don't have the patience to let it hit me. will probably just look up stuff as well cuz I wanna see the mind blowing stuff before people spoil it for me.
Witness is a cool game when things click but I have that issue where I don't have the patience to let it hit me. will probably just look up stuff as well cuz I wanna see the mind blowing stuff before people spoil it for me.
But the mind blowing stuff is how it teaches you things, and how you have those AHA moments.
That's kinda like saying "Oh, I will read this movies plot synopsys before somebody spoils it for me" though. There is no mindblowing stuff except the puzzles.
simple, hit it under 2km/s and not at a 90 degree angle
he basically bellyflopped into the atmosphere
Witness is a cool game when things click but I have that issue where I don't have the patience to let it hit me. will probably just look up stuff as well cuz I wanna see the mind blowing stuff before people spoil it for me.
Wait so what DID happen at the end of the latest Kerbal episode? Does anybody know how?he accidentally time warped
Wait so what DID happen at the end of the latest Kerbal episode? Does anybody know how?he accidentally time warped
he got distracted by the other stuff in space and didn't stop the time warp.
They were already at 1000 warp when they were look at the guy way out in space, and then he nudged it to 10k somehow.
Weird question, but been wondering about this for a while: Anyone know what Steve Lin does for work? Jeff mentions him from time to time on the podcast when they talk about retro and arcade gaming, and listening to him on a recent Retronauts podcast he's obviously got an insane collection of old gaming hardware and software. Always been interested to know who that guy is.
Your video can't be played in these countries: Afghanistan, Aland Islands, Albania, Algeria, American Samoa, Andorra, Angola, Anguilla, Antarctica, Antigua and Barbuda, Argentina, Armenia, Aruba, Australia, Austria, Azerbaijan, Bahamas, Bahrain, Bangladesh, Barbados, Belarus, Belgium, Belize, Benin, Bermuda, Bhutan, Bolivia, Bosnia and Herzegovina, Botswana, Bouvet Island, Brazil, British Indian Ocean Territory, British Virgin Islands, Brunei, Bulgaria, Burkina Faso, Burundi, Cambodia, Cameroon, Canada, Cape Verde, Cayman Islands, Central African Republic, Chad, Chile, China, Christmas Island, Cocos (Keeling) Islands, Colombia, Comoros, Congo, Congo - Democratic Republic of, Cook Islands, Costa Rica, Cote d'Ivoire, Croatia, Cuba, Cyprus, Czech Republic, Denmark, Djibouti, Dominica, Dominican Republic, Ecuador, Egypt, El Salvador, Equatorial Guinea, Eritrea, Estonia, Ethiopia, Falkland Islands (Islas Malvinas), Faroe Islands, Fiji, Finland, France, French Guiana, French Polynesia, French Southern Territories, Gabon, Gambia, Georgia, Germany, Ghana, Gibraltar, Greece, Greenland, Grenada, Guadeloupe, Guam, Guatemala, Guernsey, Guinea, Guyana, Haiti, Heard Island and McDonald Islands, Holy See (Vatican City State), Honduras, Hong Kong, Hungary, Iceland, India, Indonesia, Iran, Iraq, Ireland, Isle of Man, Israel, Italy, Jamaica, Jersey, Jordan, Kazakhstan, Kenya, Kiribati, Kuwait, Kyrgyzstan, Laos, Latvia, Lebanon, Lesotho, Liberia, Libya, Liechtenstein, Lithuania, Luxembourg, Macao, Macedonia, Madagascar, Malawi, Malaysia, Maldives, Mali, Malta, Marshall Islands, Martinique, Mauritania, Mauritius, Mayotte, Mexico, Micronesia - Federated States of, Moldova, Monaco, Mongolia, Montenegro, Montserrat, Morocco, Mozambique, Myanmar, Namibia, Nauru, Nepal, Netherlands, New Caledonia, New Zealand, Nicaragua, Niger, Nigeria, Niue, Norfolk Island, North Korea, Northern Mariana Islands, Norway, Oman, Pakistan, Palau, Panama, Papua New Guinea, Paraguay, Peru, Philippines, Pitcairn, Poland, Portugal, Puerto Rico, Qatar, Reunion, Romania, Russia, Rwanda, Saint Barthelemy, Saint Helena, Saint Kitts and Nevis, Saint Lucia, Saint Martin, Saint Pierre and Miquelon, Saint Vincent and the Grenadines, Samoa, San Marino, Sao Tome and Principe, Saudi Arabia, Senegal, Serbia, Seychelles, Sierra Leone, Singapore, Slovakia, Slovenia, Solomon Islands, Somalia, South Africa, South Georgia and the South Sandwich Islands, South Korea, Spain, Sri Lanka, Sudan, Suriname, Svalbard and Jan Mayen, Swaziland, Sweden, Switzerland, Syria, Taiwan, Tajikistan, Tanzania, Thailand, Timor-Leste, Togo, Tokelau, Tonga, Trinidad and Tobago, Tunisia, Turkey, Turkmenistan, Turks and Caicos Islands, Tuvalu, Uganda, Ukraine, United Arab Emirates, United Kingdom, United States, United States Minor Outlying Islands, United States Virgin Islands, Uruguay, Uzbekistan, Vanuatu, Venezuela, Vietnam, Wallis and Futuna, West Bank, Western Sahara, Yemen, Zambia, Zimbabwe
Is this in-game music?
If you don't recognize the claimant, some game companies use agencies to manage their copyright policies.
no
I'd have to edit it manually and re-up. Pain in the balls.
Would the remove song link help?
It's hard to get a handle on a game like Witness that has so little structure when modern games are so often the opposite and can condition you to expect to be led along a certain path, even in open world games. So far in the Witness the hardest thing for me is when I solve a series of puzzle and (seemingly) nothing happens. I have to keep telling myself that I don't think I did anything wrong, I just have to keep exploring.
what a pain in the ass. I thought youtube was figuring this gaming stuff out
Man, that ending to BEAST is just per-fection. It's as if the game was conscious.
Even without, it would've been perfect.the game crashing
But that was the icing on the cake.
The game did the right thing.They cannot be tempted to taint the whole series with a mid run save!
Honestly, I thinkthey have everything they need to complete their mission. The last part doesn't require any retooling to their ship as far as I can tell, which is like 75% of the episodes so far. Unless they panic and start switching things around, they should have this done in an episode or 2.
Honestly, I thinkthey have everything they need to complete their mission. The last part doesn't require any retooling to their ship as far as I can tell, which is like 75% of the episodes so far. Unless they panic and start switching things around, they should have this done in an episode or 2.
This is what Brad mentioned on the Bombcast about the unique pacing of this game vs pretty much any other game in the past 5 years. The reward for solving a series of hard puzzles is... a series of even harder puzzles. It just comes at you so relentlessly that it can wear on you. But the revelations you get when you persevere are that much more joyous because of it.
Man, that ending to BEAST is just per-fection. It's as if the game was conscious.
Man, that ending to BEAST is just per-fection. It's as if the game was conscious.
243 countries. /sigh
Disney please.
How the fuck is Greensleeves a violation?!