A bit too chiptuney.This music feels super out of place
Strafe looks rad.
Strafe looks lame.
Yeah man, as much as I can knock this game for stuff, nothing feels worse than this choice of music. It just feels slapped on. Like 'well I've got a chiptunes xXKavinskyXx, we could just use that?' It doens't fit what's on the screen at all and it's really throwing me off.
Like this music feels like Blood Dragon and not like this weird Quake/Doom BLOOD EVERYWHERE aesthetic they're going for.
To think they criticised projects like the FF7 remake.
What does a retro shooter have to do with the FF7 remake.
Nothing, and I didn't say it did.
This game feels like it's ticking boxes.
Rogue like - tick
90s aesthetic - tick
Chiptunes - tick
Flicker on the pause menu - tick
Crafting - tick
I feel like you could do this to any game ever. Let's do The Witcher 3:
Open World - tick
1,000s of uninteresting things to do - tick
Mediocre Combat - tick
Glitches Ridden - tick
Gather nodes for the shitty crafting system - tick
Strafe looks pretty good to me. I'll agree that the music is incongruous but gameplaywise it looks better put together than its competition like Bunker Punks and Wasted.
That was more than a year ago, why would you bring it up then?Nothing, and I didn't say it did.
That was more than a year ago, why would you bring it up then?
Prey is an okay shooter. In league with your Singularitys and Timeshifts.
The Witcher 3 is the worst example here. That game was meticulous in making its parts fit a greater whole and coherent vision.
This game's parts absolutely do not go together in theory and apparently in execution which makes it look very gimmicky to me.
You said crafting doesn't go with roguelikes when a huge amount of existing roguelikes have crafting mechanics? You said the 90s aesthetic doesn't go with them sending out shareware disks? You can say shit is gimmicky, but as I mentioned I think the only thing that doesn't go with the theme is the music.
Also I don't think Witcher 3 is a coherent vision, I think it's a fucking mess. Gwent is a gimmick FF card game that had no place in the world, the games mechanics (combat, horse riding and follow your Witcher sense) don't hold up for 5 hours let alone the 100+ hour duration of the game, and the open world isn't dynamic in the slightest which is the whole point of having an open world. If Witcher 3 was a significantly more linear title with a gameworld a tenth of the size that only featured the major quests/side quests it would have been a much more coherent product that focused on its strengths.
Strafe doesn't come out for like a year, maybe let's (you) not pretend we have it pegged.