ShadowSwordmaster
Banned
The fact that Ark is still in 'beta' at this point is getting ridiculous.
I don't think I'm ever going to get over Dan's attempts to pronounce Japanese
I don't think I'm ever going to get over Dan's attempts to pronounce Japanese
Dan and Vinny both have this problem where anything beyond like the first two syllables of a word just becomes gibberish.I don't think I'm ever going to get over Dan's attempts to pronounce Japanese
We need to get Ryu from Sakurkgakhokgo to DubyootataDan and Vinny both have this problem where anything beyond like the first two syllables of a word just becomes gibberish.
Rorie is the worst about this. Only person on my whole podcast rotation I have problems understanding.Dan and Vinny both have this problem where anything beyond like the first two syllables of a word just becomes gibberish.
It's probably already been posted in one of the threads, but that explanation for the voice acting (Yu Suzuki demanded that they record it all in Japan, including the English, and he cast people based on how much they looked like the character, not their voices) is still amazing.
Blaustein was reluctant to give specifics, but speculation at the time was that Yu Suzuki gave the text translation to a family member, possibly his brother-in-law, who owned a translation company. This left the voice work to go to a separate company. Unfortunately there was the added burden that Suzuki insisted that all voice acting, including the English, had to be recorded in Japan. "The reason we did it in Japan by the way, was because Mr. Suzuki wanted access to it while it was being done. He probably thought that if he could go and quality control it himself it would be better. Or I dunno, maybe he just wanted to leave his desk and go see how things were going. It was done around his schedule. It wasn't done because it was the best thing to have done. It wasn't done because we didn't have the money to do it in New York. It was simply done because that was his decision. Nobody that was doing that thought it was a good decision. And clearly it wasn't. Add that to my regrets, that we could have done a great job. It's like, if we had gone to New York or LA and did it, they'd all have been great actors. We could have had a great script and... Let me ask you and the readers, would Shenmue have done better if it'd had better actors, or wouldn't it have made a difference?"
"I don't remember how many characters were in that game, but it's hundreds. And there simply weren't enough English-speaking voice actors. In Japan you already don't have the cream of the best actors, what you have are people who were models who turned into actors, and people who were teachers who turned into actors, or people who were actors and couldn't hack it as actors in the West and so left to become actors in Japan - and those are the best actors in Japan. So the best ones you have are the ones who failed in America and went to Japan. So it was such a stupid proposition to do it there."
"The auditions go ahead, we hire basically every single person that exists and calls themselves a voice actor. The people that are doing the translation are late, and I remember it was such a messed up situation, it was so bad that stuff was going directly from the translators, without being checked, faxed to the studio and having actors just read the stuff. That's how slapdash it all became. And there were actors that had no place at all doing the acting. There was no time for direction - it was like, get it done! When you're doing it right, like with Metal Gear Solid or something like that, you set up the situation - you're not doing anything by the seat of your pants."
"And here's a thing about Shenmue that made it even more complicated, and I can't recall why this was the case, but for some reason we were also looking for voice actors who would physically look like the characters. I think Suzuki was planning to do some kind of non-videogame media thing. Like there's that guy Corey Marshall, who played Ryo. And Debora Rabbai too. I hired these people. I came back to America, right, and I found some unknowns and some knowns. There weren't enough actors in Japan and it was the case that Mr Suzuki wanted a good looking, young unknown. Like an actor. Not even an actor, a young newbie... I don't know what he was thinking, actually, because if you look at the page of actors on Shenmue Dojo, they're all good looking people. And Deborah Rabbai, I remember interviewing her in America, she'd had a lot of experience working with animes. Look at these people, these are voice actors that were hired partially because of their looks. Doesn't that seem strange to you?"
"The one thing you can do to make hiring a voice acting cast even more difficult, you can add this condition: they have to be good looking. So here we are with this ridiculous thing added on top of it. But we weren't going to say no. So I went back to America, I put out advertisements and I got a couple of people. And the people I got were Deborah Rabbai, and certainly Corey Marshall. And he did martial arts, that's one of the reasons why he got the job. So I wrote contracts and sent them back to Japan. Corey had never been to Japan, he'd never done acting. We were doing some weird stuff, and that's just how weird a project Shenmue was. Nobody else was doing anything like that - flying actors from one country to another."
Despite all the hard work that went into finding Corey, the end result was not without irony, as Blaustein notes. "Now, let me recap. We've done a worldwide search for this guy, we find a complete amateur, not hugely talented but good looking enough to be called good looking. He did martial arts so we could say he did them. He satisfied a lot of the checkmarks, and then they changed his voice electronically at the end of all this, to make him sound younger! Isn't that ironic? Isn't that hilarious, that after all that work they change his voice?"
It's probably already been posted in one of the threads, but that explanation for the voice acting (Yu Suzuki demanded that they record it all in Japan, including the English, and he cast people based on how much they looked like the character, not their voices) is still amazing.
I really should turn off comments on YT.
[/IMG]
I don't think I'm ever going to get over Dan's attempts to pronounce Japanese
I don't think I'm ever going to get over Dan's attempts to pronounce Japanese
not 100% sure about the rules on posting YT lins or promoting things you made, but this video isn't monetized or anything... I will remove the link if needed
Finished my GB animation Project, 80s style cartoon intro for the guys... just for fun
https://youtu.be/pIgGTX6tR6M
made a blog about on the site too if you want to see it:
http://www.giantbomb.com/forums/general-discussion-30/giant-bomb-animation-project-unofficial-classic-1801738/#3
Again, just for fun, thought people might want to see in this thread
Saw this post on the community spotlight about the total runtime of all GiantBomb videos, it's interesting... I don't know what it means, but it's interesting.
http://www.giantbomb.com/forums/general-discussion-30/total-run-time-of-all-giantbomb-videos-1801462/
That was fantastic, great job.not 100% sure about the rules on posting YT lins or promoting things you made, but this video isn't monetized or anything... I will remove the link if needed
Finished my GB animation Project, 80s style cartoon intro for the guys... just for fun
https://youtu.be/pIgGTX6tR6M
made a blog about on the site too if you want to see it:
http://www.giantbomb.com/forums/general-discussion-30/giant-bomb-animation-project-unofficial-classic-1801738/#3
Again, just for fun, thought people might want to see in this thread
Again, just for fun, thought people might want to see in this thread
not 100% sure about the rules on posting YT lins or promoting things you made, but this video isn't monetized or anything... I will remove the link if needed
Finished my GB animation Project, 80s style cartoon intro for the guys... just for fun
https://youtu.be/pIgGTX6tR6M
made a blog about on the site too if you want to see it:
http://www.giantbomb.com/forums/general-discussion-30/giant-bomb-animation-project-unofficial-classic-1801738/#3
Again, just for fun, thought people might want to see in this thread
It's particularly tough to hear since Japanese pronunciation is so simple.
Saw this post on the community spotlight about the total runtime of all GiantBomb videos, it's interesting... I don't know what it means, but it's interesting.
http://www.giantbomb.com/forums/general-discussion-30/total-run-time-of-all-giantbomb-videos-1801462/
We got hooked and can't hit that high anymore like we used to, you know?According to this the past 3 years have been the best time to be GB members because the content outpour has been massive compared to previous years.
Why are people complaining about droughts again?
According to this the past 3 years have been the best time to be GB members because the content outpour has been massive compared to previous years.
Why are people complaining about droughts again?
We got hooked and can't hit that high anymore like we used to, you know?
Because last year had 100 less videos then 2010 but more mins.
Because running time is a a good way to account for variety and quality of content, lmao.
yeah, the actors, for as bad as they are at acting, actually get the pronunciation right most of the time. I figured they had to have someone actually coaching them in the booth.
According to this the past 3 years have been the best time to be GB members because the content outpour has been massive compared to previous years.
Why are people complaining about droughts again?
because total runtime is actually a shit metric for figuring out "how much content" is being released
Also because there is some subjectivity in what one considers to be good content. The fact that I can skip most UPFs due to lack of quality/entertainment means there is a perceived "less content."
Why are people complaining about droughts again?
Id rather have 10 40 minute videos than 50 6 minute videos
I'm pretty sure there is a middle ground there.
I'm going to agree with that spoiler. I skip through most of UPF these days, but I don't really know what would make it more enjoyable.Of course this doesn't factor in runtime, and certainly not objective or subjective quality, but you can maybe see why people are questioning the value of their premium membership.UPF is real bad these days
Because running time is a a good way to account for variety and quality of content, lmao.
Idk, people have complained about content drought, and not "quality" droughts.
Its a fact that if you want content, right now is the best time to enjoy GB.
In 2016 we have seen 72 non-bombcast premium videos, which puts us on pace for roughly 108 by the end of the year.
Unless I counted incorrectly, 2015 had 163 premium videos. That's a 34% reduction in premium content. 2014 had 144 premium videos, and Dan and Jason only came on in the second half of the year.
Of course this doesn't factor in runtime, and certainly not objective or subjective quality, but you can maybe see why people are questioning the value of their premium membership.UPF is real bad these days
More videos usually means more variation, so there's something for everybody.But the amount of videos is a good way to account for "quality"?
But the amount of videos is a good way to account for "quality"?
In 2016 we have seen 72 non-bombcast premium videos, which puts us on pace for roughly 108 by the end of the year.
Unless I counted incorrectly, 2015 had 163 premium videos. That's a 34% reduction in premium content. 2014 had 144 premium videos, and Dan and Jason only came on in the second half of the year.
Of course this doesn't factor in runtime, and certainly not objective or subjective quality, but you can maybe see why people are questioning the value of their premium membership.UPF is real bad these days
I think that's in large part due to recording in Japan, since most of the lines only had one take. Even for part-timers and other misfit VAs, if they're living and working in Japan regularly, there's a really good chance that they'd be able to pronounce names and honorifics without any problems. And as for the pros that had to be flown in, they could be coached beforehand if they needed it.