After finishing all 5 days of deliberations i'm okay with most of their awards, except 1.
How The Witness did not win "Best Looking Game" is fucking beyond me.
First that game's art style is damned gorgeous. It's not hyper realistic and not cell shaded, but a beautiful blend of the two. It's extremely varied with a number of different areas having a unique atmosphere with each one. The lighting was beautiful and their use reflections in the water was top tier.
Finally and the most important. This was the only game where the way the game looked directly impacted how you play the game. I won't go into details but if you watched their discussion on "Best Moment" you know what i'm talking about. Even forgoing that though, using the environment to solve some of those puzzles had to be done in such a way that doesn't make it obvious how to arrive at the solution but at the same time not completely esoteric.
Add to that the multiple "point of view" puzzles coupled with beautiful art and I think they done fucked up. I was shocked that nobody even fought for it. Like what in the hell?
COME ON SON!
It was a battle between Inside and The Witness for me. Both games have immaculate art design. Inside's cohesiveness is insanely impressive. It was deserving of the accolade. It's more a crime that The Witness wasn't even mentioned.
^
It's why I think 'Best styyyle' and 'best looking' need clarification. Because there are things like art direction that trump pure technical visual fests. Witness and Overwatch for example, have amazing art directions, whilst Uncharted 4 just looks technically great
I don't think this separation matters, and it's not like the people deciding GOTY awards in this industry know much about technical aspects or can even measure them.
A single "best-looking" award should be enough, one that simply encompasses the final product on display. How many textures or polygons it's pushing shouldn't matter. Which is how Inside trumped the likes of UC4 and Doom. All four games I've mentioned are incredibly good looking either way. I'd also put in Hyper Light Drifter into consideration which just has absolutely gorgeous pixel art and use of color, and a style all of its own.