I don't know if they have or not but a couple characters all but say what's happening. It's not just some fan theory from piecing together random things.Have the devs confirmed it?
haven't spoiled myself yet but people seem pretty happy with their #1 this year which is fucking weird to me.
Hearing people say"They pulled together all those plot threads so well" is making me actually angry.
Agreed on the latter part.
None of the 4 games their discussion right now on my podcast are in my Top 3 of the year so :lol
Vinny is so close to getting things right though about a few things in Best Story.
Giant Bomb has failed me.
Maybe I should play morebut the hours I've put into it have not grabbed me. Seemedof Hitman,extremely repetitive and like I was just waiting around for shit to happen.
If all you're doing is following opportunity waypoints, you're doing it wrong.
haven't spoiled myself yet but people seem pretty happy with their #1 this year which is fucking weird to me.
Jeff - Mei is the only character whos lines I actually like
Lol dude he was spoiler tagging properly, what are you doing?
No I agree with Jeff. The game doesn't play fair. You can't make a game with a string of "OMG ISNT THAT SO FUCKING WEIRD AND CRAZY?!?" moments without any explanation. Then you're just fishing for Best Moment noms and YouTube highlights.
.If all you're doing is following opportunity waypoints, you're doing it wrong
I don't know if they have or not but a couple characters all but say what's happening. It's not just some fan theory from piecing together random things.
I vehemently disagree. Inside is a cohesive, expertly crafted package in which everything sort of feeds off of itself - there is nothing out of place or "unfair" as it pertains to achieving the mood, atmosphere, and intrigue the creators obviously wanted to portray. Yes there are a few shocking moments, but they aren't done without regards to every other part of that game - it all fits together, even with the sort of underlying ambiguity that remains even after multiple playthroughs. This is a game that was years in the making and was meticulously crafted in every area with a specific intent and purpose - to suggest that it is "fishing" for best moments or something like that is an insanely skewed and shallow view of the game IMO.
Oh and regarding jeff's list, I just want to chime in and say that Superhot is overrated tripe. A intriguing gimmick that never really justified having a complete done around it.
Oh and regarding jeff's list, I just want to chime in and say that Superhot is overrated tripe. A intriguing gimmick that never really justified having a complete done around it.
I've been playing it with no assists. Hello and welcome to the world's most boring, dullest and basic-ass assassinations.
Funny how some people are all like "IF YER PLAYING IT WIF OPPORTUNITIES ON U DOIN IT RONG" then others in the OT say the complete opposite.
I had 100 times more fun playing MGSV. Hell, just Ground Zeroes.
Next time I try the game out, I'm enabling those things.
I didn't choose the vault option, so I missed that part, but many of the side quests bring up the possibility and the Sarif one pretty much lays it all out there.Maybe not fan fiction but some serious digging and piecing together is required to come to that conclusion. I just beat the game a few weeks ago, never saw the body as I opted to save the cultists, but based on the side missions and dialog it sounds plausible. Overall as far as the way the main story goes, it was severely lacking compared to the side quests which were so much more compelling and interesting.
Well you're just doing life wrong in general then.
I've been playing it with no assists. Hello and welcome to the world's most boring, dullest and basic-ass assassinations.
Funny how some people are all like "IF YER PLAYING IT WIF OPPORTUNITIES ON U DOIN IT RONG" then others in the OT say the complete opposite.
I had 100 times more fun playing MGSV. Hell, just Ground Zeroes.
Next time I try the game out, I'm enabling those things.
Just got to the best story part andWhile it is not surprising that it's not there, it still kind of stings because I feel that game has the best story of this year by a mile. Gives you just enough information and backstory while also being at the right level of ambiguity.TLG IS NO WHERE TO BE SEEN.
I have yet to play it, but I'm super excited to start.Alex didn't finish it prior to the GotY discussion and he was the only one on the crew who did play it to completion. Basically it got screwed because of its release date.
What if jett just doesn't like it?I mean the point is that you seek out those opportunities naturally by exploring and listening instead of following objective markers.
Doom's story is good for what it is. Its not a compelling narrative but they make a reasonable story out of thin air from the Doom 1/2 plot.
Also the Doomguy is so much of a crusading arbiter that the Demons wrote a mythos around him
Doom's story is good for what it is. Its not a compelling narrative but they make a reasonable story out of thin air from the Doom 1/2 plot.
Also the Doomguy is so much of a crusading arbiter that the Demons wrote a mythos around him
Yo, fuck Firewatch.
It's fine, but it doesn't really carry through on the promise of the opening sequence. Too many boring segments where people spout exposition at you. And the cliffhanger ending is kind of lame.
Except that Doom should win all awards.Brad was a really good moderator for this year's GOTY. Almost felt like he didn't have a super strong opinion for most of the picks.
Except that Doom should win all awards.
It's fine, but it doesn't really carry through on the promise of the opening sequence. Too many boring segments where people spout exposition at you. And the cliffhanger ending is kind of lame.
And the characters in the game are very predictable in a way. Drew calling the Doom Guy compelling is very weird to me.
Wrong, wrong, wrong, wrong. Better fucking stealth game in years, much better than what MGSV ended up being. HITMAN is easily and by far the greatest game released in 2016.Because it's no where near as good of a game as some of the others on that list. The whole enjoyment of the game comes from watching other people fuck up and attempt to work their way out of situations. Not because the actual stealth mechanics are any good. That's not to say it's a bad game, it's just not a game I would look back as something that stood out in any way shape or form. Other games on that list have had much more impact or executed on their ideas much better than the number one choice.
Even having played all of the Zero Escape games, Vinny's explanation of Zero Time Dilemma was amazing.
I guess Souls fatigue is real?
I haven't played any of them but now I want to play that game.Even having played all of the Zero Escape games, Vinny's explanation of Zero Time Dilemma was amazing.