• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Giant Bomb GoTY 2016- Agent 47, take out that Doom Marine

Hitman Collector's Edition is only $80 on Amazon, is the statue good quality anyone know?

It looks cool, but they often look cool but are trash quality.

Also, is the extra content in the upcoming steelbook worth getting? I think collector's edition just comes with a basic download of the five episodes or something.

Here's an old pic I took back when it first released.

Ox4gooz.jpg

For the price it's good and classy looking. However, my biggest gripe with the edition is of course the game being digital only which is understandable but man would I have loved to have it on physical(I may double dip when it releases)
 
Titanfall 2 is certainly an excellent campaign and much better then the standard military FPS faire you would get, and it does prioritize movement.

But theres practically zero enemy variety and on harder difficulties you still feel the need to hide and regen hp (especially with the overpowered stealth camo.) In DOOM, the harder the difficulty is the more incentivized you are to go balls deep because of how relentless the enemies are and how you get health/ammo back. There is no hiding because you are the unstoppable force. That's what I like about DOOM. Its textbook my kind of FPS design.
I don't see how this follows. If you're adept at the movement system and adept at utilizing combat within that system, Titanfall 2 does not require you to go around hiding and regening. That actually totally contravenes the fast-paced systems they have in place.
 

Zomba13

Member
While I like
__Uncharted 4__
and it's probably somewhere on my list it was a good call
cutting it to have three games three people felt strongly about.
 

meanspartan

Member
It's not about "the average", it's more like evaluating a complete experience which honestly should be a more common approach to video game critique. Judging something just by its high points and low points isn't really a great approach since a review should explore and speak of the game's entire content.

Just use common sense on a case by case basis, this isn't hard.

If a Call of Duty campaign blows you away but the multiplayer sucks, then obviously the review takes a hit.

A game like Tomb Raider though with forced-multiplayer and a superb campaign? Just note the multiplayer sucks in your review but don't lower the score because of it, that would be absurd. It can be safely ignored, a score shouldn't be lower than it would have been because of a menu option I never even selected lol.
 
Pharah as a character for a huge boost from the community through the Pharamercy ship. It paints that character in a way more human light than ever surfaces in the game. That makes me play with her landing in the top three.

That said, they clearly picked her based on gameplay. Considering a ton of the dudes have a love of Quake, it all fit.

You could say that the community boosted a lot of characters in that game honestly. I appreciate the full shift into Dorito Pope D.va.
 

meanspartan

Member
Here's an old pic I took back when it first released.



For the price it's good and classy looking. However, my biggest gripe with the edition is of course the game being digital only which is understandable but man would I have loved to have it on physical(I may double dip when it releases)

Awesome! So are the extra missions that come with the new complete disc in January worth foregoing the $80 collector's edition?

EDIT: It is absurd when collector's editions are digital codes only. You know who is likely to want a physical copy on their shelf? The same type of people who tend to buy collector's editions! lol
 
Awesome! So are the extra missions that come with the new complete disc in January worth foregoing the $80 collector's edition?

EDIT: It is absurd when collector's editions are digital codes only. You know who is likely to want a physical copy on their shelf? The same type of people who tend to buy collector's editions! lol

I don't know about what the new complete disc going to include but if it is including extra stuff then it's obviously worth getting the January release, especially since it's a physical copy.
 

Xeteh

Member
Awesome! So are the extra missions that come with the new complete disc in January worth foregoing the $80 collector's edition?

EDIT: It is absurd when collector's editions are digital codes only. You know who is likely to want a physical copy on their shelf? The same type of people who tend to buy collector's editions! lol

The full game wouldn't have been out when that was released, though. Thought the full version of the entire first season wasn't coming out as a physical game until early next year.
 

meanspartan

Member
The full game wouldn't have been out when that was released, though. Thought the full version of the entire first season wasn't coming out as a physical game until early next year.

Well of course, I'm speaking in general. They coulda given you a disc with episode 1 and patched in the rest though lol.

I don't know about what the new complete disc going to include but if it is including extra stuff then it's obviously worth getting the January release, especially since it's a physical copy.

Ya I suppose you are right, I'll miss out on the cool statue but save some money I guess.
 

Hasney

Member
Jeff is just full of shit about Doom because if you take out the multiplayer and snapmap it's still objectively worth $60 for the campaign.

Thqts not objective at all, much like the GOTY lists. If Titanfall 2 offers both a better campaign and total package with the multiplayer for the same price, then Doom should be worth less.
 
Awesome! So are the extra missions that come with the new complete disc in January worth foregoing the $80 collector's edition?

EDIT: It is absurd when collector's editions are digital codes only. You know who is likely to want a physical copy on their shelf? The same type of people who tend to buy collector's editions! lol

At least this version came with the game. There have been enough examples of Collector's Editions without the game included where I have to check every time now, and that shouldn't be a thing.
 
just finished day 5 deliberations. Didn't see
Hitman
winning but super ok that it did. Was really excited at the prospect of
The Witness
coming in at #3
 

Tainted

Member
I thought Doom
would a shoe in for their #1....but I am pleasantly surprised to see
a game like Hitman take it.
They certainly had a alot of fun playing it this year as a collective and I had fun watching them.

I didnt rate any of the games in their top 10 (
except for the Witness
); but I don't mind. It's good to have a different taste in games to others, it would be a bit boring if their taste in games aligned 100% with mine.
 

Nameless

Member
Titanfall 2 is certainly an excellent campaign and much better then the standard military FPS faire you would get, and it does prioritize movement.

But theres practically zero enemy variety and on harder difficulties you still feel the need to hide and regen hp (especially with the overpowered stealth camo.) In DOOM, the harder the difficulty is the more incentivized you are to go balls deep because of how relentless the enemies are and how you get health/ammo back. There is no hiding because you are the unstoppable force. That's what I like about DOOM. Its textbook my kind of FPS design.

Couldn't disagree more. Titanfall 2 is far deeper than any COD I've played, both in its level design and core gameplay. Combat spaces promote strategy, creativity, and experimentation on a level that those games just don't. It unexpectedly scratches the type of itch I get learning fighting game characters or playing something trick based. The mechanics are that layered and similarly rewarding to master.

Also there is actually a fair amount of variety between soldiers carrying different weapons, stalkers, reapers, spidey bombs, Titans etc...but the bulk of it stems from how you utilize the traversal system, with the environment, with the distinct weaponry and tech the game puts at your disposal.

Playing on Master as we speak and being an "unstoppable bad ass" feels satisfying and 'earned' in ways I didn't get from playing Doom on harder difficulties. Different strokes, though. My favorite action games promote freedom and openness and leave plenty of room to make-your-own-fun. Titanfall 2 delivers that in spades.
 
Playing on Master as we speak and being an "unstoppable bad ass" feels satisfying and 'earned' in ways I didn't get from playing Doom on harder difficulties.

Oh god, reaching the
smart pistol rampage
on Master was the most satisfying fucking thing.

I'm not sure I'd put it up there with the likes of Half Life and whatnot in terms of pacing, but it's certainly one of the best-paced shooter campaigns I've played in a few years. (Though it's perhaps a bit disjointed as well.)
 

ArjanN

Member
It's wild, I had Hitman pegged as GOTY because I thought Brad would fight hard for it. But Hitman won GOTY in spite of Brad, apparently?? The world is full of surprises.

Brad clearly had a couple of (weak) arguments against Hitman prepared, but Jeff definitely blocked that hard. I also thought it was funny that Brad reminded everyone at least twice this wasn't about cutting down each others games, but was also the one doing so several times and with pretty dubious arguments.
 

Nameless

Member
Oh god, reaching the
smart pistol rampage
on Master was the most satisfying fucking thing.

I'm not sure I'd put it up there with the likes of Half Life and whatnot in terms of pacing, but it's certainly one of the best-paced shooter campaigns I've played in a few years. (Though it's perhaps a bit disjointed as well.)

You know, as amazing as that moment was I couldn't help but want the option to play it straight up.
 

bomma_man

Member
Best story is a dumb category, no matter who wins it. Like, Jeff exposed the stupidity of it last year by reading a synopsis on Wikipedia but no one noticed.

It should be best screenplay or best writing. The way something is told, and how it incorporates its themes, is a lot more important than a list of plot points. A lot of the best books or movies would be bad by that standard.
 
I know some want to rate the full package and I normally side with Jeff over the years but Doom to me is the single player campaign full stop. Some outsourced tacked on bull shit on a reimagining of Doom just doesn't enter my head. In theory a decent-ish multiplayer and campaign could eclipse the best single player campaign in living memory (their words not mine).

Imagine getting the best book ever and they throw in a mills and boon costing 25p, yeah I'm suddenly going to opt for something else or say on my book review site, giving this the top book award will make the site look bad because it comes with this other thing that you can easily delete and shouldn't really come with it anyway.

Just to note, I'm talking about the premise Jeff was talking about. I've not played the new Doom or Hitman yet and both seem like good choices.
 
I kinda think Best Story needs to be split into "best story" and "best performance"

U4 has amazing performances but the story is about as cookie cutter as you can get.


Also WTF is Doom doing in that category at all. My god.
 
I kinda think Best Story needs to be split into "best story" and "best performance"

U4 has amazing performances but the story is about as cookie cutter as you can get.

Performances are a part of the story. It's not math, it's alchemy. Otherwise it would just be decided by reading wikipedia plot summaries.
 

Voras

Member
It's wild, I had Hitman pegged as GOTY because I thought Brad would fight hard for it. But Hitman won GOTY in spite of Brad, apparently?? The world is full of surprises.

The biggest surprise for me was Jeff's sudden turn on Doom. He played and enjoyed Hitman but he was a big fan of Doom, he even made a comment earlier in the conversation about Doom needing to be number 1. Even if he meant that jokingly it still is surprising that he went so hard for getting Hitman as number 1. I'm not at all surprised Brad pushed Doom over Hitman though. Every category Doom was in Brad pushed hard for it.

It confuses me even more that Drew put Doom number one on his list but sided with Hitman for the top 10.
 

Tagyhag

Member
I know some want to rate the full package and I normally side with Jeff over the years but Doom to me is the single player campaign full stop. Some outsourced tacked on bull shit on a reimagining of Doom just doesn't enter my head. In theory a decent-ish multiplayer and campaign could eclipse the best single player campaign in living memory (their words not mine).

I disagree with that theory. I rather play a game that has one amazing single player or multiplayer than both SP and MP being good.

The amazing ones are the ones that are remembered.
 

Chumley

Banned
The biggest surprise for me was Jeff's sudden turn on Doom. He played and enjoyed Hitman but he was a big fan of Doom, he even made a comment earlier in the conversation about Doom needing to be number 1. Even if he meant that jokingly it still is surprising that he went so hard for getting Hitman as number 1. I'm not at all surprised Brad pushed Doom over Hitman though. Every category Doom was in Brad pushed hard for it.

It confuses me even more that Drew put Doom number one on his list but sided with Hitman for the top 10.

Jeff's heel turn is one of the most unexplainable things I've ever seen from him. Like someone from id personally shat in his cereal and he was dead set on finding a way to not put it at #1 regardless of how contradictory that is to everything he's said about it all year. Not to mention placing it #4 on his personal list.
 
Couldn't disagree more. Titanfall 2 is far deeper than any COD I've played, both in its level design and core gameplay. Combat spaces promote strategy, creativity, and experimentation on a level that those games just don't. It unexpectedly scratches the type of itch I get learning fighting game characters or playing something trick based. The mechanics are that layered and similarly rewarding to master.

Also there is actually a fair amount of variety between soldiers carrying different weapons, stalkers, reapers, spidey bombs, Titans etc...but the bulk of it stems from how you utilize the traversal system, with the environment, with the distinct weaponry and tech the game puts at your disposal.

Playing on Master as we speak and being an "unstoppable bad ass" feels satisfying and 'earned' in ways I didn't get from playing Doom on harder difficulties. Different strokes, though. My favorite action games promote freedom and openness and leave plenty of room to make-your-own-fun. Titanfall 2 delivers that in spades.


For me playing through a second time is really what helps separate in my mind a really great game from just a good game. And the parts that suck about a campaign really stand out more when playing it again


I did beat both Doom and Titanfall2 a second time; and on Master and Nightmare difficulty.

I love Doom. But the second time was much weaker compared to the first time. And people like GB crew seem to not want to talk about some pretty tedious world traversal stuff you have to in Doom. Fetching keys, hunting for switches, and some lame jumping puzzles etc. Those parts stand out more on repeat play.

TF2 on the other hand only got better the second time. Because going in with more knowledge of the mechanics of that game just highlights the strengths even more. The
time travel
stuff. And even just the mech handlinh stuff. First time was like oh cool. Second time, now I can really use this for maximum effect, and see the full brilliance of this game's design


But Hitman obviously takes the cake by this criteria. Hitman just gets better and better for me the more times I replay a map. And it really a solid #1 for 2016 for me.
 

Voras

Member
I know some want to rate the full package and I normally side with Jeff over the years but Doom to me is the single player campaign full stop. Some outsourced tacked on bull shit on a reimagining of Doom just doesn't enter my head. In theory a decent-ish multiplayer and campaign could eclipse the best single player campaign in living memory (their words not mine).

Imagine getting the best book ever and they throw in a mills and boon costing 25p, yeah I'm suddenly going to opt for something else or say on my book review site, giving this the top book award will make the site look bad because it comes with this other thing that you can easily delete and shouldn't really come with it anyway.

I think you're missing Jeff's point. It's not that you can't ignore the multiplayer it's that the multiplayer needs to be better because multiplayer is a fundamental part of the Doom experience. Doom was the start of Deathmatch in gaming.
 

Chumley

Banned
I think you're missing Jeff's point. It's not that you can't ignore the multiplayer it's that the multiplayer needs to be better because multiplayer is a fundamental part of the Doom experience. Doom was the start of Deathmatch in gaming.

That's nonsense logic. That's like me saying Hitman can't be GOTY because Jesper Kyd isn't doing the music. You have to judge the game for what's in it, not for it's history.
 

bomma_man

Member
Performances are a part of the story. It's not math, it's alchemy. Otherwise it would just be decided by reading wikipedia plot summaries.

This is probably semantics but I feel like 'best story' is a bad way of encapsulating that.

Like, I think Journey best conveyed its theme/narrative through gameplay, music, etc in 2012, but I don't think that really fits within their current category, and while I know that these are their awards I think that is something they should try to reward more rather than plot points in cutscenes or oh wow what a twist! or whatever. But maybe that just makes it best game? I dunno.
 

Voras

Member
Jeff's heel turn is one of the most unexplainable things I've ever seen from him. Like someone from id personally shat in his cereal and he was dead set on finding a way to not put it at #1 regardless of how contradictory that is to everything he's said about it all year. Not to mention placing it #4 on his personal list.

A crazy part of me almost thinks it was because of the fighting over Inside. Jeff seemed really bummed after Inside took Titanfall 2's spot for best moment. I mean he pretty much gave up Superhot when the group agreed on a Titanfall 2 moment being in the top 3 and then when it came down to it the group turned on Titanfall 2 fast. Jeff really doesn't seem to like Inside and he still seemed a little bitter when Inside was brought up for top 10.
 

Archaix

Drunky McMurder
There's a straight line from Extra Life to the GOTY decision. Jeff and Vinny both encountered the winner for the first time there, including Jeff acknowledging "Okay, this game's pretty good" almost immediately. That's the Giant Bomb equivalent of some goober bouncing up and down seeing an E3 announcement on Youtube. It's the highest praise you can get.
 

Teeth

Member
I think you're missing Jeff's point. It's not that you can't ignore the multiplayer it's that the multiplayer needs to be better because multiplayer is a fundamental part of the Doom experience. Doom was the start of Deathmatch in gaming.

Judging a game based on its legacy is like judging it based on its marketing - entirely irrelevant.

Much like condemning a game for a having a mode you didn't like.

"This game is a 10/10, best game I've ever played. This one mode that I didn't play and would never play is bad, so it's therefore it's not as good a game." is insane.

Take your favourite game of all time. Put a selection at the title screen that allows you to play Bad Rats completely independent of the rest of the game. Is that now no longer your favourite game?
 
Jeff's heel turn is one of the most unexplainable things I've ever seen from him. Like someone from id personally shat in his cereal and he was dead set on finding a way to not put it at #1 regardless of how contradictory that is to everything he's said about it all year. Not to mention placing it #4 on his personal list.

Im telling you

What hapened yesterday with Inside winninng best moment made Jeff feel betrayed by Brad. So this is Jeff going out in a pyrrhic victory.

There's a straight line from Extra Life to the GOTY decision. Jeff and Vinny both encountered the winner for the first time there, including Jeff acknowledging "Okay, this game's pretty good" almost immediately. That's the Giant Bomb equivalent of some goober bouncing up and down seeing an E3 announcement on Youtube. It's the highest praise you can get.

Not to mention that the Holiday specialtacular bits were probably filmed either before or in tandem to the goty stuff~
 

Chumley

Banned
A crazy part of me almost thinks it was because of the fighting over Inside. Jeff seemed really bummed after Inside took Titanfall 2's spot for best moment. I mean he pretty much gave up Superhot when the group agreed on a Titanfall 2 moment being in the top 3 and then when it came down to it the group turned on Titanfall 2 fast. Jeff really doesn't seem to like Inside and he still seemed a little bitter when Inside was brought up for top 10.

Yeah it was embarrassing how petty he became over Inside.
 

Voras

Member
Judging a game based on its legacy is like judging it based on its marketing - entirely irrelevant.

Much like condemning a game for a having a mode you didn't like.

"This game is a 10/10, best game I've ever played. This one mode that I didn't play and would never play is bad, so it's therefore it's not as good a game." is insane.

Take your favourite game of all time. Put a selection at the title screen that allows you to play Bad Rats completely independent of the rest of the game. Is that now no longer your favourite game?

Nobody is saying Doom is a bad game for having a bad multiplayer mode. That was not in any way the argument. The argument was that having a weak multiplayer mode in a sequel to a series that became a sensation in large part due to it's multiplayer is a disappointment and it's entirely reasonable to count that against the game. If Half-Life 3 came out with the greatest multiplayer of the generation and a weak campaign people would certainly be angry, and justifiably so. What a franchise is known for is hugely important to how it is judged.
 

neshcom

Banned
As much as Zero Time Dilemma fulfilled a very specific hole in my heart, not remembering it at all this year until the guys brought it up is a bad look, especially since story is a solid 75% of it. I'm glad it got recognition because it really is intricate and has really big plot points that do a good job of finishing old threads. It's only big negatives are the new characters it introduced.

I mean shit, it even has a whole subplot of [end game spoilers]
the player being a separate entity in this scenario controlling the characters and observing through equipment/Zero. It's only ever touched on at the very end of the second game, but it totally works and can be used to fill in a lot of other plot holes in ZTD.
Fuck ZTD is good.
 

Teeth

Member
Nobody is saying Doom is a bad game for having a bad multiplayer mode. That was not in any way the argument. The argument was that having a weak multiplayer mode in a sequel to a series that became a sensation in large part due to it's multiplayer is a disappointment and it's entirely reasonable to count that against the game. If Half-Life 3 came out with the greatest multiplayer of the generation and a weak campaign people would certainly be angry, and justifiably so. What a franchise is known for is hugely important to how it is judged.

I guess....I disagree? That's judging a game based on its marketing. If I played the best multiplayer shooter of all time, but it was called Mario Galaxy 3, I would still be playing the best multiplayer game of all time.
 
Judging a game based on its legacy is like judging it based on its marketing - entirely irrelevant.

Much like condemning a game for a having a mode you didn't like.

"This game is a 10/10, best game I've ever played. This one mode that I didn't play and would never play is bad, so it's therefore it's not as good a game." is insane.

Take your favourite game of all time. Put a selection at the title screen that allows you to play Bad Rats completely independent of the rest of the game. Is that now no longer your favourite game?

But Doom is also greatly benefiting from the fact everyone thought it was going to be bad. Just look at every single review and goty comment about it and how it's some variation of "it was supposed to be bad but Doom is great again". If we've been playing cool Doom games for years I absolutely doubt we'd be in place where everyone is gushing about it. If you're a Doom fan who loves Doom for multiplayer as well, that expectation is going to work against it too.
 
Top Bottom