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Giant Bomb |OT28| Welcome to the Penis Farm

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Erekiddo

Member
Yeah, I get that. The first podcast for me was super rough. It can grate pretty bad if you can't get over it and is more likely something you'll need to get use to as his voice is most likely not going to change much unless he focuses on a more "radio voice" that Jeff has.

Edit: I've never paid for porn once. Thanks Internet.

I'm glad it's not just me. The radio voice angle is a good point and is probably what I'm trying to describe.

On a side note, I have little to no interest playing Battlegrounds myself but these streams have been enthralling to watch. The tension is great.
 

Tagyhag

Member
Initial impressions, I suppose. AND THAT CRISP CAMERA.

Giant Bomb is the first (non porn) website I've ever paid for, so I'll embrace whatever comes. I just hope the dude is getting over a cold or something.

I get what you mean, his voice is probably his biggest weakness to me. :p

Someone here posted before that it's a speech pattern that someone can get rid off if they really wanted.

That said, he's been a great fit so far, dude's only been there a week and already part of the gang.
 
LqcBJwwZ78Ifu.gif
 

daveo42

Banned
Just saw the unarchived footage with Arby. Not all that much to go on so far really. Hopefully she has room to open up a bit more on the podcast as she seemed a little camera shy. Could be first day jitters or the fact that she had almost the entire GB team on for a live stream, but I'm sure she'll do fine.
 

Mr. F

Banned
This is exactly what I thought. Not his fault, but he doesn't really have a good 'radio voice' like Brad and Jeff.

It's been a bit jarring for me too, was curious if others felt the same. it seems a lot more pronounced in quick looks than on the podcast, imo

I did get used to Jason eventually though so who knows
 

Erekiddo

Member
It's been a bit jarring for me too, was curious if others felt the same. it seems a lot more pronounced in quick looks than on the podcast, imo

I did get used to Jason eventually though so who knows

I think people are nervous about coming across as an asshole, especially on his second week.

I'm sure he'll find his footing and gain a style and more confidence as time goes on. We watch/listen to these dudes every day, so I hope it pans out that way.
 

daveo42

Banned
It's been a bit jarring for me too, was curious if others felt the same. it seems a lot more pronounced in quick looks than on the podcast, imo

I did get used to Jason eventually though so who knows

Yeah, that Gnog QL was rougher than the first podcast, but I didn't even notice his voice this week. Plus, dude is way more knowledgeable about games than I expected out of the gate.

DIRK BOOBKOWSKI, BOOBKOWSKI BEER!

YOUR BONER SUCKS DICK
 

valeo

Member
It's been a bit jarring for me too, was curious if others felt the same. it seems a lot more pronounced in quick looks than on the podcast, imo

I did get used to Jason eventually though so who knows

I don't think Jason is a natural with it either; but his voice projects better than Bens does.

I feel a bit mean as it seems like kind of a personal attack - I mean, you can't change your voice much right? But it's kind of a big deal with this kind of content.

He was better on the latest podcast I thought though.

Actually..he kind of reminds me of Dave.
 

hamchan

Member
Nah you can definitely train your voice and he'll get better with time.

Watch early Brad reviews for Gamespot and the guy is very different now.
 

oti

Banned
I look at all the people saying "Man, I wish games would come to the switch now so I can play it in portable mode"

And I'm like.

Where were you motherfuckers when the Vita needed you.

It was just too early for the Vita. People don't want to play console-like games on a handheld. They want to play console games. The tech wasn't far enough for that back then.

Besides, after Uncharted Golden Abyss it was obvious this thing doesn't have a future. Who wanted a direct to DVD Uncharted anyway?
 
that moment where brad/vinny/alex/dan land in the farm is intense, when the one chick enters the house where alex/dan are. That is great. Vinny providing suppressing fire and alex finishing the job.

Man this game is cool.
 

Antiwhippy

the holder of the trombone
It was just too early for the Vita. People don't want to play console-like games on a handheld. They want to play console games. The tech wasn't far enough for that back then.

Besides, after Uncharted Golden Abyss it was obvious this thing doesn't have a future. Who wanted a direct to DVD Uncharted anyway?

I don't want any uncharted if I'm being honest.
 

daveo42

Banned
It was just too early for the Vita. People don't want to play console-like games on a handheld. They want to play console games. The tech wasn't far enough for that back then.

Besides, after Uncharted Golden Abyss it was obvious this thing doesn't have a future. Who wanted a direct to DVD Uncharted anyway?

No, I think people just wanted to play the new Zelda and next to no one wanted to buy a Wii U. It's cool it's portable, but I'm sure the mass market is still more focused on what they can pick up and play on their phone as opposed to being able to play Zelda on the go.
 

oti

Banned
I don't want any uncharted if I'm being honest.

That's cool and all. But many people do. If you release one of your biggest franchises on your new platform and people just go "meh" you know you're in trouble. Vita couldn't shake off that direct to DVD feeling. And how could it? The tech was nowhere near the achieve the performance it needed to be a true portable PS3.
 

Nerokis

Member
Rivals of Aether was Ben's first time leading a QL, right? I think he did a great job. Now I'm anxious to see what Ranking of Fighters would be like with his presence.

Also, the inevitable Smash 4 Deluxe/Smash 4.5/whatever QL needs to be a Ben/Dan cross coast joint. Maybe with one of them roleplaying as Brad and shitting on it the entire time.
 

oti

Banned
No, I think people just wanted to play the new Zelda and next to no one wanted to buy a Wii U. It's cool it's portable, but I'm sure the mass market is still more focused on what they can pick up and play on their phone as opposed to being able to play Zelda on the go.

I know you like your Vita. But the market is pretty clear about this. Sony is pretty clear about this. Switch succeeds where the Vita failed. Providing a console experience on the go. A PS4 Switch would be great. A Vita 2 wouldn't. And I'm not sure where your phone comparison is coming from. I didn't bring that up at all.
 
I finally got #1 in PUBG. Legit, too. Shooting fools and everything. Very satisfying. Final showdown me and the other chap tossed every grenade we had until it was a cloud of smoke in a tiny circle. I noticed his silhouette through the smoke and shot full auto towards his general direction.
 

oti

Banned
I finally got #1 in PUBG. Legit, too. Shooting fools and everything. Very satisfying. Final showdown me and the other chap tossed every grenade we had until it was a cloud of smoke in a tiny circle. I noticed his silhouette through the smoke and shot full auto towards his general direction.

Man, I want to play this game real bad. But I'm terrible with mouse and keyboard. I'd fight the controls more than the opponents. Is there a controller mod for general gameplay while having to use the mouse for inventory stuff? That would be a good enough compromise for me.
 

daveo42

Banned
I know you like your Vita. But the market is pretty clear about this. Sony is pretty clear about this. Switch succeeds where the Vita failed. Providing a console experience on the go. A PS4 Switch would be great. A Vita 2 wouldn't. And I'm not sure where your phone comparison is coming from. I didn't bring that up at all.

It's a console experience on the go, but it's not going to win over the mass market because of it. I think a large portion of the current success of the Switch is that it has a new Zelda on it and not a lot of people bought a Wii U. I'm happy with its success, but I think the community puts far to much stock in the "portable home console" as a selling point outside of their hardcore market. The phone comparison comes in where most people are fine with just leaving the thing docked at home and instead playing something easily accessible on their mobile device.

Technically the PSP also did the home console on the go and did okay, but that was all before the advent of the smartphone to begin with.

FYI, my Vita collects dust because I'd rather just play games at home on my TV and only dig out any portables if the game doesn't exist on another platform. I'm in the same situation with my 3DS. Like, I had the option of playing S;G 0 on the Vita and still opted for the PS4 version.
 

Meguro

Banned
The Vita just wasn't an actual good device for console level gaming is the thing.
It always felt like a huge compromise in a way the Switch just doesn't.
 
It was just too early for the Vita. People don't want to play console-like games on a handheld. They want to play console games. The tech wasn't far enough for that back then.

This. But I don't think it was too early for the Vita, the Vita was just designed as a portable system for playing portable games with all the limitations that introduced - especially on the control side. You can always downgrade graphics, but you can't port something like Dark Souls to the Vita without gameplay being hindered.

I want Dark Souls on the Switch so bad.
 

Antiwhippy

the holder of the trombone
The Vita just wasn't an actual good device for console level gaming is the thing.
It always felt like a huge compromise in a way the Switch just doesn't.

But the definitive Atelier experience is on the Vita.

Ergo it's not a huge compromise.
 

oti

Banned
It's a console experience on the go, but it's not going to win over the mass market because of it. I think a large portion of the current success of the Switch is that it has a new Zelda on it and not a lot of people bought a Wii U. I'm happy with its success, but I think the community puts far to much stock in the "portable home console" as a selling point outside of their hardcore market. The phone comparison comes in where most people are fine with just leaving the thing docked at home and instead playing something easily accessible on their mobile device.

Technically the PSP also did the home console on the go and did okay, but that was all before the advent of the smartphone to begin with.

FYI, my Vita collects dust because I'd rather just play games at home on my TV and only dig out any portables if the game doesn't exist on another platform. I'm in the same situation with my 3DS. Like, I had the option of playing S;G 0 on the Vita and still opted for the PS4 version.

I believe you're wrong about the portability factor. It's a huge deal for the mainstream that we might not get because handhelds have been part of our lives forever. And I'm not saying Switch will do mobile game numbers. Just that it's what the Vita wanted to be but never could be.

This. But I don't think it was too early for the Vita, the Vita was just designed as a portable system for playing portable games with all the limitations that introduced - especially on the control side. You can always downgrade graphics, but you can't port something like Dark Souls to the Vita without gameplay being hindered.

I want Dark Souls on the Switch so bad.

Thanks to the explosion in demand for tablet components the tech advanced in a ridiculously high rate. Just compare the OG iPad with a newer iPad chip. They can play racing games that look like 360 games for a few years now. Nintendo used this for Switch. In the end Switch is just tablet hardware with some proprietary extra stuff, like the Joy-Con.
Compared to the Switch the Vita is ancient. It's a completely different mindset with different goals.

The Vita just wasn't an actual good device for console level gaming is the thing. It always felt like a huge compromise in a way the Switch just doesn't.

Basically this.
 
Thanks to the explosion in demand for tablet components the tech advanced in a ridiculously high rate. Just compare the OG iPad with a newer iPad chip. They can play racing games that look like 360 games for a few years now. Nintendo used this for Switch. In the end Switch is just tablet hardware with some proprietary extra stuff, like the Joy-Con.
But so is the Vita.

Of course you can't compare the Vita's performance to Switch's - one of them was released in 2011 and one in 2017. But the performance difference between the Vita and the consoles of its time isn't really any bigger than the difference between the Switch and One/PS4 (especially in portable mode).

The Switch would still feel like a compromise (tech/performance-wise) if people tried to port AAA games originally developed for the PS4 on it.
 
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