These "how to play Sonic" complaints make me laugh. It reminds me of when Kojima was developing Rising and he mentioned that at one point the entire level could be sliced and diced, he didn't know how to make a tangible game in the sense that not everything should be cut or else you wouldn't have a video game(
which was going to happen if it weren't for platinum). I mean, if the whole point is for you to want to get through these levels as fast as possible like skip the entire level from how fast you are then what's the point of making a game or even have sense in it? Go play the countless endless runner games on mobile since it seems more like what you want.
To me, Sonic has always been a mixture of things? It's got a look and style, fantastic soundtrack, memorable levels(
give or take) and it's a platformer at heart? like it has a certain flow and rhythm to it all. There isn't anything wrong with stopping, backtracking and doing things that isn't just going from left to right at uncontrollable speeds. So, Sonic has never really been good because of one thing but it's a mixture of things that make the entire whole "good" even though when it comes to platformers, Sonic is the last game I'd think about.
So let me get this straight. We got Sonic Mania, Observer, Pillars of the Earth, Undertale for PS4 and Night Trap all in one fuckin week? what is this week