Persona 5 was good. Everyone wasn't constantly telling you how great you are
I dunno, I get wanting more traditional dungeons, but I think that could work in BotW. Honestly, one part of BotW that disappointed me was that it seemed like they were trying to make massive dungeons within the world, but it didn't translate. Look at this quote from 2014:
Now think if they pulled it off. In the Faron Woods south of the Plateau, there's a section that kind of evokes this, but it just ends in another shrine. But a BotW 2 could pull that off now that the foundation is down. Replace the Divine Beasts with something like the Champions being sealed and the player has to find and release them. Stick one of them in a massive forest that the player can approach from multiple different directions, and the different routes you take result in different environmental puzzles to figure out. And I mean more traditional puzzles, although I thought some of the puzzles BotW had were really creative and could still populate the world. If they blow out the BotW idea, combine it with traditional dungeons
it would be amazing
Shrink the size of BotW by about a 3rd and combine regions (Like both of the snow regions and some of the wooded regions) so you get down to 7-8 regions instead of the 13 in BotW and make a region-specific dungeon like the one I described above and that would help a lot. I loved a lot of regions, but there wasn't a ton to do in them if they didn't have a Divine Beast