It reminds me of Demon's Souls, as well. Bigger focus on combat, shield parrying, returning multiple times to linear levels, nexus-esque hub level, stamina gauge, crafting, limited inventory, instant kill monsters...
It's uncanny. To me, at least.
People are calling the next Zelda to be a Souls-like. Little do they know, the game that want already exists.
Oh, so opinions can be wrong. Fair enough.
Majora's Mask top three game of all time
It's not my fault you love an objectively horrible game.