Fantastapotamus
Wrong about commas, wrong about everything
The SBF playthrough was incrediblelol
SBF?
The SBF playthrough was incrediblelol
god, the punish after DD's first boss...
I'd like to share Brad and Dan's interest in keeping tabs on leaderboard progression, but cheatengine is a thing...
well being able to see replays helps with this stuff as you can write off a bullshit run pretty easily
god, the punish after DD's first boss...
I'd like to share Brad and Dan's interest in keeping tabs on leaderboard progression, but cheatengine is a thing...
Yeah, but then you've got to find them when the top 5, 10, or 50 are all bullshit.
god, the punish after DD's first boss...
I'd like to share Brad and Dan's interest in keeping tabs on leaderboard progression, but cheatengine is a thing...
The giant lantern thing I guess.what constitutes as the first boss?
Is the html5 player not working for anyone else? Not just on this video but all of them. I can't skip ahead to any point. Yesterday it wasn't even loading all the ui-elements.
Is the html5 player not working for anyone else? Not just on this video but all of them. I can't skip ahead to any point. Yesterday it wasn't even loading all the ui-elements.
Yup, can't pause it either, I almost watched it on youtube, almost.
Is the html5 player not working for anyone else? Not just on this video but all of them. I can't skip ahead to any point. Yesterday it wasn't even loading all the ui-elements.
Is the html5 player not working for anyone else? Not just on this video but all of them. I can't skip ahead to any point. Yesterday it wasn't even loading all the ui-elements.
Make sure you disable vsync for devil dags if you haven't already
That's how it should be, I want to move the cursor by barely touching the mouse.Brad's sens is insanely high
if i had to guess, the slight input lag that comes with vsync might be enough to cost you a round or two
ok, that makes sense
Where do panties go?
Where do panties go?
if i had to guess, the slight input lag that comes with vsync might be enough to cost you a round or two
ITT people still don't understand what Vsync does.
If your fps is hitting the refresh rate of your monitor there should be no input lag.
wait, there are people who claim that vsync doesn't affect input response?
that's like flat earth theory
I never noticed it personally and I would take whatever lag it might create over fucking terrible screen tearing any day of the week.
wait, there are people who claim that vsync doesn't affect input response?
that's like flat earth theory
Vsync isn't the cause, but rather the render queue. You can have Vsync with no input delay. Well technically if you're waiting for the screen refresh there is a delay, but as long as you can render every frame faster than 16ms (@60hz) it should be non existent.
well being able to see replays helps with this stuff as you can write off a bullshit run pretty easily
I was very confused where the 13 bosses thing they talked about came from? On the Steam page for Devil Daggers it clearly just says 13 different enemies.
I never noticed it personally and I would take whatever lag it might create over fucking terrible screen tearing any day of the week.
Vsync isn't the cause, but rather the render queue. You can have Vsync with no input delay. Well technically if you're waiting for the screen refresh there is a delay, but as long as you can render every frame faster than 16ms (@60hz) it should be the best case scenario in the sense that the only way to reduce it would be to render at a higher frequency.
I don't know why, but most games produce way more than the 17ms at 60fps of input lag you're suggesting, even if you can render a higher framerate. It's straight up unplayable in some games and I turn it off by default in every game. That's why G-Sync is one of the best upgrades you can buy right now and will hopefully become a standard in the future, even for consoles/TVs.Vsync isn't the cause, but rather the render queue. You can have Vsync with no input delay. Well technically if you're waiting for the screen refresh there is a delay, but as long as you can render every frame faster than 16ms (@60hz) it should be the best case scenario in the sense that the only way to reduce it would be to render at a higher frequency.
Brad being mistaken about a game?
Say it aint so @_@
did brad not only try to pull off a spoiler with the bosses stuff in DD but get it wrong in the process, too?
Is that a new low for brad?
Yes, how dare I get something wrong about the later parts of a game that nobody in the entire world has seen yet. I'll just tender my resignation now.
Yes, how dare I get something wrong about the later parts of a game that nobody in the entire world has seen yet. I'll just tender my resignation now.
Yes, how dare I get something wrong about the later parts of a game that nobody in the entire world has seen yet. I'll just tender my resignation now.