I've been playing Clash Royale for a few days now and I'm really confused on what Brad is talking about in regards to the currency in the game. The game definitely needs some kind of reward for games played when you can't get any more chests, but I can't figure out how he's used all the currency so fast in the game. Unless he's just trying to progress as fast as possible and opening every chest immediately instead of waiting for the timer. I've used a few of the gems to open chests early when I want to play a few more games but I'm still well over 1000 gold and 200 gems and just haven't felt a need to really use them. I'm just not feeling that f2p crunch that bad in this game.