This XCOM2 talk just makes it easier to wait for controller support and some patches.
I would actually play more games from him, but Antichamber took him 7 years to make and gave him a lot of other problems, so I always expected it wouldn't happen for many years to come.
I didn't like the video. The thing people were pissed off at was the notion that they have to keep the PC version in check because of "fairness" (quote from the dev). That's the reason. Instead he's giving a lecture on what he thinks of the word "downgrade" which apparently refers to some articles I have no idea existed and compares it to very different ways games changed in development in the past. But that's missing the core part of the reaction.Patrick made a really great video about The Division and PC game "downgrades". Going in I really didn't think I'd agree with him as much as I did, but he nailed it.
https://twitter.com/Demruth/status/697010567215591424So listening to a past podcast where they're talking about Antichamber and all this the witness talk got me thinking, what's the guy who made antichamber up to now?
I really like antichamber.
I would actually play more games from him, but Antichamber took him 7 years to make and gave him a lot of other problems, so I always expected it wouldn't happen for many years to come.
Vinny always played that role on the Bombcast, that's why I miss him!Here's something that always bothered me about the bombcast (and other podcasts maybe, I dont listen to other gaming podcasts).
One person will shit (or praise, but usually shit) on something, and nobody counters it. Its accepted as fact. I mean, I guess its because its a small team and usually only one person played the game I guess, but its something that always stuck out to me over the years and always bothered me.
The beastcast so far is better about this because at least Austim sometimes will counter some ideas.